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MrSawZ

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  1. C'est la je crois [Contenu masqué]
  2. Bah si tu as déjà une solution pour faire sa pourquoi pas, sa résoudra le problème. Merci
  3. Et sa ne serait pas possible de détecter a l'envoie d'un message si le dernier message est le même et de juste changer un prefix?
  4. Et peut être avec un prefix comme groupmanager qu'on modifie si le message est le même?
  5. Version de minecraft / skript : 1.7.10 Type du skript : [CHAT] Accumulation de même messages Description du script en détails (3 lignes ce n'est pas assez détaillé) : Bonjour, Je fais aujourd'hui une demande dans cette section d'un skript permettant d'accumuler les même messages dans le chat. Je m'explique Imaginons "Pierre" marque 10 fois le même message, Plutôt qu'avoir ceci : Pierre > MESSAGE DE PIERRE Pierre > MESSAGE DE PIERRE Pierre > MESSAGE DE PIERRE Pierre > MESSAGE DE PIERRE Etc .. Nous aurons une transformations tel que : [x5] Pierre > MESSAGE DE PIERRE Ou [x10] Pierre > MESSAGE DE PIERRE Etc.. Je ne sais pas du tout si cela est possible d'y faire en skript et je vous remercie d'avance de votre futur aide. Commandes éventuelles avec les permissions : Aucun permissions?
  6. J'ai fais pas mal de recherche sur SkUnity et je n'avais rien trouvé, mais merci car cela fonctionne Je passe ça en résolu !
  7. every 55 seconds: hour is 18 minutes is 23 execute server command "/coffre" command /coffre: trigger: loop 1 times: #15 est le nombre de coffre qui vont spawn set {_x} to random number between -1000 and 1000 set {_y} to random number between 0 and 200 set {_z} to random number between -1000 and 1000 set {coffre} to location at {_x}, {_y}, {_z} in world "world" #J'ai aussi essayer de le mettre a set block mais il y a une erreur set block at {coffre} to chest broadcast "&8&l[&c&lCoffre&8&l] &CUn coffre à était set en %{_x}%, %{_y}%, %{_z}%"
  8. Je viens de tester ta solution, mais çà ne va pas.
  9. Bonjour, J'ai ici un problème avec ma commande "/coffre", si elle est exectuer par un joueur le coffre spawn mais si c'est la console/server qui l'execute cela n'arrive pas a le faire spawn. Une idée? Une solution? Minecraft: 1.7 every 55 seconds: #Cette partie la fonctionne très bien hour is 17 minutes is 58 execute server command "/coffre" command /coffre: trigger: loop 1 times: #15 est le nombre de coffre qui vont spawn set {_x} to random number between -1000 and 1000 set {_y} to random number between 0 and 200 set {_z} to random number between -1000 and 1000 set {coffre} to location at {_x}, {_y}, {_z} set block at {coffre} to chest #Le problème est là je pense ! broadcast "&8&l[&c&lCoffre&8&l] &CUn coffre à était set en %{_x}%, %{_y}%, %{_z}%" Merci d'avance de votre aide
  10. Je me demandais ce qui n'allais pas ! ça marche super, Merci ( résolue )
  11. @Healthpower command /minage [<offlineplayer>]: trigger: wait 1 tick open chest with 5 rows named "&6Minage de &c%player% &6!" to player format slot 0 of player with black stained glass pane named " " to be unstealable format slot 1 of player with black stained glass pane named " " to be unstealable format slot 2 of player with black stained glass pane named " " to be unstealable format slot 3 of player with black stained glass pane named " " to be unstealable format slot 5 of player with black stained glass pane named " " to be unstealable format slot 6 of player with black stained glass pane named " " to be unstealable format slot 7 of player with black stained glass pane named " " to be unstealable format slot 8 of player with black stained glass pane named " " to be unstealable format slot 36 of player with black stained glass pane named " " to be unstealable format slot 37 of player with black stained glass pane named " " to be unstealable format slot 38 of player with black stained glass pane named " " to be unstealable format slot 39 of player with black stained glass pane named " " to be unstealable format slot 40 of player with red stained glass pane named "&c&lFERMER" to close format slot 41 of player with black stained glass pane named " " to be unstealable format slot 42 of player with black stained glass pane named " " to be unstealable format slot 43 of player with black stained glass pane named " " to be unstealable format slot 44 of player with black stained glass pane named " " to be unstealable format slot 9 of player with green stained glass pane named "&eBlock de base minés &7»" with lore "&eTotal minés &7» &c&l%{stats.base.%player%}%" to be unstealable format slot 18 of player with green stained glass pane named "&eBlock de minerais minés &7»" with lore "&eTotal minés &7» &c&l%{stats.minerais.%player%}%" to be unstealable format slot 27 of player with green stained glass pane named " " to be unstealable format slot 4 of player with 1 iron block named "&7» &eJoueur&f : &c%player%" with lore "&7» &eStatus&f : &c%{status.%player%}%||&7» &eTotal minés &f: &c&l%{stats.total.%player%}%" to be unstealable format slot 10 of player with stone named "&eBlocks de &cStone&f: &c%{stats.stone.%player%}%" to be unstealable format slot 11 of player with grass named "&eBlocks de &cGrass&f: &c%{stats.grass.%player%}%" to be unstealable format slot 12 of player with dirt named "&eBlocks de &cDirt&f: &c%{stats.dirt.%player%}%" to be unstealable format slot 13 of player with cobblestone named "&eBlocks de &cCobbleStone&f: &c%{stats.cobblestone.%player%}%" to be unstealable # COBBLESTONE format slot 14 of player with gravel named "&eBlocks de &cSand&f: &c%{stats.sand.%player%}%" to be unstealable format slot 15 of player with gravel named "&eBlocks de &cGravier&f: &c%{stats.gravel.%player%}%" to be unstealable format slot 19 of player with coal named "&eMinerais de &cCharbon&f: &c%{stats.charbon.%player%}%" to be unstealable format slot 20 of player with iron ingot named "&eMinerais de &cFer&f: &c%{stats.fer.%player%}%" to be unstealable format slot 21 of player with lapis named "&eMinerais de &cLapis&f: &c%{stats.lapis.%player%}%" to be unstealable format slot 22 of player with redstone named "&eMinerais de &cRedstone&f: &c%{stats.redstone.%player%}%" to be unstealable format slot 23 of player with gold ingot named "&eMinerais d' &cOr&f: &c%{stats.or.%player%}%" to be unstealable format slot 24 of player with diamond named "&eMinerais de &cDiamant&f: &c%{stats.diamant.%player%}%" to be unstealable format slot 25 of player with emerald named "&eMinerais d' &cEmeraude&f: &c%{stats.emerald.%player%}%" to be unstealable if arg 1 is set: open chest with 5 rows named "&6Minage de &c%arg 1% &6!" to player format slot 0 of player with black stained glass pane named " " to be unstealable format slot 1 of player with black stained glass pane named " " to be unstealable format slot 2 of player with black stained glass pane named " " to be unstealable format slot 3 of player with black stained glass pane named " " to be unstealable format slot 5 of player with black stained glass pane named " " to be unstealable format slot 6 of player with black stained glass pane named " " to be unstealable format slot 7 of player with black stained glass pane named " " to be unstealable format slot 8 of player with black stained glass pane named " " to be unstealable format slot 36 of player with black stained glass pane named " " to be unstealable format slot 37 of player with black stained glass pane named " " to be unstealable format slot 38 of player with black stained glass pane named " " to be unstealable format slot 39 of player with black stained glass pane named " " to be unstealable format slot 40 of player with red stained glass pane named "&c&lFERMER" to close format slot 41 of player with black stained glass pane named " " to be unstealable format slot 42 of player with black stained glass pane named " " to be unstealable format slot 43 of player with black stained glass pane named " " to be unstealable format slot 44 of player with black stained glass pane named " " to be unstealable format slot 9 of player with green stained glass pane named "&eBlock de base minés &7»" with lore "&eTotal minés &7» &c&l%{stats.base.%arg 1%}%" to be unstealable format slot 18 of player with green stained glass pane named "&eBlock de minerais minés &7»" with lore "&eTotal minés &7» &c&l%{stats.minerais.%arg 1%}%" to be unstealable format slot 27 of player with green stained glass pane named " " to be unstealable format slot 4 of player with 1 iron block named "&7» &eJoueur&f : &c%arg 1%" with lore "&7» &eStatus&f : &c%{status.%arg 1%}%||&7» &eTotal minés &f: &c&l%{stats.total.%arg 1%}%" to be unstealable format slot 10 of player with stone named "&eBlocks de &cStone&f: &c%{stats.stone.%arg 1%}%" to be unstealable format slot 11 of player with grass named "&eBlocks de &cGrass&f: &c%{stats.grass.%arg 1%}%" to be unstealable format slot 12 of player with dirt named "&eBlocks de &cDirt&f: &c%{stats.dirt.%arg 1%}%" to be unstealable format slot 13 of player with cobblestone named "&eBlocks de &cCobbleStone&f: &c%{stats.cobblestone.%arg 1%}%" to be unstealable format slot 14 of player with gravel named "&eBlocks de &cSand&f: &c%{stats.sand.%arg 1%}%" to be unstealable format slot 15 of player with gravel named "&eBlocks de &cGravier&f: &c%{stats.gravel.%arg 1%}%" to be unstealable format slot 19 of player with coal named "&eMinerais de &cCharbon&f: &c%{stats.charbon.%arg 1%}%" to be unstealable format slot 20 of player with iron ingot named "&eMinerais de &cFer&f: &c%{stats.fer.%arg 1%}%" to be unstealable format slot 21 of player with lapis named "&eMinerais de &cLapis&f: &c%{stats.lapis.%arg 1%}%" to be unstealable format slot 22 of player with redstone named "&eMinerais de &cRedstone&f: &c%{stats.redstone.%arg 1%}%" to be unstealable format slot 23 of player with gold ingot named "&eMinerais d' &cOr&f: &c%{stats.or.%arg 1%}%" to be unstealable format slot 24 of player with diamond named "&eMinerais de &cDiamant&f: &c%{stats.diamant.%arg 1%}%" to be unstealable format slot 25 of player with emerald named "&eMinerais d' &cEmeraude&f: &c%{stats.emerald.%arg 1%}%" to be unstealable
  12. Bonjour j'ai actuellement une commande ("/minage [<offlineplayer>]") Qui me permet de voir les stats de minage d'un joueur, quand on ne met pas d'argument sa ouvre le coffre avec le pseudo du joueur qui execute la commande et on ne peut pas prendre les objets. Sauf que des qu'on met un argument, on peut déplacer et prendre les items du coffre sans problème. Une solution pour ne plus pouvoir déplacer ou prendre les items du coffre avec un argument? Merci d'avance de vos réponses !
  13. Bonjour, Je possède actuellement un script pour faire régénérer les blocs lors d'une explosion de TNT on explode: loop exploded blocks: set {_e::%location of loop-value%} to true set {_e::%location of loop-value%::*} to location of loop-value and type of loop-value wait 15 second loop {_e::*}: set block at {_e::%loop-index%::1} to {_e::%loop-index%::2} J'aimerais savoir comment je pourrais faire pour régénérer tous les blocks sauf la tnt? J'ai déjà fais pas mal d'essaye mais rien ne vas... Version minecraft : 1.7 Désolé si je formule mal ma demande.. Merci d'avance de vos réponses !
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