bixoumi7 Posté(e) le 30 mars 2017 Posté(e) le 30 mars 2017 Bonjour a tous Version de minecraft / skript : minecraft 1.8.9, skript je m’adapterais Type du skript : GUI spawner bank Voila j'aimerais que lorsque l'on fasse (ex:BNSpawner) un gui s'ouvre avec la liste des spawners qui nous appartienne, ou il est placé et son contenue, un peu comme si dessous. Il faudrait que lorsque on click sur un spawner non placer sa le place sur le prochain block clicker (sauf si l'endroit click et dans une region défini pas worldguard, si le block et un block d'obsidienne ou un block de bedrock) et lorsqu'on click sur un spawner(dans le GUI) déjà placer sa le retire de l'endroit ou il est. J'aimerais aussi que personne ne puisse cassé n'imp spawner ou si vous avez le courage seulement les spawner appartenant a quelqu'un. En bref une banque GUI à spawner hautement sécuriser commandes: /bnspawner - pour ouvrir le gui /bnspawner <joueur> - bn.spawner.open - ouvrir le gui d'un autre joueur /bnspawner give <joueur> <type> - bn.spawner.give - pour ajouter un spawner dans le gui d'un joueur demander. /bnspawner delete <joueur> <identifient> - bn.spawner.delete - pour delete un spawner du GUI d'un joueur demander. /bnspawner remove <joueur> all - bn.spawner.remove - pour enlever tous le contenue du GUI d'un joueur Et une autre petite chose le serveur sur le quelle je travaille est en version crack donc ne faudrait pas utiliser le UUID svp. Merci de vos reponces. 1
SinyxFR Posté(e) le 8 avril 2017 Posté(e) le 8 avril 2017 Sympa. Peut-être de nouvelles fonctionnalités à ajouter ? Oui, il est réalisable
CornFlakkes Posté(e) le 8 avril 2017 Posté(e) le 8 avril 2017 Et qui pourrait le réaliser, j'en ai très besoin aussi ^^
bixoumi7 Posté(e) le 8 avril 2017 Auteur Posté(e) le 8 avril 2017 Bon ayant vu que personne ne répondait a ma demande j'ai décidé de prendre mais cou**** à 2 mains et j'ai réussi à le faire donc voila: [spoiler=CODE] options: Prefix: &8[&6&oServeur&8] #{@Prefix} on first join: set {spawner.count.%player%} to 1 command /sp [<text>] [<player>] [<text>]: trigger: if arg 1 is not set: open chest with 6 rows named "&7Spawners &8(bixoumi7)" to player wait 1 tick set {_slot} to 0 set {_sp} to 1 if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 1"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 1"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 2"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 2"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 3"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 3"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 4"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 4"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 5"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 5"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 6"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 6"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 7"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 7"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 8"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 8"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 9"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 9"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 10"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 10"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 11"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 11"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 12"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 12"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 13"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 13"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 14"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 14"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 15"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 15"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 16"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 16"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 17"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 17"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 18"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 18"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 19"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 19"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 20"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 20"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 21"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 21"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 22"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 22"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 23"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 23"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 24"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 24"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 25"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 25"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 26"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 26"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 27"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 27"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 28"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 28"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 29"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 29"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 30"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 30"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 31"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 31"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 32"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 32"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 33"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 33"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 34"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 34"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 35"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 35"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 36"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 36"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 37"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 37"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 38"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 38"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 39"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 39"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 40"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 40"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 41"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 41"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 42"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 42"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 43"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 43"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 44"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 44"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 45"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 45"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 46"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 46"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 47"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 47"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 48"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 48"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 49"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 49"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 50"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 50"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 51"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 51"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 52"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 52"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 53"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 53"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if {spawner.%{_sp}%.%player%} is true: if {spawner.%{_sp}%.%player%.place} is true: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp delete %player% 54"] else if {spawner.%{_sp}%.%player%.place} is false: format slot {_slot} of player with mob spawner named "&2Spawner de %{spawner.%{_sp}%.%player%.type}%" with lore "&6Type : &e%{spawner.%{_sp}%.%player%.type}%||&6Proprietaire : &e%player%||&6ID : &e%{spawner.%{_sp}%.%player%.ID}%||&6Position : &e%{spawner.%{_sp}%.%player%.loc}%" to close then run [execute player command "sp place %player% 54"] add 1 to {_slot} add 1 to {_sp} set {type.%player%.%{_sp}%} to {spawner.%{_sp}%.%player%.type} else: add 1 to {_sp} if player has permission "sk.sp": if arg 1 is "add": if arg 2 is set: if arg 3 is "Creeper" or "Zombie" or "Skeleton" or "VillagerGolem" or "Spider" or "Pig" or "cow": send "{@Prefix} &eLe spawners %arg 3% a été donner a %arg 2%" send "%{spawner.count.%arg 2%}%" send "&8By bixoumi7" #Ne pas enlever svp set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.ID} to {spawner.count.%arg 2%} set {spawner.%{spawner.count.%arg 2%}%.%arg 2%} to true set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.type} to arg 3 set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.loc} to 0 set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.place} to false add 1 to {spawner.count.%arg 2%} stop else: send "{@Prefix} : &eCreeper/Zombie/Skeleton/VillagerGolem/Spider/Pig/Cow" to player stop if arg 1 is "place": if arg 2 is set: if arg 3 is set: player can build at player: set {_loc} to location of player set {spawner.%arg 3%.%arg 2%.loc} to {_loc} set {spawner.%arg 3%.%arg 2%.place} to true execute console command "/execute %player% ~ ~ ~ /setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityId:%{spawner.%arg 3%.%player%.type}%}" set {spawner.%{spawner.count.%arg 2%}%.%arg 2%.place} to true else: send "Pas ici!!!" if arg 1 is "delete": if arg 2 is set: if arg 3 is set: set block at {spawner.%arg 3%.%arg 2%.loc} to air set {spawner.%arg 3%.%arg 2%.loc} to 0 set {spawner.%arg 3%.%arg 2%.place} to false if player has permission "Sk.sp": if arg 1 is "remove": if arg 2 is set: set {spawner.%arg 3%.%arg 2%} to false if arg 1 is "info": if arg 2 is set: send "%{spawner.count.%arg 2%}%" send "%{spawner.%arg 3%.%arg 2%.type}%" send "%{spawner.%arg 3%.%arg 2%.loc}%" send "%{spawner.%arg 3%.%arg 2%}%" on break of mob spawner: cancel event send "{@Prefix} : &eImagine ce spawner est à quelqu'un." C'est un peu brouillon mais sa me suffit Si un skripteur expérimenter veut bien optimiser mon skript je veut bien. Merci Je vous interdit de vous approprier ce skript.
Messages recommandés