À propos de ce fichier
Exemple
every second: set {_location} to location(0, 0, 0, world "world") loop all players in world "world": set {_direction} to direction(location of loop-player and {_location}) set {_distance} to round(flatDistance(loop-player and {_location})) send action bar "%{_direction}% (%{_distance}% block(s))" to loop-player
Utilisation
La fonction retourne du texte (la flèche directionnelle).
direction(from and to)
from (location): starting location
to (location): final location
Dépendances
Skript
Version testée en 1.9+ : 2.5-beta2
Version testée en 1.8 : 2.5-beta2 (fork 1.8)