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Posté(e)

Bonjour a tous

Version de minecraft / skript : minecraft 1.8.9, skript je m’adapterais

Type du skript : GUI spawner bank

Voila j'aimerais que lorsque l'on fasse (ex:BNSpawner) un gui s'ouvre avec la liste des spawners qui nous appartienne, ou il est placé et son contenue, un peu comme si dessous.

4xD_agGAgtxNsdJPdFV1YpUp8GpaAAb5iLToBRoZw_o?dl=0&size=1280x960&size_mode=3

Il faudrait que lorsque on click sur un spawner non placer sa le place sur le prochain block clicker (sauf si l'endroit click et dans une region défini pas worldguard, si le block et un block d'obsidienne ou un block de bedrock) et lorsqu'on click sur un spawner(dans le GUI) déjà placer sa le retire de l'endroit ou il est.

J'aimerais aussi que personne ne puisse cassé n'imp spawner ou si vous avez le courage seulement les spawner appartenant a quelqu'un.

En bref une banque GUI à spawner hautement sécuriser

 

commandes:

/bnspawner - pour ouvrir le gui

/bnspawner <joueur> - bn.spawner.open - ouvrir le gui d'un autre joueur

/bnspawner give <joueur> <type> - bn.spawner.give - pour ajouter un spawner dans le gui d'un joueur demander.

/bnspawner delete <joueur> <identifient> - bn.spawner.delete - pour delete un spawner du GUI d'un joueur demander.

/bnspawner remove <joueur> all - bn.spawner.remove - pour enlever tous le contenue du GUI d'un joueur

 

Et une autre petite chose le serveur sur le quelle je travaille est en version crack donc ne faudrait pas utiliser le UUID svp.

 

Merci de vos reponces.

  • J'aime 1
Posté(e)

Bon ayant vu que personne ne répondait a ma demande j'ai décidé de prendre mais cou**** à 2 mains et j'ai réussi à le faire donc voila:

 

[spoiler=CODE]


options:
   Prefix: &8[&6&oServeur&8]   #{@Prefix}

on first join:
   set {spawner.count.%player%} to 1

command /sp [<text>] [<player>] [<text>]:
   trigger:
       if arg 1 is not set:
           open chest with 6 rows named "&7Spawners &8(bixoumi7)" to player
           wait 1 tick
           set {_slot} to 0
           set {_sp} to 1
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 1"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 1"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 2"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 2"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 3"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 3"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 4"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 4"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 5"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 5"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 6"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 6"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 7"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 7"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 8"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 8"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 9"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 9"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 10"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 10"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 11"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 11"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 12"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 12"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 13"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 13"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 14"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 14"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 15"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 15"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 16"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 16"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 17"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 17"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 18"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 18"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 19"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 19"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 20"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 20"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 21"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 21"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 22"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 22"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 23"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 23"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 24"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 24"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 25"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 25"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 26"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 26"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 27"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 27"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 28"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 28"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 29"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 29"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 30"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 30"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 31"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 31"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 32"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 32"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 33"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 33"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 34"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 34"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 35"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 35"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 36"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 36"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 37"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 37"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 38"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 38"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 39"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 39"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 40"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 40"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 41"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 41"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 42"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 42"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 43"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 43"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 44"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 44"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 45"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 45"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 46"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 46"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 47"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 47"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 48"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 48"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 49"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 49"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 50"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 50"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 51"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 51"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 52"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 52"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 53"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 53"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}
           if {spawner.%{_sp}%.%player%} is true:
               if {spawner.%{_sp}%.%player%.place} is true:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp delete %player% 54"]
               else if {spawner.%{_sp}%.%player%.place} is false:
                   format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%"  to close then run [execute player command "sp place %player% 54"]
               add 1 to {_slot}
               add 1 to {_sp}
               set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type}
           else:
               add 1 to {_sp}

       if player has permission "sk.sp":
           if arg 1 is "add":
               if arg 2 is set:
                   if arg 3 is "Creeper" or "Zombie" or "Skeleton" or "VillagerGolem" or "Spider" or "Pig" or "cow":
                       send "{@Prefix} &eLe spawners %arg 3% a été donner a %arg 2%"
                       send "%{spawner.count.%arg 2%}%"
                       send "&8By bixoumi7" #Ne pas enlever svp
                       set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.ID} to {spawner.count.%arg 2%}
                       set {spawner.%{spawner.count.%arg 2%}%.%arg 2%} to true
                       set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.type} to arg 3
                       set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.loc} to 0
                       set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.place} to false
                       add 1 to {spawner.count.%arg 2%}
                       stop
                   else:
                       send "{@Prefix} : &eCreeper/Zombie/Skeleton/VillagerGolem/Spider/Pig/Cow" to player
                       stop



       if arg 1 is "place":
           if arg 2 is set:
               if arg 3 is set:
                   player can build at player:
                       set {_loc} to location of player
                       set {spawner.%arg 3%.%arg 2%.loc} to {_loc}
                       set {spawner.%arg 3%.%arg 2%.place} to true
                       execute console command "/execute %player% ~ ~ ~ /setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityId:%{spawner.%arg 3%.%player%.type}%}"
                       set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.place} to true
                   else:
                       send "Pas ici!!!"




       if arg 1 is "delete":
           if arg 2 is set:
               if arg 3 is set:
                   set block at {spawner.%arg 3%.%arg 2%.loc} to air
                   set {spawner.%arg 3%.%arg 2%.loc} to 0
                   set {spawner.%arg 3%.%arg 2%.place} to false



       if player has permission "Sk.sp":
           if arg 1 is "remove":
               if arg 2 is set:          
                   set {spawner.%arg 3%.%arg 2%} to false




       if arg 1 is "info":
           if arg 2 is set:
               send "%{spawner.count.%arg 2%}%"
               send "%{spawner.%arg 3%.%arg 2%.type}%"
               send "%{spawner.%arg 3%.%arg 2%.loc}%"
               send "%{spawner.%arg 3%.%arg 2%}%"

on break of mob spawner:
   cancel event
   send "{@Prefix} : &eImagine ce spawner est à quelqu'un."


 

 

C'est un peu brouillon mais sa me suffit

Si un skripteur expérimenter veut bien optimiser mon skript je veut bien. Merci

Je vous interdit de vous approprier ce skript.

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