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Problème de 'else if'


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Posté(e)

Bonsoir à tous,

 

En essayant ce skript que j'ai fais il y a un moment en 1.8, j'ai une erreur ( à savoir que je suis maintenant en 1.10)

J'utilise la dernière version de Skript

J'utilise également SkQuery et SkRayFall

Voilà une photo de l'erreur:

http://www.noelshack.com/2018-09-4-1519936220-capture.png

 

 

 

on inventory click:
   if inventory name of player's current inventory is "&b&lMenu":
       cancel event
       else if clicked slot is 11:
           close player's inventory
           make player execute command "/spawn"
       else if clicked slot is 13:
           close player's inventory
           make player execute command "/tpwarp"
       else if clicked slot is 15:
           close player's inventory
           make player execute command "/event"
       else if clicked slot is 21:
           close player's inventory
           make player execute command "/boutique"
       else if clicked slot is 23:
           close player's inventory
           make player execute command "/mine"
       else if clicked slot is 28:
           close player's inventory
           make player execute command "/shop"
       else if clicked slot is 30:
           close player's inventory
           wait 3 tick
           make player execute command "/ville"
       else if clicked slot is 32:
           close player's inventory
           make player execute command "/shopsite"
       else if clicked slot is 41:
           close player's inventory
           make player execute command "/lien"
       else if clicked slot is 34:
           make player execute command "/warplist"
           close player's inventory
       else if clicked slot is 39:
           make player execute command "/staff"

 

 

Merci à vous,

AzeLiK

2 réponses à cette question

Messages recommandés

  • 0
Posté(e)

Salut, ton premier "else if" est en dessous d'un "cancel event" et pas d'un "if" ou un "else if".

on inventory click:
   if inventory name of player's current inventory is "&b&lMenu":
       cancel event
   else if clicked slot is 11:
       close player's inventory
       make player execute command "/spawn"
   else if clicked slot is 13:
       close player's inventory
       make player execute command "/tpwarp"
   else if clicked slot is 15:
       close player's inventory
       make player execute command "/event"
   else if clicked slot is 21:
       close player's inventory
       make player execute command "/boutique"
   else if clicked slot is 23:
       close player's inventory
       make player execute command "/mine"
   else if clicked slot is 28:
       close player's inventory
       make player execute command "/shop"
   else if clicked slot is 30:
       close player's inventory
       wait 3 tick
       make player execute command "/ville"
   else if clicked slot is 32:
       close player's inventory
       make player execute command "/shopsite"
   else if clicked slot is 41:
       close player's inventory
       make player execute command "/lien"
   else if clicked slot is 34:
       make player execute command "/warplist"
       close player's inventory
   else if clicked slot is 39:
       make player execute command "/staff"
  • J'aime 1
  • 0
Posté(e)
Salut, ton premier "else if" est en dessous d'un "cancel event" et pas d'un "if" ou un "else if".

on inventory click:
   if inventory name of player's current inventory is "&b&lMenu":
       cancel event
   else if clicked slot is 11:
       close player's inventory
       make player execute command "/spawn"
   else if clicked slot is 13:
       close player's inventory
       make player execute command "/tpwarp"
   else if clicked slot is 15:
       close player's inventory
       make player execute command "/event"
   else if clicked slot is 21:
       close player's inventory
       make player execute command "/boutique"
   else if clicked slot is 23:
       close player's inventory
       make player execute command "/mine"
   else if clicked slot is 28:
       close player's inventory
       make player execute command "/shop"
   else if clicked slot is 30:
       close player's inventory
       wait 3 tick
       make player execute command "/ville"
   else if clicked slot is 32:
       close player's inventory
       make player execute command "/shopsite"
   else if clicked slot is 41:
       close player's inventory
       make player execute command "/lien"
   else if clicked slot is 34:
       make player execute command "/warplist"
       close player's inventory
   else if clicked slot is 39:
       make player execute command "/staff"

Ah oui d'accord, merci beaucoup :D

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