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Tout ce qui a été posté par trafgan
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j'ai rien compris :/
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att au pire as tu skype?
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donc mettre 1 dans une variable?
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Met tu pourrais me dire avec mon code?
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bas non sais pas le meme plugins sais 2 serveur differant tu pourrais pas faire /setspawnsk sur hypixel et faire /spawnsk sur epicube -_-
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Si justement les 2 joueurs qui ont rejoin met je sais pas comment faire (en sachant que il ont 1 dans 1 variable)
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Non ta pas compris j'ai pas fini le skript et je veux faire un teleportation aux setspawn que j'ai defini chaque joueur a 1 point met je sais pas comment faire
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Non teleporter a un autre serveur
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en gros je veux teleporter un joueur a un autre server avec un item renomer en main
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bonjour je voudrais faire un 1vs1 met j'ai un probleme pour les tp: je veux que sa tp les 2 joueurs qui ont rejoin chaqun a un spawnpoint que j'ai deja defini code: options: prefix: &4[&cAziaFight&4] &6 command /1vs1admin <text> [<text>]: permission: 1vs1.admin trigger: arg 1 is "create": arg 2 is set: add 1 to {arena.%arg 2%} arg 1 is "testchiffre": send "%{arena.%arg 2%}%" arg 1 is "setspawn1": arg 2 is set: if {arena.%arg 2%} >= 1: set {pos1arena.%arg 2%} to location of player send "{@prefix}postition du joueur 1 a l'aréne %arg 2% défini" arg 1 is "setspawn2": arg 2 is set: if {arena.%arg 2%} >= 1: set {pos2arena.%arg 2%} to location of player send "{@prefix}postition du joueur 2 a l'aréne %arg 2% défini" arg 1 is "testtp1": arg 2 is set: teleport player to {pos1arena.%arg 2%} send "{@prefix}Téleportation au spawnpoint1" arg 1 is "testtp2": arg 2 is set: teleport player to {pos2arena.%arg 2%} send "{@prefix}Téleportation au spawnpoint2" command /1vs1 [<text>] <text>: trigger: arg 1 is "join": arg 2 is set: if {rejoindrearena.%UUID of player%} is false: add 1 to {arenajoin1.%UUID of player%} set {rejoindrearena.%UUID of player%} to true send "{@prefix}Tu as bien rejoin l'arene &c%arg 2%" add 1 to {arenastart%arg 2%} if {rejoindrearena.%UUID of player%} is true: send "tu as deja rejoin une arene" arg 1 is "leave": arg 2 is set: if {arenajoin1.%UUID of player%} >= 1: remove 1 from {arenajoin1.%UUID of player%} send "{@prefix}Tu as bien quitter l'arene &c%arg 2%" set {rejoindrearena.%UUID of player%} to false if {arenajoin1.%UUID of player%} >= 0: send "{@prefix}tu es pas dans une file d'attente" command /testplay <player>: trigger: send "%arg 1% a %{arenajoin1.%UUID of arg 1%}%" command /dejarejoin <player>: trigger: set {rejoindrearena.%UUID of arg 1%} to false command /testarenastart <text>: trigger: send "%{arenastart%arg 1%}%" every 1 second: execute console command "/start test" command /start <text>: trigger: if {arenastart%arg 1%} >= 2: remove 2 from {arenastarttest} broadcast "{@prefix}L'arene &c%arg 1% &6vas bientot commencer" wait 5 second
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Bonjour j'ai un serveur bungeecord met pour les téléportation sa ne marche pas pourquoi? les codes: command /tpserver [<text>]: trigger: if arg 1 is not set: execute console command "/sudo %player% tpserver "skyblock"" if arg 1 is "skyblock": bungeecord connect player to "skyblock" et je veux que sa tp avec sa: on rightclick with 2: if name of player's tool is "&2SkyBlock":
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bonjour sa me met une erreur avec ce code pourquoi? code: format slot 1 of player with 1 skull player's named "%player%" with lore "&cMagasin de minerais" to close
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salut j'ai un probleme quand je click sur la cobble du 2 eme menu 1x sur 2 sa marche pas et le joueur peus prendre pourquoi? code: command /shop: trigger: open chest with 5 rows named "test" to player wait 1 tick format slot 0 of player with 1 stone named "fwafwa" to run [invoke "shopmine" from player] sub "shopmine": set {_player} to parameter 1 wait 2 tick open chest with 5 rows named "shopxd" to {_player} wait 1 tick format slot 0 of {_player} with 1 cobblestone named "minerais" with lore "lol" to close then run [make {_player} execute command "/spawn"]
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ReSalut j'ai essayer avec 2 met sa m'ouvre a la suite les 2 donc sa m'ouvre le shopterre en dernier le code: command /shoplist: trigger: open chest with 5 rows named "&4Liste des shops" to player wait 1 tick format slot 0 of player with 1 diamond named "minerais" with lore "lol" to run [invoke "shopmine" from player] format slot 1 of player with 2 diamond named "terre" with lore "lol" to run [invoke "shopterre" from player] sub "shopmine": set {_player} to parameter 1 wait 2 ticks open chest with 5 rows named "&4Shops minerais" to {_player} wait 1 tick format slot 0 of {_player} with 1 cobblestone named "minerais" with lore "lol" to close then run [make {_player} execute command "/spawn"] sub "shopterre": set {_player} to parameter 0 wait 2 ticks open chest with 5 rows named "&4Shops terre" to {_player} wait 1 tick format slot 0 of {_player} with 1 diamond named "terre" with lore "lol" to close then run [make {_player} execute command "/spawn"]
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Sa ne marche pas :/ j'ai bien mis: command /shoplist: trigger: open chest with 5 rows named "&4Liste des shops" to player wait 1 tick format slot 0 of player with 1 diamond named "minerais" with lore "lol" to close then run [execute server command "/shopmine %player%"] command /shopmine <player>: trigger: wait 1 second open chest with 5 rows named "&4Shops minerais" to player wait 1 tick format slot 0 of player with 1 cobblestone named "minerais" with lore "lol" to close then run [make player execute command "/spawn"]
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Bonsois, j'ai voulu faire un skript avec une interface de liste de shop met le 2 éme menu qui dois s'ouvrire depuis le premier marche pas pourquoi? code: command /shoplist: trigger: open chest with 5 rows named "&4Liste des shops" to player wait 1 tick format slot 0 of player with 1 diamond named "minerais" with lore "lol" to close then run "shopmine %player%" command /shopmine <player>: trigger: wait 1 second open chest with 5 rows named "&4Shops minerais" to player wait 1 tick format slot 0 of player with 1 cobblestone named "minerais" with lore "lol" to close then run "/spawn"
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nouveau code: command /shops <text>: trigger: if {coins.%UUID of player%} from 1 message "xd" il me dise que sais le if {coins.%UUID of player%} from 1 qui et faut et je sais pas pk je pensse que sais from 1
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voila j'ai retirer met toujour la meme erreur
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je dois mettre quoi?
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Bonjour, je voudrais faire un shop et comme test j'ai mis que sa envoie xd quand je veus que le joueur et 1 a la viariable coins met sa ne marche pas sa l'envoie meme si il et en negatife pourquoi? command /shops <text> <player>: trigger: if {coins.%UUID of players%} from 1 message "xd"
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trafgan submitted a new resource: [plain]Multi-Fonction[/plain] - [plain]multi[/plain] Read more about this resource...
