Voila le code (entier):
options:
tag: &8Ninja&3Pvp &7>
command /ninjapvp [<text>] [<text>]:
aliases: /ninjap, /np
trigger:
if arg 1 is not set:
message " {@tag}"
message "&6- /ninjapvp join (Pour rejoindre)"
message "&6- /ninjapvp leave (Pour quitter)"
if arg 1 is "help":
message " &8Ninja&3Pvp"
message "&6- /ninjapvp join (Pour rejoindre)"
message "&6- /ninjapvp leave (Pour quitter)"
if arg 1 is "set":
if arg 2 is "waitingroom":
set {ninjapvp.wr} to location of player
message "{@tag}&a Tu as set la waitingroom"
if arg 1 is "join":
if {ninjapvp.%player%} is false:
clear player's inventory
message "{@tag}&a Tu as rejoint"
set {ninjapvp.%player%} to true
teleport player to {ninjapvp.wr}
give book named "&4Teams" with lore "&7Clique pour choisir ta team" to slot 4 of player
else:
message "{@tag}&c Tu es déja en jeu !"
if arg 1 is "leave":
if {ninjapvp.%player%} is true:
set {ninjapvp.%player%} to false
message "{@tag}&c Tu as quitter"
# make player execute command "/spawn"
else:
message "{@tag}&c Tu n'est pas en jeu !"
if arg 1 is "team":
if {ninjapvp.%player%} is true:
open chest with 3 row named "&8Ninja&3Pvp &7-&cChoix des teams" to player
stop
on right click with fishing rod:
if {ninjapvp.%player%} is true:
play raw sound "random.fizz" at player with pitch 1 volume 1
cancel event
push the player upwards at speed 1
wait 5 ticks
Push the player forward at speed 1
on right click with book:
if {ninjapvp.%player%} is true:
cancel event
make player execute command "/np team"
on quit:
if {ninjapvp.%player%} is true:
make player execute command "/np leave"