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SaladeNuggets

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Tout ce qui a été posté par SaladeNuggets

  1. SaladeNuggets

    teleportation aléatoire

    ouais avec: every 30 minutes #Apres tu met ce que je tes mis avant ... #Tu peux changer le *30 minute*
  2. SaladeNuggets

    teleportation aléatoire

    command /setspawnspoint: description: Sets a spawn point aliases: ss usage: /setspawn trigger: add 1 to {spawn.amount} set {spawn.%{spawn.amount}%} to location of player message "You have set spawn point %{spawn.amount}%" command /removespawnspoint <integer>: description: Sets a spawn point aliases: rs usage: /removespawn <Number> trigger: if player is op: delete {spawn.%argument%} remove 1 from {spawn.amount} #Avec sa tu dois faire que le joueur click droit ou gauche sur un truc pour que sa le TP set {_spawnnum} to a random integer from 1 to {spawn.amount} teleport player to {spawn.%{_spawnnum}%} apres tu fait un truc qui tp le joueur a un spawn
  3. je c pas quoi faire comme skript :/ et quoi metre comme message de profil
  4. SaladeNuggets

    Besoin de votre aide

    je c pas si c sa mais je tente if player has 10 to {pointevent.%player%} give 1 stone named "truc" to player #Tu peux changer le *pointevent* *stone* *1* et *truc* je crois voila derien
  5. SaladeNuggets

    Enderchest par monde

    [Contenu masqué] ou [Contenu masqué] voila
  6. Tu devrais metre des mob dans l'ender :P
  7. SaladeNuggets

    Enderchest par monde

    ya un plugin qui ce nomme "InvetoryCore" *je croix* et que si tu le config bien tu va pouvoir les relier :P j'espere t'avoir aidez
  8. SaladeNuggets

    give un item on join

    On fait comme sa : On join: give 1 stone named "Lol" to player if player has 1 stone named "Lol": cancel event #Tu peux changer le *stone* et le *Lol* il peux avoir des erreur donc modifie a ta facons :P voila j'espere t'avoir aider
  9. non car sinon il pouras rien drop :p (moi j'ai fait pour que l'on ne puisse drop UN item) mais sa marche pareil pour les 2
  10. SaladeNuggets

    Skript Pack V'1

    Voila un skript pack qui contien 10 skript Chaqu'un une utiliter mais il a (Aucun bug) en touka de ce que j'ai tester mais voila dsl si le telechargement est sur bukkit c'est juste parceque je suis chez mon papa et je n'est pas mes skript sous la main touka bonne apréciation :P [spoiler=Déroule moi le lien est ici :P][Contenu masqué]
  11. Juste enorme en + j'était en train d'en faire un X)) quelle coinsidance :P mais voila Gros GG a toi :P
  12. SaladeNuggets

    /Ping

    SRX ta fait une video dessus X)))) jle savais meme pas :P
  13. Voici un skript fait par un de mes amis anglais (voila pourquoi le skript est en anglais) je les modifier un peux beacoup donc je peux dire que on a colaboré a le faire ensemble Vous aurez besoin de : WorldEdit, WorldGuard et de permissionEX ou GroupeManager [spoiler=Déroule moi :p] #------------------Script code start------------------ on script load: if {@loadmessage} is true: send "&f[&6Skript&f] &r{@cityprefix} &6enabled!" to the console command /cityadmin <text> [<player>] [<text>]: permission: skript.cityapartments.admin trigger: if argument 1 is "stats": send "{@cityprefix} There are %{city.stats}% CA signs." to player if argument 1 is "signlist": send "%{signs::*}%" to player if argument 1 is "clearstats": set {city.stats} to 0 clear {signs::*} send "{@cityprefix} Sign stats cleared." if argument 1 is "help": send "{@cityprefix}" send "" to player send "&2Sign usage&f:" to player send "&cLine 1: &fcity" to player send "&cLine 2: &f[region]" to player send "&cLine 3: &f[price]" to player send "&2Commands:" to player send "&c /cityadmin debug on &fand &c/cityadmin debug off &f- Debug mode toggling" to player send "&c /cityadmin clear <player> &f- player's home reseting" to player send "&c /cityadmin stats &f- amount of all CA signs." to player send "&c /cityadmin signlist &f- list of all CA signs." to player send "&c /cityadmin clearstats &f- clears all CA signs statistics." to player send "&c /cityadmin signclear &f- clears all CA signs. &cUse with caution&f." to player if argument 1 is "debug": if argument 3 is "on": set {city.debug} to true send "{@debugprefix} Debug is on." to player if argument 3 is "off": set {city.debug} to false send "{@debugprefix} Debug is false." to player if argument 1 is "clear": set {city.limit.%argument 2%} to false execute console command "rg removeowner %{region.%argument 2%}% %argument 2% -w {@world}" clear {region.%argument 2%} send "{@cityprefix} %argument 2%'s home and his home limit has been set to &afalse&f." if argument 1 is "signclear": loop {signs::*}: set block at location of loop-value to air clear {signs::*} send "{@cityprefix} All signs removed." to player command /city <text> [<player>]: permission: skript.cityapartments.player trigger: if argument 1 is "help": send "{@cityprefix}" send "&2Commands:" send "&c/city test &f- Checking your home status." send "&c/city add <player> &f- Add player to your home." send "&c/city remove <player> &f- Remove player from your home." if argument 1 is "test": send "{@cityprefix} Your region is &c%{region.%player%}%&f." if {city.limit.%player%} is true: send "{@cityprefix} Your home limit is &ctrue&f, you cannot buy apartments." else: send "{@cityprefix} Your home limit is &afalse&f, you can buy apartments." if argument 1 is "add": if {@city.managing} is true: if {@city.managing.paying} is true: execute console command "eco take %player% {@city.managing.addprice}" send "{@cityprefix} You have paid {@city.managing.addprice} for adding player &c%argument 2% &fto your home." execute console command "rg addmember %{region.%player%}% %argument 2% -w {@world}" else: send "{@cityprefix} Sorry, but home managing is disabled." if argument 1 is "remove": if {@city.managing} is true: if {@city.managing.paying} is true: execute console command "eco take %player% {@city.managing.removeprice}" send "{@cityprefix} You have paid {@city.managing.removeprice} for removing player &c%argument 2% &ffrom your home." execute console command "rg removemember %{region.%player%}% %argument 2% -w {@world}" else: send "{@cityprefix} Sorry, but home managing is disabled." on sign change: if line 1 is "city": if player is op: set line 1 to "&6[CITY]" add 1 to {city.stats} if {city.debug} is true: message "{@debugprefix} Sign placed." to player if player does not have permission "skript.cityapartments.make": message "{@cityprefix} You don't have permission &4skript.city.sign &fto make a &aCityApartments &fsign." cancel event stop if line 2 is empty: message "{@cityprefix} Second line is not set." cancel event stop if line 3 is empty: message "{@cityprefix} Third line is not set." cancel event stop send "{@cityprefix} Sign succesfully created!" else: send "{@cityprefix} You don't have permission to make CA signs!" on break of sign: if line 1 is "&4[Apartment]" or "&6[CITY]": if player is op: send "{@cityprefix} You have destroyed CityApartments sign!" remove 1 from {city.stats} on rightclick on a sign: if line 1 of the clicked block is "&6[CITY]": if {city.debug} is true: message "{@debugprefix} Buy sign hit." to player if {city.debug} is true: message "{@debugprefix} Clicked sign's line 1 is city." to player if player has permission "skript.cityapartments.buy": if {city.debug} is true: message "{@debugprefix} Player has permission." to player set {_price} to line 3 of the clicked block if player's money is less than {_price}: send "{@cityprefix} You don't have enough money." stop else: cancel event if {city.limit.%player%} is true: send "{@cityprefix} You have reached your apartment limit!" cancel event else: set {region.%player%} to line 2 of clicked block add location of clicked block to {signs::*} send "{@cityprefix} You have bought an apartment &2%line 2%&f for &c%line 3%&f $." execute console command "rg addowner %line 2% %player% -w {@world}" execute console command "eco take %player% %line 3%" set line 1 of the clicked block to "&4[Apartment]" set line 2 of the clicked block to "%player%" set line 3 of the clicked block to " " set {city.limit.%player%} to true stop else: stop trigger on rightclick on a sign: if line 1 of the clicked block is "&4[Apartment]": send "{@cityprefix} This apartment is occupied." #------------------Script code end------------------ Fonctionnement : 1 ere ligne: City 2 eme ligne: [region] 3 eme ligne: [prix] ---------------------Commande /city - Commande par default - skript.cityapartments.player /city help - Petit aide. /city test - Check la limite de la region de ta maison. /city add [Player] - Ajoute des joueur a votre maison. /city remove [Player] - Enleve des joueur de votre maison. ---------------------Commande Admin /cityadmin - Commande pour les admin - skript.cityapartments.admin /cityadmin stats - No Desc. /cityadmin signlist - No Desc. /cityadmin clearstats - No Desc. /cityadmin help - Petite aide. /cityadmin clear [Player] - No Desc. /cityadmin debug on - No Desc /cityadmin debug off - No Desc /cityadmin signclear - No Desc. ---------------------Permission skript.cityapartments.make - No Desc skript.cityapartments.buy - Achete les maison Voila merci pour votre visite :p
  14. merci <3 et j'aime beaucoup ce que tu fait :P
  15. merci mais sa fait 4 mois que je fait du dev' skript et je suis chez mon pere donc je ne peux pas tester les skript et avec linux c la desh de + je n'est pas mes skript que j'ai montrer a personne sur moi :/
  16. Je vous présente un skript qui permet de voir les info du serveur (Info essentiel) voila
  17. SaladeNuggets

    /Ping

    command /ping <player>: permission: lol.ping #tu peux changer la perm aliases: p trigger: if arg 1 is not set: set {_ping} to player's ping send "&7&l&m»«»«»«»«»«»«»«»«»«»«»«»«" to player send "&9Votre Ping &7: &c%{_ping}% &9MS" to player send "&7&l&m»«»«»«»«»«»«»«»«»«»«»«»«" to player else if arg 1 is set: set {_ping} to arg-player's ping send "&7&l&m»«»«»«»«»«»«»«»«»«»«»«»«" to player send "&9Ping de %arg-1% &7: &c%{_ping}% &9MS" to player send "&7&l&m»«»«»«»«»«»«»«»«»«»«»«»«" to player
  18. SaladeNuggets

    Broadcast/Shoot

    command /broadcast <text>: permission: lol.bc #Tu peux changer la perm aliases: bc trigger: broadcast "&7[&6Broadcast&7] &e%arg-1%" command /shoot <text>: permission: lol.shoot #tu peux changer la perm trigger: broadcast "&7[&6Shoot&7] &e%arg-1%" #Tu peut changer le *Shoot* et la couleur
  19. command /setspawn: permission: lol.setspawn #Tu peux changer la perm trigger: set {spawn} to location of player send "&eTu a mis en place le spawn" to player command /spawn: permission: lol.spawn #Tu peux changer la perm trigger: teleport the player to {spawn} send "&eTeleportation au spawn..." to player
  20. Pour faire un skript pvp/soupe vous faite cela: Etape 1 pour heal: on right click with mushroom soup: if player's health is not equal to player's max health: cancel event heal the player by 3.5 hearts Etape 2 pour donner le bol: on right click with mushroom soup: if player's health is not equal to player's max health: cancel event heal the player by 3.5 hearts set tool to bowl named "&fBowl" Voila vous avez maintenant un skript pvp/soupe Réedit en TUTO
  21. On drop diamond sword: send "&cTu ne peut pas drop cette item" to player cancel event #le (diamond sword) peut etre un autre item
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