Essaye sa:
on chat:
if first character of message is "@":
if player has permission "chat.mod", "chat.admin", "chat.fondateur", "chat.C-builder", "chat.builder", "chat.dev" or "chat.C-mod":
cancel event
loop all players:
replace all "@" with "" in message
if player have permission "chat.fondateur":
send "&4[&cStaff-Chat&4] &cFondateur %player%: &c %message%" to loop-players
else if player have permission "chat.admin":
send "&4[&cStaff-Chat&4] &cAdmin %player%: &c %message%" to loop-players
else if player have permission "chat.dev":
send "&4[&cStaff-Chat&4] &cDéveloppeur %player%: &c %message%" to loop-players
else if player have permission "chat.C-builder":
send "&4[&cStaff-Chat&4] &cChef-Builder %player%: &c %message%" to loop-players
else if player have permission "chat.builder":
send "&4[&cStaff-Chat&4] &cBuilder %player%: &c %message%" to loop-players
else if player have permission "chat.C-mod":
send "&4[&cStaff-Chat&4] &cChef-Modérateur %player%: &c %message%" to loop-players
else if player have permission "chat.mod":
send "&4[&cStaff-Chat&4] &cModérateur %player%: &c %message%" to loop-players
normalement c bon :)