Rectification :
command /buykits [<text>]:
trigger:
argument 1 is not set:
open chest with 1 row named "{@nomdugui}" to player
WAIT 1 TICK
format slot 0 of player with diamond sword named "Kit minerais " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits minerais"]
format slot 1 of player with diamond sword named "Kit explorateur " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits explorateur"]
format slot 2 of player with diamond sword named "Kit creeper " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits creeper"]
format slot 3 of player with diamond sword named "Kit alchimiste " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits alchimiste"]
format slot 4 of player with diamond sword named "Kit druide " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits druide"]
format slot 5 of player with diamond sword named "Kit construction " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits construction"]
format slot 6 of player with diamond sword named "Kit enchanteur " with lore "Il coute {@prixdukit}" to close then run [make player execute command "/BuyKits enchanteur"]
En Majuscule ce qui a été Changé, le 1 Tick est nécessaire a cette endroit sinon il y aura des Bug, et je te recommande de mettre que SkQuery 3 pas le 4
EDIT : Il te faut a tout pris SkQuery 3 Opérationnel car là, Skript ne reconnait pas l'action que tu veux faire car ton SkQuery 3 n'est pas opérationnel