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Affichage du contenu avec la meilleure réputation le 07/08/2016 dans Messages

  1. https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/ https://skript-mc.fr/forum/threads/observation-dun-membre-sur-le-fonctionnement-du-forum.921/
    2 points
  2. Mais si tu veux être précis, enlève le "rounded to 0 decimal place" de mon code, car il arrondi la valeur de Y à l'entier le plus proche
    1 point
  3. Normalement oui, sinon remplace juste le > par is bigger than ^^
    1 point
  4. Pour faire directement exploser une fusée d'artifice en forme de boule pop ball large firework colored red at victim to attacker
    1 point
  5. Juste au cas où, tu as biens SkRayFall d'installé, qui est obligatoire pour ces effets là ?
    1 point
  6. Tiens j'ai trouvé ça sur Internet.. Pas testé mais si tu comptes juste le lire ça fera l'affaire je pense.. [spoiler=""] options: gamename: test command /k <text> <text> <text>: trigger: if argument 1 is "set": if argument 2 is "lobby": if argument 3 is "location": player has permission "k.admin": set {klobby.game} to location of player message "&4Lobby location set" if argument 1 is "set": if argument 2 is "start": if argument 3 is "location": player has permission "k.admin": set {kstart.game} to location of player message "&4Start location set" if argument 1 is "set": if argument 2 is "finish": if argument 3 is "location": player has permission "k.admin": set {kfinish.game} to location of player message "&4Finish location set" if argument 1 is "set": if argument 2 is "spawn": if argument 3 is "location": player has permission "k.admin": set {kspawn.game} to location of player message "&4Spawn location set" if argument 1 is "join": if argument 2 is "game": if argument 3 is "{@gamename}": #maybe put a option here find out how to use them player has permission "k.player": teleport player to {klobby.game} set {kjoined.%player%} to 1 if {kgame} is true: stop else: make console execute command "/k_time" set {kgame} to true every 1 second: if {gameon} is true: loop all players: if {kjoined.%loop-player%} is 1: distance between loop-player and {kfinish.game} is less than 1 add loop-player to {winner::*} set {kgame} to false broadcast "&4Game over. The winner is: %{winner::*}%" set {kjoined.%loop-player%} to 0 set {gameover} to true wait 5 ticks set {gameover} to false teleport loop-player to {kspawn.game} delete {winner::*} set {gameon} to false wait 1 second teleport loop-player to {kspawn.game} every 1 second: loop all players: if {kjoined.%loop-player%} is 1: if {gameover} is true: set {kjoined.%loop-player%} to 0 teleport loop-player to {kspawn.game} command /vd: trigger: set {kgame} to false command /k_time: trigger: execute command "/scoreboard objectives add Time dummy" execute command "/scoreboard objectives setdisplay sidebar Time" execute command "/scoreboard players set &3Time: Time 10" wait 5 second execute command "/scoreboard players set &3Time: Time 10" wait 1 second execute command "/scoreboard players set &3Time: Time 9" wait 1 second execute command "/scoreboard players set &3Time: Time 8" wait 1 second execute command "/scoreboard players set &3Time: Time 7" wait 1 second execute command "/scoreboard players set &3Time: Time 6" wait 1 second execute command "/scoreboard players set &3Time: Time 5" wait 1 second execute command "/scoreboard players set &3Time: Time 4" wait 1 second execute command "/scoreboard players set &3Time: Time 3" wait 1 second execute command "/scoreboard players set &3Time: Time 2" wait 1 second execute command "/scoreboard players set &3Time: Time 1" wait 1 second execute command "/scoreboard players set &3Time: Time 0" wait 1 second execute command "/scoreboard objectives remove Time" set {gameon} to true loop all players: if {kjoined.%loop-player%} is 1: make loop-player execute command "/teleportstart" command /teleportstart: trigger: teleport player to {kstart.game} command /test1: trigger: message "%{kjoined.%player%}%"
    1 point
  7. Tiens: Options: permission: aver.use message: "&aVous avez été sélectionné pour un concours" command /aver [<player>]: trigger: player has permission "{@permission}": send {@message} to arg 1 else: send "&cTu n'as pas accès à cette commande"
    1 point
  8. at 10:00: set time to 7:00
    1 point
  9. Tiens: on drop: event-item is a diamond sword named "&c&l1vs1-Random": cancel event command /givesword: trigger: give 1 diamond sword named "&c&l1vs1-Random" to player
    1 point
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