
Nelyll
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Tout ce qui a été posté par Nelyll
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quoi comme autres dossiers ?
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# This is the main configuration file for Cauldron. # # If you need help with the configuration or have any questions related to Cauldron, # join us at the IRC or drop by our forums and leave a post. # # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron ) # Forums: http://cauldron.minecraftforge.net/ # # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock) # Setting: logging.user-login Default: false # Set true to enable debuggin user's login process # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock) # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev) # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy) # Setting: world-settings.max-players-visible Default: -1 # How many players will visible in the tab list # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev) # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast) # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev) # Setting: fake-players.do-login Default: false # Raise login events for fake players # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock) # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev) # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed. # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed # Setting: world-settings.default.allow-tnt-punishment Default: true # TNT ability to push other entities (including other TNTs) # Setting: settings.check-entity-bounding-boxes Default: true # Removes a living entity that exceeds the max bounding box size. # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev) # Setting: logging.connection Default: false # Log connections # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev) logging: dump-heap-on-deadlock: false user-login: false entity-collision-checks: false dump-chunks-on-deadlock: false chunk-unload: false world-leak-debug: false chunk-load: false detailed-logging: false entity-count-warn-size: 0 collision-warn-size: 200 disabled-warnings: false entity-death: false dump-threads-on-warn: false entity-speed-removal: false entity-spawn: false tick-intervals: false entity-despawn: false connection: false world-settings: default: infinite-water-source: true flowing-lava-decay: false allow-tnt-punishment: true entity-despawn-immediate: false worldgen-Monoblocks-MonoblocksWorldGen: true worldgen-pda-PDAWorldGen: true worldgen-ProjectZuluCore-FeatureGenerator: true worldgen-crazyores-Generate: true worldgen-MoarOres-MoarOresOreGeneration: true worldgen-customsword-gemWorldGen: true max-players-visible: -1 settings: dump-materials: false entity-bounding-box-max-size: 1000 load-chunk-on-forge-tick: false check-entity-max-speeds: false check-entity-bounding-boxes: true load-chunk-on-request: true fake-players: do-login: false debug: thread-contention-monitoring: false plugin-settings: default: remap-plugin-file: false custom-class-loader: true debug: false remap-nms-v1_7_R4: true remap-nms-v1_7_R3: true remap-nms-v1_7_R1: true remap-nms-v1_6_R3: true remap-nms-v1_5_R3: true remap-nms-pre: 'false' remap-obc-v1_7_R4: true remap-obc-v1_7_R3: true remap-obc-v1_7_R1: true remap-obc-v1_6_R3: true remap-obc-v1_5_R3: true remap-obc-pre: false global-inheritance: true plugin-inheritance: true remap-reflect-field: true remap-reflect-class: true remap-allow-future: false config-version: 1 world-environment-settings: normal: keep-world-loaded: true nether: keep-world-loaded: true the_end: keep-world-loaded: false wyvernend: keep-world-loaded: true darklands: keep-world-loaded: true divinehills: keep-world-loaded: true shadowland: keep-world-loaded: true deadzone: keep-world-loaded: true snowlands: keep-world-loaded: true C'est le cauldron.yml
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https://www.youtube.com/watch?v=4GbADyqh0Sk vas-y essaye
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https://www.youtube.com/watch?v=4GbADyqh0Sk regarde j'ai tout bien fait
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https://www.youtube.com/watch?v=4GbADyqh0Sk regarde c'est ce que j'ai rec et regarde j'ai tout fait
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de essentials ?
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Non, les creppers et les tnt ne fonctionne pas
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je test
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ça ne fonctionne toujours pas
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Ok merci je redém le serveur et je te dis ça
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############################################################ # +------------------------------------------------------+ # # | EssentialsProtect | # # +------------------------------------------------------+ # ############################################################ # This section requires the EssentialsProtect.jar to work. protect: # General physics/behavior modifications. prevent: lava-flow: false water-flow: false water-bucket-flow: false fire-spread: true lava-fire-spread: true flint-fire: false lightning-fire-spread: true portal-creation: false tnt-explosion: false tnt-playerdamage: false tnt-minecart-explosion: false tnt-minecart-playerdamage: false fireball-explosion: false fireball-fire: false fireball-playerdamage: false witherskull-explosion: false witherskull-playerdamage: false wither-spawnexplosion: false wither-blockreplace: false creeper-explosion: false creeper-playerdamage: false creeper-blockdamage: false enderdragon-blockdamage: true enderman-pickup: false villager-death: false Je l'ai mets en "allow" ?
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Mon serveur est hébérgé sur omgserv et mon serv c'est un kcauldron (en gros je peut mettre plugin et mods) je regarde dans essentials
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j'ai fait /rg flag hopital creeper-explosion allow /rg flag hopital other-explosion allow /rg flag hopital tnt allow et le c4 n'explose toujours pas
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Bonjour/Bonsoir j'ai un problème c'est que sur mon serveur darkrp on peux braquer l'hopital pour faire de la méthamphétamine MAIS il faut exploser le sol de l'hopital avec du c4 .Sans succès , ça ne marche pas , j'ai essayer de faire des regions ou j'activer les tnt,les explosion de creeper et les other explosion ;ça ne marche toujours pas. J'aimerais que quand on fasse peter le c4 les blocks ce cassent et réapparaissent 5 min après Screen:http://www.mediafire.com/file/fwvh1v95fzol44z/2018-01-04_12.53.45.png Id du c4: 5177 Id du détonateur: 5595 C'est deux items viennent du mod Flan's mod Merci de m'aider
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9a marche nique l!
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Merci je test !
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Bonjour, je fait un serveur darkrp minecraft .Dans ces metiers il y a le metier de hacker; quand on commence a hacker l'atm, j'aimerais que l'outil de piratage soit clear uniquement 'loutil de piratage et rien d'autres Outil de pirate (id)-4692 Skript que j'ai fait on right click on a 748 with 4692: send "&aInseration de l'outil de piratage" make console execute command "clear npcusbstick 1 " broadcast "&4\&c!&4/[ALERTE]&aUn atm se fait hacker au cordonnées suivante: %location%" wait 15 seconds send "&a10 effectuez sur le piratage de l'atm" wait 15 seconds send "&a20 effectuez sur le piratage de l'atm" wait 15 seconds send "&a30 effectuez sur le piratage de l'atm" wait 15 seconds send "&a40 effectuez sur le piratage de l'atm" wait 15 seconds send "&a50 effectuez sur le piratage de l'atm" wait 15 seconds send "&a60 effectuez sur le piratage de l'atm" wait 15 seconds send "&a70 effectuez sur le piratage de l'atm" wait 15 seconds send "&a80 effectuez sur le piratage de l'atm" wait 15 seconds send "&a90 effectuez sur le piratage de l'atm" wait 15 seconds send "&a100 effectuez sur le piratage de l'atm" wait 1 seconds send "&4\&c!&4/ &aPiratage effectuez " give 4151 named "&b1000 &f$" to player