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  1. Waze

    Problème de langue

    Oui merci beaucoup, il n'avait pas vue qu'il avait oublier de changer la variable, merci de ton aide !
  2. Waze

    Problème de langue

    Alors bonjour à tous, un ami est en train de créer un plugin de modération et il a un problème sur son code, en fait il a créer un système de language comme sur CTL Serv, sauf qu'il y a un soucis quand par exemple il passe en anglais le code ne vérifie pas qu'il est en anglais ou français il prend le français même si le joueur est en anglais j'éspère que vous aurais compris, voici les codes: If {VizModerator.%player%} is false: If {VizModerator.%player%.Lang/French} is true: Set {VizModerator.%player%} to true Set {VizModerator.%player%.Helmet} to player's helmet Set {VizModerator.%player%.Chestplate} to player's chestplate Set {VizModerator.%player%.Leggings} to player's leggings Set {VizModerator.%player%.Boots} to player's boots Set {VizModerator.Inventaire.%player%} to player's serialized inventory Clear player's inventory Set player's gamemode to creative Set slot 0 of player to Compass named "&bCompass" Set slot 1 of player to Book named "&bView Inventory" Set slot 2 of player to Wooden Axe named "&bHache WorldEdit" Set slot 4 of player to Cyan Carpet named "&bMeilleure Vue" Set slot 7 of player to Cyan Dye named "&bOptions" Set slot 8 of player to Wait Music Disc named "&bTéléportation Aléatoire" Hide player to all players Apply potion of speed to the player for 999 days Send "&8[&bVizModerator&8] &7>> &aActivé !" to player Stop Else: If {VizModerator.%player%.Lang/French} is true: Set {VizModerator.%player%} to true Set {VizModerator.%player%.Helmet} to player's helmet Set {VizModerator.%player%.Chestplate} to player's chestplate Set {VizModerator.%player%.Leggings} to player's leggings Set {VizModerator.%player%.Boots} to player's boots Set {VizModerator.Inventaire.%player%} to player's serialized inventory Clear player's inventory Set player's gamemode to creative Set slot 0 of player to Compass named "&bCompass" Set slot 1 of player to Book named "&bView Inventory" Set slot 2 of player to Wooden Axe named "&bWorldEdit Axe" Set slot 4 of player to Cyan Carpet named "&bBetter View" Set slot 7 of player to Cyan Dye named "&bOptions" Set slot 8 of player to Wait Music Disc named "&bRandom Teleportation" Hide player to all players Apply potion of speed to the player for 999 days Send "&8[&bVizModerator&8] &7>> &aEnable !" to player Stop Et le code du choix de langue : Command /VLang [<Text>]: Permission: VizModerator.Use Permission Message: &cTu n'as pas accès à cette commande ! Trigger: If arg 1 is not "French" or "English": If {VizModerator.%player%.Lang/French} is true: Send "&9====================" to player Send "&8- &6/VLang French &7- Définir la langue de votre VizModerator en Français." to player Send "&8- &6/VLang English &7- Définir la langue de votre VizModerator en Anglais." to player Send "&9====================" to player Stop Else: If {VizModerator.%player%.Lang/English} is true: Send "&9====================" to player Send "&8- &6/VLang French &7- Set the language of your VizModerator to French." to player Send "&8- &6/VLang English &7- Set the language of your VizModerator to English." to player Send "&9====================" to player Stop If arg 1 is not set: If {VizModerator.%player%.Lang/French} is true: Open chest with 1 rows named "&8Choisissez une langue :" to player Format slot 0 of player with White Stained Glass Pane to be unstealable Format slot 1 of player with White Stained Glass Pane to be unstealable Format slot 2 of player with White Stained Glass Pane to be unstealable Format slot 3 of player with Light Blue Wool named "&9Français" to close then run [Make player execute command "VLang French"] Format slot 4 of player with White Stained Glass Pane to be unstealable Format slot 5 of player with Red Wool named "&cAnglais" to close then run [Make player execute command "VLang English"] Format slot 6 of player with White Stained Glass Pane to be unstealable Format slot 7 of player with White Stained Glass Pane to be unstealable Format slot 8 of player with White Stained Glass Pane to be unstealable Stop Else: If {VizModerator.%player%.Lang/English} is true: Open chest with 1 rows named "&8Choose a language :" to player Format slot 0 of player with White Stained Glass Pane to be unstealable Format slot 1 of player with White Stained Glass Pane to be unstealable Format slot 2 of player with White Stained Glass Pane to be unstealable Format slot 3 of player with Light Blue Wool named "&9French" to close then run [Make player execute command "VLang French"] Format slot 4 of player with White Stained Glass Pane to be unstealable Format slot 5 of player with Red Wool named "&cEnglish" to close then run [Make player execute command "VLang English"] Format slot 6 of player with White Stained Glass Pane to be unstealable Format slot 7 of player with White Stained Glass Pane to be unstealable Format slot 8 of player with White Stained Glass Pane to be unstealable Stop Else: Send "&cUne erreur est survenue, veuillez choisir une langue à l'aide de la commande /VLang French ou English." to player Stop If arg 1 is "French": Set {VizModerator.%player%.Lang/English} to false Set {VizModerator.%player%.Lang/French} to true Send "&8[&bVizModerator&8] &7>> &aLa langue de votre VizModerator a bien été set en &9Français&a." to player Stop If arg 1 is "English": Set {VizModerator.%player%.Lang/French} to false Set {VizModerator.%player%.Lang/English} to true Send "&8[&bVizModerator&8] &7>> &aThe language of your VizModerator has been set to &cEnglish&a." to player Stop n
  3. Bonjour ou bonsoir, j'ai un petit problème au niveau de la création d'un skript. Je vous explique, en fait quand je créer un skrit il y a un petit problème. Pour créer un skript normalement c'est comme sa : Clique droit > Nouveau > Document Texte > Exemple.sk et ensuite on créer notre code mais mon problème cest que moi il se met en Exemple.sk.txt du coup quand je créer ce dossier bah je ne peut pas l'utiliser en tant que skript.. Merci de m'aider svp.
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