nathan Posté(e) le 23 août 2016 Posté(e) le 23 août 2016 boujour j'ai un problème avec mon skript car j'ai fais un gui qhop mais le problème c'est que meme si on n'as pas d'argent sa give les diamond command /buy 1 diamond: permission: op trigger: wait 3 ticks execute console command "give %player% diamond 1" if player has 200 execute console command "eco take %player% 200" svp comment faire une condition de se type
Stanislas2013 Posté(e) le 23 août 2016 Posté(e) le 23 août 2016 tien command /buy <text>: trigger: if arg 1 is "diamond": if player's balance is less than 200: send "&cDésolé mais tu n'as pas assez d'argent ! &aCela coûte 200 $" else: remove 200 from player's balance give 1 diamond to player 1
Davarck (Codeur Skript) Posté(e) le 23 août 2016 Posté(e) le 23 août 2016 tien command /buy <text>: trigger: if arg 1 is "diamond": if player's balance is less than 200: send "&cDésolé mais tu n'as pas assez d'argent ! &aCela coûte 200 $" else: remove 200 from player's balance give 1 diamond to player Command /buy <number> <text>: Serai plus exacte, non ? Cordialement, Davarck.
nathan Posté(e) le 23 août 2016 Auteur Posté(e) le 23 août 2016 Command /buy <number> <text>: Serai plus exacte, non ? Cordialement, Davarck. Merci mais j'utilise un gui est je voudrais que la commande soit utilisable que avec le gui jore les joueurs ne peuvent pas faire la commande
nathan Posté(e) le 23 août 2016 Auteur Posté(e) le 23 août 2016 Envoie nous ton skript de gui ? command /Diamond: permission: op trigger: wait 3 ticks open chest with 2 rows named "&cDiamant" to player format slot 0 of player with a diamond named "&aDiamond: ?$" to run [make player execute command "buy1diamond"] format slot 1 of player with 2 diamond named "&aDiamond: ?$" to run [make player execute command "buy2diamond"] format slot 2 of player with 4 diamond named "&aDiamond: ?$" to run [make player execute command "buy4diamond"] format slot 3 of player with 8 diamond named "&aDiamond: ?$" to run [make player execute command "buy8diamond"] format slot 4 of player with 16 diamond named "&aDiamond: ?$" to run [make player execute command "buy16diamond"] format slot 5 of player with 34 diamond named "&aDiamond: ?$" to run [make player execute command "buy34diamond"] format slot 6 of player with 48 diamond named "&aDiamond: ?$" to run [make player execute command "buy48diamond"] format slot 7 of player with 56 diamond named "&aDiamond: ?$" to run [make player execute command "buy56diamond"] format slot 8 of player with 64 diamond named "&aDiamond: ?$" to run [make player execute command "buy64diamond"] command /buy1diamond: permission: op trigger: if player's balance is greater than or equal to 200: give diamond sword to player execute console command "eco take %player% 200" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy2diamond: permission: op trigger: if player's balance is greater than or equal to 400: give diamond sword to player execute console command "eco take %player% 400" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy4diamond: permission: op trigger: if player's balance is greater than or equal to 800: give diamond sword to player execute console command "eco take %player% 800" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy8diamond: permission: op trigger: if player's balance is greater than or equal to 1600: give diamond sword to player execute console command "eco take %player% 1600" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy16diamond: permission: op trigger: if player's balance is greater than or equal to 3400: give diamond sword to player execute console command "eco take %player% 3400" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy34diamond: permission: op trigger: if player's balance is greater than or equal to 6800: give diamond sword to player execute console command "eco take %player% 6800" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy48diamond: permission: op trigger: if player's balance is greater than or equal to 9600: give diamond sword to player execute console command "eco take %player% 9600" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy56diamond: permission: op trigger: if player's balance is greater than or equal to 11200: give diamond sword to player execute console command "eco take %player% 200" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy64diamond: permission: op trigger: if player's balance is greater than or equal to 12800: give diamond sword to player execute console command "eco take %player% 12800" else: send "§4/!\ §ctu n'as pas assez d'argent"
nathan Posté(e) le 23 août 2016 Auteur Posté(e) le 23 août 2016 [/command /Diamond: permission: op trigger: wait 1 ticks open chest with 2 rows named "&cDiamant" to player wait 1 ticks format slot 0 of player with a diamond named "&aDiamond: ?$" to run [make player execute command "buy1diamond"] wait 1 ticks format slot 1 of player with 2 diamond named "&aDiamond: ?$" to run [make player execute command "buy2diamond"] wait 1 ticks format slot 2 of player with 4 diamond named "&aDiamond: ?$" to run [make player execute command "buy4diamond"] wait 1 ticks format slot 3 of player with 8 diamond named "&aDiamond: ?$" to run [make player execute command "buy8diamond"] wait 1 ticks format slot 4 of player with 16 diamond named "&aDiamond: ?$" to run [make player execute command "buy16diamond"] wait 1 ticks format slot 5 of player with 34 diamond named "&aDiamond: ?$" to run [make player execute command "buy34diamond"] wait 1 ticks format slot 6 of player with 48 diamond named "&aDiamond: ?$" to run [make player execute command "buy48diamond"] wait 1 ticks format slot 7 of player with 56 diamond named "&aDiamond: ?$" to run [make player execute command "buy56diamond"] wait 1 ticks format slot 8 of player with 64 diamond named "&aDiamond: ?$" to run [make player execute command "buy64diamond"] command /buy1diamond: permission: op trigger: if player's balance is greater than or equal to 200: give diamond sword to player execute console command "eco take %player% 200" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy2diamond: permission: op trigger: if player's balance is greater than or equal to 400: give diamond sword to player execute console command "eco take %player% 400" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy4diamond: permission: op trigger: if player's balance is greater than or equal to 800: give diamond sword to player execute console command "eco take %player% 800" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy8diamond: permission: op trigger: if player's balance is greater than or equal to 1600: give diamond sword to player execute console command "eco take %player% 1600" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy16diamond: permission: op trigger: if player's balance is greater than or equal to 3400: give diamond sword to player execute console command "eco take %player% 3400" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy34diamond: permission: op trigger: if player's balance is greater than or equal to 6800: give diamond sword to player execute console command "eco take %player% 6800" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy48diamond: permission: op trigger: if player's balance is greater than or equal to 9600: give diamond sword to player execute console command "eco take %player% 9600" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy56diamond: permission: op trigger: if player's balance is greater than or equal to 11200: give diamond sword to player execute console command "eco take %player% 200" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy64diamond: permission: op trigger: if player's balance is greater than or equal to 12800: give diamond sword to player execute console command "eco take %player% 12800" else: send "§4/!\ §ctu n'as pas assez d'argent"]
nathan Posté(e) le 23 août 2016 Auteur Posté(e) le 23 août 2016 Balises [ CODE] [/ CODE] stp J'ai pas compri
Adri12 Posté(e) le 24 août 2016 Posté(e) le 24 août 2016 1 - Cliques sur l'icone inséré (celui de droite sur l'image) 2 - Puis sur code 3 - Une fenêtre s'ouvre 4 - Tu colles ton code dedans 5 - Cliques sur insérer 6 - Voici le résultat Met ton code ici 2
nathan Posté(e) le 24 août 2016 Auteur Posté(e) le 24 août 2016 1 - Cliques sur l'icone inséré (celui de droite sur l'image) 2 - Puis sur code 3 - Une fenêtre s'ouvre 4 - Tu colles ton code dedans 5 - Cliques sur insérer 6 - Voici le résultat Met ton code ici command /iron: permission: op trigger: wait 1 ticks open chest with 1 rows named "&7Fer &8: &e&lAchat" to player wait 1 ticks format slot 0 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] wait 1 ticks format slot 1 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 1 of player with 2 iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription :" with lore "&8&lQuantitée &7: &81" with lore "&8&lPrix &7: &8100$" to run [make player execute command "buy2Fer"] wait 1 ticks format slot 2 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 2 of player with 4 iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription :" with lore "&8&lQuantitée &7: &81" with lore "&8&lPrix &7: &8100$" to run [make player execute command "buy4Fer"] wait 1 ticks format slot 3 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 3 of player with 8 iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription :" with lore "&8&lQuantitée &7: &81" with lore "&8&lPrix &7: &8100$" to run [make player execute command "buy8Fer"] wait 1 ticks format slot 4 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 4 of player with 16 iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription :" with lore "&8&lQuantitée &7: &81" with lore "&8&lPrix &7: &8100$" to run [make player execute command "buy16Fer"] wait 1 ticks format slot 5 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 5 of player with 34 iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription :" with lore "&8&lQuantitée &7: &81" with lore "&8&lPrix &7: &8100$" to run [make player execute command "buy34Fer"] wait 1 ticks format slot 6 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 6 of player with 48 iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription :" with lore "&8&lQuantitée &7: &81" with lore "&8&lPrix &7: &8100$" to run [make player execute command "buy48Fer"] wait 1 ticks format slot 7 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 7 of player with 56 iron ingot named "&7Fer &8: &e&lAchat" to run [make player execute command "buy56Fer"] wait 1 ticks format slot 8 of player with a iron ingot named "&7Fer &8: &e&lAchat" with lore "&b&lDescription : || &8&lQuantitée &7: &81 || &8&lPrix &7: &8100$ " to run [make player execute command "buy1Fer"] format slot 8 of player with 64 iron ingot named "&7Fer &8: &e&lAchat" to run [make player execute command "buy64Fer"] command /buy1Fer: permission: op trigger: if player's balance is greater than or equal to 101: give iron ingot to player execute player command "eco take %player% 100" send "§aVous avez acheté §b1 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy2Fer: permission: op trigger: if player's balance is greater than or equal to 201: give 2 iron ingot to player execute console command "eco take %player% 200" send "§aVous avez acheté §b2 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" play raw sound "mob.wither.hurt" at player with pitch 1 volume 10 command /buy4Fer: permission: op trigger: if player's balance is greater than or equal to 401: give 4 iron ingot to player execute console command "eco take %player% 400" send "§aVous avez acheté §b4 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy8Fer: permission: op trigger: if player's balance is greater than or equal to 801: give 8 iron ingot to player execute console command "eco take %player% 800" send "§aVous avez acheté §b8 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy16Fer: permission: op trigger: if player's balance is greater than or equal to 1601: give 16 iron ingot to player execute console command "eco take %player% 1600" send "§aVous avez acheté §b16 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy34Fer: permission: op trigger: if player's balance is greater than or equal to 3401: give 34 iron ingot to player execute console command "eco take %player% 3400" send "§aVous avez acheté §b34 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy48Fer: permission: op trigger: if player's balance is greater than or equal to 4801: give 48 iron ingot to player execute console command "eco take %player% 4800" send "§aVous avez acheté §b48 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy56Fer: permission: op trigger: if player's balance is greater than or equal to 5601: give 56 iron ingot to player execute console command "eco take %player% 5600" send "§aVous avez acheté §b56 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent" command /buy64Fer: permission: op trigger: if player's balance is greater than or equal to 6401: give 64 iron ingot to player execute console command "eco take %player% 6400" send "§aVous avez acheté §b64 §aFer" else: send "§4/!\ §ctu n'as pas assez d'argent"
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