Bonjour, je viens de rédiger un skript qui m'affiche aucunes erreurs ;c Mais quand on execute la commande /mod c'est comme si il l'excutait deux fois. C'est a dire que je reviens a ma position initiale sans les items
options:
p: &8[&c&lModération&8]
e: &8[&c&lErreur&8]
command /mod:
permission: mod.use
permission message: &cTu n'as pas la permission...
trigger:
If {mod.%player%} is not set:
set {mod.inventaire.%player%} to player's serialized inventory
set {mod.save.1.%player%} to helmet of player
set {mod.save.2.%player%} to chestplate of player
set {mod.save.3.%player%} to leggings of player
set {mod.save.4.%player%} to boots of player
set {mod.location.%player%} to location of player
wait 2 ticks
clear player's inventory
send "{@p} &7» &aInventaire sauvegardé et clear ! ✔"
player command "vanish on"
give 1 diamond sword named "&8[&4Kill&8]" to player
give 1 head named "&8[&dRandomTP&8]" to player
give 1 chest named "&8[&eInventory&8]" to player
give 1 packed ice named "&8[&bFreeze&8]" to player
give 1 fishing rod of unbreaking 3, knockback 2 named "&8[&9KBTester&8]" to player
give 1 blaze rod named "&8[&cVanish&8]" to player
send "{@p} &7» &aMode Modération activé ! &b&l&oTu peux modérér en toute sécurité !"
set {mod.%player%} to true
If {mod.%player%} is set:
clear player's inventory
execute player command "/vanish OFF"
wait 1 ticks
send "&a&lMode modération désactivé !"
clear {mod.%player%}
execute console command "/gamemode 0 %player%"
restore inventory of player from {mod.inventaire.%player%}
set helmet of player to {mod.save.1.%player%}
set chestplate of player to {mod.save.2.%player%}
set leggings of player to {mod.save.3.%player%}
set boots of player to {mod.save.4.%player%}
teleport player to {mod.location.%player%}
stop
on leftclick with head:
if name of tool is "&8[&dRandomTP&8]":
if {mod.%player%} is true:
loop all players:
add loop-player to {joueur.tp::*}
set {player.tp.%player%} to a random element out of {joueur.tp::*}
if {player.tp.%player%} is player:
send "{@e}&7 » &aRéesaye !"
else:
teleport player to {player.tp.%player%}
delete {joueur.tp::*}
send "{@p} &7» &cTu as été téléporté à &4%{player.tp.%player%}%"
on rightclick with blaze rod:
if name of tool is "&8[&cVanish&8]":
if {mod.%player%} is true:
execute player command "/vanish"
on rightclick with anvil:
if name of tool is "&8[&eInventory&8]":
if {mod.%player%} is true:
set {_targetplayer} to targeted player
if {_targetplayer} is a player:
player command "invview %targeted player%"
else:
send "{@e} &7» &cVous devez visez un joueur !"
on rightclick with packed ice:
if name of tool is "&3&lFreeze":
if {mod.%player%} is true:
set {_targetplayer} to targeted player
if {_targetplayer} is a player:
execute player command "/freeze %targeted player%"
else:
send "{@e} &7» &cVous devez visez un joueur !"
on rightclick with diamond sword:
if name of tool is "&8[&4Kill&8]":
if {mod.%player%} is true:
set {_targetplayer} to targeted player
if {_targetplayer} is a player:
execute player command "/minecraft:kill %targeted player%"
else:
send "{@e} &7» &cVous devez visez un joueur !"
#------------------------------------
command /vanish [<text>]:
permission: mod.use
trigger:
if arg 1 is "ON":
hide player from all players
send "{@p} &7» &bPersonne ne vous vois à présent ! "
set {vanish.%player%} to true
if arg 1 is "OFF":
reveal player from all players
send "{@p} &7» &cRetour en mode normal ! &9Vous êtes visibles par tous les joueurs"
clear {vanish.%player%}
else if arg 1 is not set:
if {vanish.%player%} is not set:
hide player from all players
send "{@p} &7» &bPersonne ne vous vois à présent ! "
set {vanish.%player%} to true
else if {vanish.%player%} is true:
reveal player from all players
send "{@p} &7» &cRetour en mode normal ! &9Vous êtes visibles par tous les joueurs"
clear {vanish.%player%}
#--------------------------------------------
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Question
DQMNSWIIZ
Bonjour, je viens de rédiger un skript qui m'affiche aucunes erreurs ;c Mais quand on execute la commande /mod c'est comme si il l'excutait deux fois. C'est a dire que je reviens a ma position initiale sans les items
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