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Plator95

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  1. Plator95

    Soucis understand

    Version de Minecraft : 1.8.8 Version de Skript : 2.2.0 Addons utilisés: LeafSK ... Type du skript : Description du script : Bonjour a tous, j'ai récemment télécharger un skript de PUBG, que j'ai démarrer en 1.8.8 avec skript 2.2 et j'obtiens plusieurs erreur de type ' understand this event ' avez vous une idée ? j'ai bien mis l'addon LeafSK Merci d'avance pour votre aide cordialement [18:02:15 ERROR]: [Skript] can't understand this event: 'import' (BG.sk, line 2: import:') [18:02:15 ERROR]: [Skript] can't understand this event: 'option nms' (BG.sk, line 11: option nms:') [18:02:15 ERROR]: [Skript] can't understand this event: 'import' (BG.sk, line 16: import:') [18:02:15 ERROR]: [Skript] can't understand this event: 'local expression nbt of %entity%' (BG.sk, line 45: local expression nbt of %entity%:') [18:02:15 ERROR]: [Skript] can't understand this event: 'expression %item% with lore %text%' (BG.sk, line 54: expression %item% with lore %text%:') [18:02:15 ERROR]: [Skript] can't understand this event: 'local expression replacer %texts% with %texts% in %text%' (BG.sk, line 63: local expression replacer %texts% with %texts% in %text%:') [18:02:15 ERROR]: [Skript] ': &e%loop-value%" with lore "||&8▪ &7Status: &e%{_status}%||&8▪ &7Playing: &e%size of {bg::arena::%loop-value%::cache::ninjas::*}%" to run function bg_join(player, loop-value-1)' is not a valid item data (BG.sk, line 200: make a gui slot {_slot} of player with green clay named "&8» &7Arena: &e%loop-value%" with lore "||&8▪ &7Status: &e%{_status}%||&8▪ &7Playing: &e%size of {bg::arena::%loop-value%::cache::ninjas::*}%" to run function bg_join(player, loop-value-1)') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: send replacer "{player}" and "{message}" with "%player%" and message in yaml value "settings.chat-format" from "leaf.bg.config" to {bg::arena::%{bg::player::%uuid of player%::arena}%::cache::ninjas::*} (BG.sk, line 387: send replacer "{player}" and "{message}" with "%player%" and message in yaml value "settings.chat-format" from "leaf.bg.config" to {bg::arena::%{bg::player::%uuid of player%::arena}%::cache::ninjas::*}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: send replacer "{victim}", "{players-left}", "{kills}", "{tool}" and "{attacker}" with victim's display name, "%{_players-left}%", "%{bg::player::%uuid of attacker%::kills}%", "%{_display}%" and attacker's display name in yaml value "messages.kill.msg" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*} (BG.sk, line 459: send replacer "{victim}", "{players-left}", "{kills}", "{tool}" and "{attacker}" with victim's display name, "%{_players-left}%", "%{bg::player::%uuid of attacker%::kills}%", "%{_display}%" and attacker's display name in yaml value "messages.kill.msg" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: send replacer "{victim}" with victim's display name in yaml value "messages.death" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*} (BG.sk, line 461: send replacer "{victim}" with victim's display name in yaml value "messages.death" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: victim.spigot().respawn() (BG.sk, line 471: victim.spigot().respawn()') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: send replacer "{player}" with {_p}'s display name in yaml value "messages.leave" from "leaf.bg.config" to {bg::arena::%{bg::player::%{_uuid}%::arena}%::cache::ninjas::*} (BG.sk, line 542: send replacer "{player}" with {_p}'s display name in yaml value "messages.leave" from "leaf.bg.config" to {bg::arena::%{bg::player::%{_uuid}%::arena}%::cache::ninjas::*}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: send replacer "{player}" and "{players-count}" with {_p}'s display name and "%size of {bg::arena::%{_arena}%::cache::ninjas::*}%" in yaml value "messages.join" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*} (BG.sk, line 563: send replacer "{player}" and "{players-count}" with {_p}'s display name and "%size of {bg::arena::%{_arena}%::cache::ninjas::*}%" in yaml value "messages.join" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Silent:1,NoGravity:1b}" to nbt of {_base} (BG.sk, line 649: add "{Silent:1,NoGravity:1b}" to nbt of {_base}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_w}.getWorldBorder().setSize({bg::arena::%{_arena}%::cache::border::current-size}, {_time}) (BG.sk, line 666: {_w}.getWorldBorder().setSize({bg::arena::%{_arena}%::cache::border::current-size}, {_time})') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_pos}.getChunk().load() (BG.sk, line 707: {_pos}.getChunk().load()') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Silent:1,NoGravity:1b,CustomName:""%yaml value ""settings.mix.dragon-name"" from ""leaf.bg.config""%"",DragonPhase: 10}" to nbt of {_plane} (BG.sk, line 726: add "{Silent:1,NoGravity:1b,CustomName:""%yaml value ""settings.mix.dragon-name"" from ""leaf.bg.config""%"",DragonPhase: 10}" to nbt of {_plane}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_w}.getWorldBorder().setSize({bg::arena::%{_arena}%::cache::border::current-size}) (BG.sk, line 731: {_w}.getWorldBorder().setSize({bg::arena::%{_arena}%::cache::border::current-size})') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_w}.getWorldBorder().setCenter({bg::arena::%{_arena}%::cache::game-border}) (BG.sk, line 732: {_w}.getWorldBorder().setCenter({bg::arena::%{_arena}%::cache::game-border})') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: loop-value-1.spigot().setCollidesWithEntities(false) (BG.sk, line 740: loop-value-1.spigot().setCollidesWithEntities(false)') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Rotation:[%{_yaw}-10%f, %{_start}'s pitch%f]}" to nbt of {_plane} (BG.sk, line 744: add "{Rotation:[%{_yaw}-10%f, %{_start}'s pitch%f]}" to nbt of {_plane}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_p}.spigot().setCollidesWithEntities(true) (BG.sk, line 785: {_p}.spigot().setCollidesWithEntities(true)') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Silent:1,NoGravity:1b,Invisible:1b}" to nbt of {_base} (BG.sk, line 788: add "{Silent:1,NoGravity:1b,Invisible:1b}" to nbt of {_base}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Pose:{Head:[265f,94f,0f]},NoGravity:1b,Invisible:1b}" to nbt of {_left} (BG.sk, line 795: add "{Pose:{Head:[265f,94f,0f]},NoGravity:1b,Invisible:1b}" to nbt of {_left}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Pose:{Head:[265f,270f,0f]},NoGravity:1b,Invisible:1b}" to nbt of {_right} (BG.sk, line 802: add "{Pose:{Head:[265f,270f,0f]},NoGravity:1b,Invisible:1b}" to nbt of {_right}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{NoGravity:1b,Invisible:1b}" to nbt of {_center} (BG.sk, line 806: add "{NoGravity:1b,Invisible:1b}" to nbt of {_center}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: add "{Rotation:[%{_p}'s yaw%f, %{_p}'s pitch%f]}" to nbt of {_base} (BG.sk, line 818: add "{Rotation:[%{_p}'s yaw%f, %{_p}'s pitch%f]}" to nbt of {_base}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: send replacer "{seconds}" with "%{bg::arena::%{_arena}%::cache::seconds}%" in yaml value "messages.starting" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*} (BG.sk, line 855: send replacer "{seconds}" with "%{bg::arena::%{_arena}%::cache::seconds}%" in yaml value "messages.starting" from "leaf.bg.config" to {bg::arena::%{_arena}%::cache::ninjas::*}') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_w}.getWorldBorder().reset() (BG.sk, line 865: {_w}.getWorldBorder().reset()') [18:02:16 ERROR]: [Skript] Can't understand this condition/effect: {_w}.getWorldBorder().setSize(10000) (BG.sk, line 866: {_w}.getWorldBorder().setSize(10000)') [18:02:16 ERROR]: [Skript] Can't understand this loop: 'loop ...{_w}.getEntities()' (BG.sk, line 880: loop ...{_w}.getEntities():') [18:02:16 ERROR]: [Skript] Can't understand this loop: 'loop ...{_p}.getActivePotionEffects()' (BG.sk, line 894: loop ...{_p}.getActivePotionEffects():') [18:02:16 ERROR]: [Skript] Can't understand this expression: '{_target}.toVector().subtract({_p}.getLocation().toVector())' (BG.sk, line 913: set {_vector} to {_target}.toVector().subtract({_p}.getLocation().toVector())') [18:02:16 ERROR]: [Skript] Can't understand this expression: '{_p}.getEyeLocation().getDirection()' (BG.sk, line 914: set {_direction} to {_p}.getEyeLocation().getDirection()') [18:02:16 ERROR]: [Skript] Can't understand this expression: '{_vector}.angle({_direction})' (BG.sk, line 915: set {_angle} to {_vector}.angle({_direction})') [18:02:16 WARN]: [Skript] List is missing 'and' or 'or', defaulting to 'and': "⬆", "⬅", "⬇", "➡" (BG.sk, line 917: set {_directions::*} to "⬆", "⬅", "⬇", "➡"') [18:02:16 ERROR]: [Skript] Can't compare '{_vector}.crossProduct({_direction}).getY()' with a number (BG.sk, line 923: if {_vector}.crossProduct({_direction}).getY() > 0.0:') [18:02:16 ERROR]: [Skript] 'else' has to be placed just after an 'if' or 'else if' section (BG.sk, line 925: else:') BG.sk
  2. Version de Minecraft : 1.16.5 Version de Skript : 2.5.4 Type du skript : Canne a pêche utilisable comme grappin Description du script : Bonjour a tous, je suis a la recherche d'un skript qui permet d'utiliser les cannes a peches qui sont rename du style ' &4Canne a peche' en grappin qui propulse le joueur vers l'endroit accrocher avec la canne avec un nombre d'utilisation max avant qu'il break, et un temps d'attente entre chaque utilisation , merci d'avance pour vos propositions
  3. Version de Minecraft : 1.16.5 Version de Skript : 2.5 Addons utilisés: Addon1, Addon2, ... Type du skript : soucis détection dans le script du joueur dans une zone pour ensuite obtenir l'argent chaque x temps Description du script : Bonjour, j'ai télécharger la ressource ' trône ' sur le site, mais j'ai toujours le message ' vous devez être seul sur le trône ' alors que je suis seul et je ne trouve pas le soucis dans le code, quelqu'un aurait une idée ? merci d'avance pour vos retours options: CommandeHolograms: /setholo #Commande afin de déplacer ou placer les holograms PermissionCommandeHologram: Edit.Trone #Permission nécessaire afin d'utiliser la commande Region: trone #Le nom de votre région Bloc_Below: gold block #Sur quelle bloc doit se trouver le joueur "NEW" TempsPourGagnerLargent: 15 #Tous les combien de temps le joueur gagne de l'argent ? EN SECONDES message_Capture: &6&lTrône &f&l➨ &c&l%player% &r&evient de capturer le &b&lTrône &r&e! #Message public quand le joueur est seul sur le trône. message_Capture2: &eVous commencez à capturer le &b&lTrône&r&e. &f(&a&l+ {ARGENT}€ &r&etous les 15 secondes&f) #Message joueur quand il est seul sur le trône. message_SeulSurLeTrone: &6&lTrône &f&l➨ &cVous devez être seul sur le &b&lTrône&r&c. #Message quand plusieurs joueurs sont sur le trône ArgentGagner: 5 #Argent gagner tous les 5 secondes ( Configurable plus haut ) Message_Ligne_1_Hologram: &fTrône actuelement capturée par &c{PLAYER}&f. Message_Ligne_2_Hologram: &fTemps de capture : %Timed({Trone::%player%})% on join: while player is online: if "%region at player%" contains "{@Region}": loop {Trone::playerList::*}: if loop-value is player: set {_True} to true if {_True} isn't set: block below player is gold block add player to {Trone::playerList::*} if size of {Trone::playerList::*} = 1: broadcast "{@message_Capture}" set {_Message} to "{@message_Capture2}" replace "{ARGENT}" with "{@ArgentGagner}" in {_Message} send "%{_Message}%" else: block below player isn't gold block clear {Trone::%player%} remove player from {Trone::playerList::*} if size of {Trone::playerList::*} = 1: {Trone::playerList::*} is player if {Trone::%player%} isn't set: set {Trone::%player%} to 0 else: add 5 to {Trone::%player%} add 5 to balance of player set {_Holo_Ligne1} to "{@Message_Ligne_1_Hologram}" replace "{PLAYER}" with "%player%" in {_Holo_Ligne1} set line 1 of {Holo::Trone} to {_Holo_Ligne1} set line 2 of {Holo::Trone} to "&fTemps de capture : %Timed({Trone::%player%})%" else: clear {_True} if size of {Trone::playerList::*} = 0: set {_Holo_Ligne1} to "{@Message_Ligne_1_Hologram}" set {_Holo_Ligne2} to "{@Message_Ligne_2_Hologram}" replace "{PLAYER}" with "Personne" in {_Holo_Ligne1} replace Timed({Trone::%player%}) with "0" in {_Holo_Ligne2} set line 1 of {Holo::Trone} to {_Holo_Ligne1} set line 2 of {Holo::Trone} to {_Holo_Ligne2} loop {Trone::playerList::*}: if loop-value is player: set {_True} to true if {_True} is true: send "{@message_SeulSurLeTrone}" to player set {_Holo_Ligne1} to "{@Message_Ligne_1_Hologram}" set {_Holo_Ligne2} to "{@Message_Ligne_2_Hologram}" replace "{PLAYER}" with "Personne" in {_Holo_Ligne1} replace Timed({Trone::%player%}) with "0" in {_Holo_Ligne2} set line 1 of {Holo::Trone} to {_Holo_Ligne1} set line 2 of {Holo::Trone} to {_Holo_Ligne2} loop {@TempsPourGagnerLargent}*2 times: wait 10 ticks command {@CommandeHolograms}: permission: {@PermissionCommandeHologram} trigger: delete holo {Holo::Trone} create new holo with lines "&fTrône actuelement capturée par &cPersonne&f." and "&fTemps de capture : %Timed(0)%" and store in {Holo::Trone} function Timed(secondes: number) :: text: {_secondes} >= 60: set {_minutes} to {_secondes}/60 set {_time1::*} to split "%{_minutes}%" at "." set {_minutes} to {_time1::1} set {_time1::2} to "0.%{_time1::2}%" parsed as number set {_secondes} to round({_time1::2}*60) else: set {_minutes} to 0 {_minutes} parsed as number >= 60: set {_heures} to {_minutes} parsed as number/60 set {_time2::*} to split "%{_heures}%" at "." set {_heures} to {_time2::1} set {_time2::2} to "0.%{_time2::2}%" parsed as number set {_minutes} to round({_time2::2}*60) else: set {_heures} to 0 {_heures} parsed as number >= 24: set {_jours} to {_heures} parsed as number/24 set {_time3::*} to split "%{_jours}%" at "." set {_jours} to {_time3::1} set {_time3::2} to "0.%{_time3::2}%" parsed as number set {_heures} to round({_time3::2}*24) else: set {_jours} to 0 if {_jours} isn't 0: return "&6%{_jours}%&6j %{_heures}%&6h %{_minutes}%&6m %{_secondes}%&6s" else if {_heures} isn't 0: return "%{_heures}%&6h %{_minutes}%&6m %{_secondes}%&6s" else if {_minutes} isn't 0: return "%{_minutes}%&6m %{_secondes}%&6s" else: return "%{_secondes}%&6s"
  4. Merci beaucoup cela fonctionne !, j'ai une petite question ^^ y a t'il un moyen d'influencé le loot pour qu'il ne lache pas d'étoile a la mort au bout de 30 secondes ?
  5. Plator95

    changer les valeurs

    Bonjour, vous etes sur qu'il faut changer les valeurs seulement en haut du script ? car dedans il y a aussi un ' 500 ' dans le code et j'ai cette erreur, merci d'avance pour votre aide
  6. Version de Minecraft : 1.16.5 Version de Skript : 2.5.6 Type du skript : Je cherche a faire spawn un wither qui ensuite despawn apres 30 secondes Description du script : Bonjour a tous, je cherche a ajouter a ce script un compteur qui supprime le wither apres 30 secondes une fois posé merci d'avance pour votre aide command /oeuf: trigger: give 1 Spawn egg named "&aBoss" to player on right click with Spawn Egg: cancel event if name of player's tool is "&aBoss": spawn a wither at player set name of spawned wither to "&4[&cBOSS&4] &aBonobo" remove 1 Spawn Egg named "&aBoss" from player's inventory
  7. Version de Minecraft : 1.16.5 Version de Skript : 2.5.3 Type du skript : disable certaine potions Description du script : Bonjour, je cherche a desactiver l'utilisation des potion de force 2 et splash force 2 merci d'avance pour votre aide !
  8. Version de Minecraft : 1.16.5 Version de Skript : 2.5.3 Addons utilisés: Addon1, Addon2, ... Type du skript : Soucis de crash avec ce script Description du script : Bonjour a tous, j'ai ce script qui permet de faire des dynamites et d'interdire leurs utilisations dans le spawn, la partie spawn fonctionne, mais quand je l'utilise hors spawn j'ai un crash du serveur avec ce message Options: Name: &c&lDynamite Lore: &bObjet rare on right click with snowball: name of tool of player is "{@Name}" lore of tool of player is "{@Lore}" if "%region at player%" contains "spawn": cancel event send "&cLa dynamite n'est pas disponible au spawn" stop if difference between {Cooldown::%player%} and now < 10 seconds: set {_Cooldown} to 10 seconds remove difference between {Cooldown::%player%} and now from {_Cooldown} send "&cCooldown restant : &a%{_Cooldown}%" to player stop set {Cooldown::%player%} to now shoot a tnt with speed 1 # Remplace "1" par la vitesse de ton choix remove 1 of player's tool from player's inventory command /tests: trigger: give 1 of snowball named "{@Name}" with lore "{@Lore}" to player Description: Exception in server tick loop java.lang.AssertionError: TRAP at net.minecraft.server.v1_16_R3.ItemStack.checkEmpty(ItemStack.java:153) at net.minecraft.server.v1_16_R3.ItemStack.setCount(ItemStack.java:944) at net.minecraft.server.v1_16_R3.ItemStack.add(ItemStack.java:948) at net.minecraft.server.v1_16_R3.ItemStack.subtract(ItemStack.java:952) at net.minecraft.server.v1_16_R3.ItemSnowball.a(ItemSnowball.java:31) at net.minecraft.server.v1_16_R3.ItemStack.a(ItemStack.java:372) at net.minecraft.server.v1_16_R3.PlayerInteractManager.a(PlayerInteractManager.java:429) at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:1573) at net.minecraft.server.v1_16_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:32) at net.minecraft.server.v1_16_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:1) at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$0(PlayerConnectionUtils.java:28) at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18) at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(SourceFile:144) at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(SourceFile:118) at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1061) at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1054) at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(SourceFile:127) at net.minecraft.server.v1_16_R3.MinecraftServer.sleepForTick(MinecraftServer.java:1038) at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:970) at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$0(MinecraftServer.java:273) at java.base/java.lang.Thread.run(Thread.java:831)
  9. Salut, tu a juste a modifié ce script de cooldown de enderperl on rightclick with ender pearl: set {_ender} to difference between {thrown.%player%} and now if {_ender} < 15 seconds: send "&cIl reste &7%difference between {_ender} and 15 seconds% &cavant la prochaine &7ENDERPEARL" cancel event stop set {thrown.%player%} to now
  10. Version de Minecraft : 1.16.5 Version de Skript : 2.5.3 Type du skript : désactiver l'envoie d’œuf dans une zone ( spawn ) Description du script : Bonjour a tous, je cherche a desactiver l'envoie d’œuf dans mon spawn a partir des cordonnées ou région worldguard ( je sais pas si c'est possible ) de celui-ci, avec un message d'erreur Merci d'avance pour votre aide on right click with egg: if region at location of event block = "%region%": send "&cImpossible de faire ceci" to player stop
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