Aller au contenu
  • 0

set name qui ne fonctionne pas.


Question

Posté(e)

ReBonjouur ^^

 

J'ai encore un soucis avec mon skript, cette fois le "set name" ne fonctionne pas...

 

Code :

 

command /fpspawn <text> <entity type>:
   trigger:
       send "{@Logo} : {@Pets_Wakeup}" to player
       evaluate "spawn 1 baby %arg 2% at the player"
       set name of last spawned entity to "%{nameof.%arg-2%.%player%}%"
       add spawned entity to {pets.follow.%player%::*}
       launch firework at spawned entity timed 1
       set {pets.follow.%player%} to true
       while spawned entity exists:
           make spawned entity pathfind to player with speed 1
           wait 1 tick

 

PS : Aucune erreur, j"exécute cette commande avec ce code :

 

[spoiler=Code]

if arg 2 is "wolf":
                           if {%arg-2%.perm} is true:
                               if player have permission "{@Permission_Wolf}":
                                   if {pets.follow.%player%} is false:
                                       if {nameof.%arg-2%.%player%} is set:
                                           make player execute command "/fpspawn 1 %arg-2%"
                                       else:
                                           set {nameof.%arg-2%.%player%} to "%name of player%"
                                           send "{@Logo} : {@Pets_1_Renamed}" to player
                                   else:
                                       send "{@Logo} : {@Pets_Allr_Wakeup}" to player
                                       stop
                               else:
                                   send "{@Logo} : {@Noperm_For_Pets}" to player
                                   stop   
                           else:
                               if {pets.follow.%player%} is false:
                                   if {nameof.%arg-2%.%player%} is set:
                                       make player execute command "/fpspawn 1 %arg-2%"
                                   else:
                                       set {nameof.%arg-2%.%player%} to "%name of player%"
                                       send "{@Logo} : {@Pets_1_Renamed}" to player
                               else:
                                   send "{@Logo} : {@Pets_Allr_Wakeup}" to player
                                   stop

 

 

2 réponses à cette question

Messages recommandés

×
×
  • Créer...

Information importante

Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.