Bindourrr j ai besoinnn de votre aide svp <3 je ne sais pas pk sa me met une erreur pour les variable quand je veut conter le nombre de joueur dans la game!
Cordialement Araenn! ;p
#Skript BY araenn
options:
max: 1
min: 1
Command /gold [<text>] :
trigger:
if arg 1 is "setlobby":
set {lobby} to location of player
if arg 1 is "team":
if {game.in} is true:
make player execute command "/team"
if arg 1 is "start":
send "&5la partie vas commencer!"
loop all players:
if {vert.%player%} is true:
teleport player to {spawn1}
if {red.%player%} is true:
teleport player to {spawn2}
if {blue.%player%} is true:
teleport player to {spawn3}
if arg 1 is "setspawn":
set {spawn} to location of player
send "&5GoldenRush> le spawn de l equipe verte a ete poser"
if arg 1 is "setlobby":
set {lobbyout} to location of player
send "&5GoldenRush>&7Le lobby a ete poser!"
if arg 1 is "setlobbyin":
set {lobbyin} to location of player
send "&5GoldenRush>&7Le Lobbyin a ete poser!"
Command /join :
trigger:
add player to {golden.game::*}
if {game.in} is greather than {@max}:
send "&5GoldenRush>&cLa game est full"
teleport player to {lobbyout}
else:
teleport player to {lobbyin}
wait 1 tick
set slot 9 of player to wooden door named "&5&lQUitter!"
size of {golden.game::*} is equal or greather than {game.in}:
loop {golden.game::*}:
teleport loop-value to {spawn}
send "&5Regle du golden rush!"
send "&5Minez le plus d or et acheter du stuff au marchand"
send "&5Pour vous preparez au deathmatch"
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Question
Araenn
Bindourrr j ai besoinnn de votre aide svp <3 je ne sais pas pk sa me met une erreur pour les variable quand je veut conter le nombre de joueur dans la game!
Cordialement Araenn! ;p
#Skript BY araenn options: max: 1 min: 1 Command /gold [<text>] : trigger: if arg 1 is "setlobby": set {lobby} to location of player if arg 1 is "team": if {game.in} is true: make player execute command "/team" if arg 1 is "start": send "&5la partie vas commencer!" loop all players: if {vert.%player%} is true: teleport player to {spawn1} if {red.%player%} is true: teleport player to {spawn2} if {blue.%player%} is true: teleport player to {spawn3} if arg 1 is "setspawn": set {spawn} to location of player send "&5GoldenRush> le spawn de l equipe verte a ete poser" if arg 1 is "setlobby": set {lobbyout} to location of player send "&5GoldenRush>&7Le lobby a ete poser!" if arg 1 is "setlobbyin": set {lobbyin} to location of player send "&5GoldenRush>&7Le Lobbyin a ete poser!" Command /join : trigger: add player to {golden.game::*} if {game.in} is greather than {@max}: send "&5GoldenRush>&cLa game est full" teleport player to {lobbyout} else: teleport player to {lobbyin} wait 1 tick set slot 9 of player to wooden door named "&5&lQUitter!" size of {golden.game::*} is equal or greather than {game.in}: loop {golden.game::*}: teleport loop-value to {spawn} send "&5Regle du golden rush!" send "&5Minez le plus d or et acheter du stuff au marchand" send "&5Pour vous preparez au deathmatch"2 réponses à cette question
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