IceGame
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Tout ce qui a été posté par IceGame
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Merciii c'est bon ca fonctionne j'ai bien créé une liste {clanname::*} et ca a régler mon problème
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Elle est définie lors de la création d'un clan on chat: if {defineclanname.%player%}: set {clanname.%player%} to message cancel event if {clanname.%player%} != "!": loop all players: if loop-player is not player: if {clanname.%loop-player%} = {clanname.%player%}: send "{@tag}: &cDésolé mais ce nom est déjà pris !" send "{@tag}: &cEssayez-en un différent" delete {clanname.%player%} stop if length of {clanname.%player%} > 20: send "{@tag}: &cLe nom de clan : &6%{clanname.%player%}% &cest trop long !" send "&aVeuillez &2écrire &ale nom de votre futur clan !" stop delete {defineclanname.%player%} set {_p.%player%} to player's name add {_p.%player%} to {clan::%{clanname.%player%}%::*} set {isowner.%player%} to true broadcast "{@tag}: &6%player% &avient de créer le clan &e%{clanname.%player%}% &a!" else: send "{@tag}: &aVous avez bien annulé la création du clan !" delete {defineclanname.%player%} delete {clanname.%player%}
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Version de Minecraft : 1.9.4 Version de Skript : 24.1 Type du skript : Classement de clan Description du script : Bonjour, j'ai fais un skript de clan et j'aimerais y ajouter un classement selon chaque clan, Chaque personne des clans se voit attribué des points avec la commande /setplayerpoint seulement voila: lorsque je loop ma double liste "clan::nom du clan::joueurs" pour additioner les points des joueurs rien ne se fait, aucune erreur dans la console et aucune durant le sk reload voici le Skript command /initclassement: trigger: delete {point.clan::*} command /setplayerpoint <player> <integer>: trigger: send "Le nombre de point est passé de %{point.clan::%arg-1%}% à" set {point.clan::%arg-1%} to arg-2 send "%{point.clan::%arg-1%}%" command /joueurclass: trigger: set {_5p} to "Personne" set {_4p} to "Personne" set {_3p} to "Personne" set {_2p} to "Personne" set {_1p} to "Personne" set {_5} to 0 set {_4} to 0 set {_3} to 0 set {_2} to 0 set {_1} to 0 loop {point.joueur::*}: if {point.joueur::%loop-index%} > {_1}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to {_1} set {_2p} to {_1p} set {_1} to loop-value set {_1p} to loop-index else if {point.joueur::%loop-index%} > {_2}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to loop-value set {_2p} to loop-index else if {point.joueur::%loop-index%} > {_3}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to loop-value set {_3p} to loop-index else if {point.joueur::%loop-index%} > {_4}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to loop-value set {_4p} to loop-index else if {point.joueur::%loop-index%} > {_5}: set {_5} to loop-value set {_5p} to loop-index set {_5p} to player from {_5p} set {_4p} to player from {_4p} set {_3p} to player from {_3p} set {_2p} to player from {_2p} set {_1p} to player from {_1p} message "&aClassement par &ePoint &a: " message " &b1 ➽ &6%{_1p}% - &c%{_1}%" message " &b2 ➽ &6%{_2p}% - &c%{_2}%" message " &b3 ➽ &6%{_3p}% - &c%{_3}%" message " &b4 ➽ &6%{_4p}% - &c%{_4}%" message " &b5 ➽ &6%{_5p}% - &c%{_5}%" command /clanclass: trigger: loop {clan::*}: loop {clan::%loop-value%::*}: loop {point.joueur.%loop-value-2%::*}: set {point.clan::%loop-value-1%} to {point.clan::%loop-value-1%} + loop-value-3 set {_5p} to "Personne" set {_4p} to "Personne" set {_3p} to "Personne" set {_2p} to "Personne" set {_1p} to "Personne" set {_5} to 0 set {_4} to 0 set {_3} to 0 set {_2} to 0 set {_1} to 0 loop {point.clan::*}: if {point.clan::%loop-index-1%} > {_1}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to {_1} set {_2p} to {_1p} set {_1} to loop-value-1 set {_1p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_2}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to loop-value-1 set {_2p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_3}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to loop-value-1 set {_3p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_4}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to loop-value-1 set {_4p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_5}: set {_5} to loop-value-1 set {_5p} to loop-index-1 send "&aClassement par &epoint &a: " to player send " &b1 ➽ &6%{_1p}% - &c%{_1}%" to player send " &b2 ➽ &6%{_2p}% - &c%{_2}%" to player send " &b3 ➽ &6%{_3p}% - &c%{_3}%" to player send " &b4 ➽ &6%{_4p}% - &c%{_4}%" to player send " &b5 ➽ &6%{_5p}% - &c%{_5}%" to player
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Sais tu comment utiliser skDragon ?
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Ok merci
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La particule block break ne fonctionne pas non plus
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Version de Minecraft : 1.9.4 Version de Skript : 2.4.1 Addons utilisés: Skquery Bonjour, j'ai juste une questions: Je me demandais si il était possible de créer des particuels de cassages de blocs, je ne trouve pas le nom de la particule j'ai essayé loop all players: show 1000 "breaking_item_icon" particles at location of player for loop-players offset by 1, 0.4, 1 mais ca fait apparaitre des particules de coup critiques
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Version de Minecraft : 1.9 Version de Skript : 2.4.1 Addons utilisés: Tuske, skRayFall, skQuery,... Description du script : Bonjour, j'explqiue mon problème, je n'arrive pas a installer skript sur mon serveur, a chaque fois que j'installe un add-on je recoit une erreur et le reload me dit qu'il n'y as aucun triggers ni commands. Malgré des longues recherches je n'ai trouvé aucune réponse. Voici l'erreur : [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! [Skript] Severe Error: [11:49:12] [Server thread/ERROR]: #!#! Could not load Ankaria.sk [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Something went horribly wrong with Skript. [11:49:12] [Server thread/ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [11:49:12] [Server thread/ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons). [11:49:12] [Server thread/ERROR]: #!#! Here is full list of them: [11:49:12] [Server thread/ERROR]: #!#! skRayFall ([Contenu masqué]) TuSKe (github.com/Tuke-Nuke/TuSKe) SkQuery Factions (www.prosavage.net) [11:49:12] [Server thread/ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue. [11:49:12] [Server thread/ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it. [11:49:12] [Server thread/ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue. [11:49:12] [Server thread/ERROR]: #!#! In that case, you will be given instruction on how should you report it. [11:49:12] [Server thread/ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin. [11:49:12] [Server thread/ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker. [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Stack trace: [11:49:12] [Server thread/ERROR]: #!#! java.lang.IllegalStateException: Cannot use classinfos until registration is over [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.checkAllowClassInfoInteraction(Classes.java:241) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.getClassInfos(Classes.java:246) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.parseSimple(Classes.java:415) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.parse(Classes.java:450) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parseSingleExpr(SkriptParser.java:365) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parseExpression(SkriptParser.java:641) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parseExpression(SkriptParser.java:828) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1569) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1565) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:224) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:179) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Statement.parse(Statement.java:59) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadItems(ScriptLoader.java:1006) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.command.Commands.loadCommand(Commands.java:490) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScript(ScriptLoader.java:651) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.lambda$1(ScriptLoader.java:409) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:428) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.lambda$0(ScriptLoader.java:347) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:380) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.Skript.reload(Skript.java:917) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.SkriptCommand.onCommand(SkriptCommand.java:156) [11:49:12] [Server thread/ERROR]: #!#! at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [11:49:12] [Server thread/ERROR]: #!#! at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) [11:49:12] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_9_R1.CraftServer.dispatchCommand(CraftServer.java:645) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PlayerConnection.handleCommand(PlayerConnection.java:1350) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PlayerConnection.a(PlayerConnection.java:1185) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PacketPlayInChat.a(PacketPlayInChat.java:45) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PacketPlayInChat.a(PacketPlayInChat.java:1) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PlayerConnectionUtils$1.run(SourceFile:13) [11:49:12] [Server thread/ERROR]: #!#! at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [11:49:12] [Server thread/ERROR]: #!#! at java.util.concurrent.FutureTask.run(FutureTask.java:266) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.SystemUtils.a(SourceFile:45) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:721) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:400) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:660) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:559) [11:49:12] [Server thread/ERROR]: #!#! at java.lang.Thread.run(Thread.java:748) [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Version Information: [11:49:12] [Server thread/ERROR]: #!#! Skript: 2.4.1 (latest) [11:49:12] [Server thread/ERROR]: #!#! Flavor: skriptlang-github [11:49:12] [Server thread/ERROR]: #!#! Date: 2019-12-22 [11:49:12] [Server thread/ERROR]: #!#! Bukkit: 1.9-R0.1-SNAPSHOT [11:49:12] [Server thread/ERROR]: #!#! Minecraft: 1.9 [11:49:12] [Server thread/ERROR]: #!#! Java: 1.8.0_202 (Java HotSpot(TM) 64-Bit Server VM 25.202-b08) [11:49:12] [Server thread/ERROR]: #!#! OS: Linux amd64 4.9.0-12-amd64 [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Server platform: Spigot [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Current node: set {warp.class} to location of player (Ankaria.sk, line 11) [11:49:12] [Server thread/ERROR]: #!#! Current item: null [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Thread: Server thread [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Language: english [11:49:12] [Server thread/ERROR]: #!#! Link parse mode: DISABLED [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! End of Error.
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Ok merci c'est gentil je passe en résolu parceque j'estime avoir eu assez de réponse
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Merci bien si quelqu'un d'autre à la réponse pour les autres effets (force, resistance, haste, jump boost)
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Version de Minecraft : 1.9.4 Version de Skript : 2.4.1 Addons utilisés: Tous Type du skript : Effets Description du script : Bonjour, j'avais juste une question. Je me demandais si il etait possible de donner des effets de potions "personnalisés" aux joueurs. En gros donner +0.25% de speed ou autre.
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Merci ca fonctionne
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Bonjour, j'aimerais savoir si il est possible d'utiliser une ligne d'un panneau comme expressions send "%line-2%" to player comme ici car quand je le fait cette erreur apparait Can't understand this expression: line-2 (duel.sk, line 4: set {new.arena} to "%line-2%"')
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Version de Minecraft : 1.14.5 Version de Skript : 2.4 Type du skript : Backpack Description du script : Bonjour, j'ai créé un skript de back pack mais celui-ci ne fonctionne pas sur mon serveur 1.14 alors qu'il fonction en 1.9 en interne. Aucune erreur lors du load seulement les items que l'on met dans le backpack disparraissent on right click with a chest: if name of player's tool is "&3BackPack": cancel event set {bp.%player%.colonne} to 3 open chest with {bp.%player%.colonne} rows named "&3BackPack" to player wait 3 ticks loop {bp::%player%::*}: add loop-value to current inventory of player set {bp.%player%.statue} to true stop on inventory close: if inventory name of player's current inventory is "&3BackPack": set {case.%player%} to {bp.%player%.colonne} * 9 if {bp.%player%.statue} is true: clear {bp::%player%::*} loop {case.%player%} times: set {bp::%player%::%loop-number - 1%} to slot "%loop-number - 1%" parsed as an integer of current inventory of player set {bp.%player%.statue} to false delete {case.%player%} stop
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[Skript] Severe Error: [15:22:29 ERROR]: #!#! Could not load Spawn.sk [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Something went horribly wrong with Skript. [15:22:29 ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [15:22:29 ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons). [15:22:29 ERROR]: #!#! Here is full list of them: [15:22:29 ERROR]: #!#! skRayFall ([Contenu masqué]) Skellett ([Contenu masqué]) SkQuery [15:22:29 ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue. [15:22:29 ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it. [15:22:29 ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue. [15:22:29 ERROR]: #!#! In that case, you will be given instruction on how should you report it. [15:22:29 ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin. [15:22:29 ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker. [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Stack trace: [15:22:29 ERROR]: #!#! ch.njol.skript.SkriptAPIException: No class info found for moxdata [15:22:29 ERROR]: #!#! at ch.njol.skript.registrations.Classes.getClassInfo(Classes.java:263) [15:22:29 ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.createExprInfo(SkriptParser.java:1838) [15:22:29 ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.getExprInfo(SkriptParser.java:1805) [15:22:29 ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1553) [15:22:29 ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:224) [15:22:29 ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:179) [15:22:29 ERROR]: #!#! at ch.njol.skript.lang.Condition.parse(Condition.java:81) [15:22:29 ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadItems(ScriptLoader.java:1086) [15:22:29 ERROR]: #!#! at ch.njol.skript.command.Commands.loadCommand(Commands.java:490) [15:22:29 ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScript(ScriptLoader.java:651) [15:22:29 ERROR]: #!#! at ch.njol.skript.ScriptLoader.lambda$1(ScriptLoader.java:409) [15:22:29 ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:428) [15:22:29 ERROR]: #!#! at ch.njol.skript.ScriptLoader.lambda$0(ScriptLoader.java:347) [15:22:29 ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:380) [15:22:29 ERROR]: #!#! at ch.njol.skript.Skript$2.run(Skript.java:534) [15:22:29 ERROR]: #!#! at org.bukkit.craftbukkit.v1_9_R2.scheduler.CraftTask.run(CraftTask.java:71) [15:22:29 ERROR]: #!#! at org.bukkit.craftbukkit.v1_9_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [15:22:29 ERROR]: #!#! at net.minecraft.server.v1_9_R2.MinecraftServer.D(MinecraftServer.java:734) [15:22:29 ERROR]: #!#! at net.minecraft.server.v1_9_R2.DedicatedServer.D(DedicatedServer.java:399) [15:22:29 ERROR]: #!#! at net.minecraft.server.v1_9_R2.MinecraftServer.C(MinecraftServer.java:665) [15:22:29 ERROR]: #!#! at net.minecraft.server.v1_9_R2.MinecraftServer.run(MinecraftServer.java:564) [15:22:29 ERROR]: #!#! at java.lang.Thread.run(Unknown Source) [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Version Information: [15:22:29 ERROR]: #!#! Skript: 2.4.1 (latest) [15:22:29 ERROR]: #!#! Flavor: skriptlang-github [15:22:29 ERROR]: #!#! Date: 2019-12-22 [15:22:29 ERROR]: #!#! Bukkit: 1.9.4-R0.1-SNAPSHOT [15:22:29 ERROR]: #!#! Minecraft: 1.9.4 [15:22:29 ERROR]: #!#! Java: 1.8.0_241 (Java HotSpot(TM) 64-Bit Server VM 25.241-b07) [15:22:29 ERROR]: #!#! OS: Windows 10 amd64 10.0 [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Server platform: Spigot [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Current node: if {rank.%player%} is 6: (Spawn.sk, line 3) [15:22:29 ERROR]: #!#! Current item: null [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Thread: Server thread [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! Language: english [15:22:29 ERROR]: #!#! Link parse mode: DISABLED [15:22:29 ERROR]: #!#! [15:22:29 ERROR]: #!#! End of Error. Attendez il y a encore la même erreur c'est en fait a chaque fois que je rajoute un add-on a skript voici l'erreur qui se lance a chaque skript différent
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L'erreur est résolue je devais juste télécharger une version plus récente de spigot
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Il y avait en effet une erreur console qui me disait que ma version de spiggot était mauvaise c'est réglé
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command /rank [<player>] [<text>]: trigger: if player is op: if arg 1 is not set: send "&c[Synatxe]: /rank <player> <grade>" to player stop if arg 1 is set: if arg 2 is not set: send "&c[Synatxe]: /rank <player> <grade>" to player stop if arg 2 is "Fondateur" or "Fonda": set {rank.%arg-1%} to 6 set {prefix.%arg-1%} to "&4Fondateur" send "%arg-1% est devenu &4Fondateur" to player send "Tu es devenu &4Fondateur" to arg 1 broadcast "%arg-1% est devenu &4Fondateur" if arg 2 is "Admin" or "Administrateur": set {rank.%arg-1%} to 5 set {prefix.%arg-1%} to "&cAdministrateur" send "%arg-1% est devenu &cAdministrateur" to player send "Tu es devenu &cAdministrateur" to arg 1 broadcast "%arg-1% est devenu &cAdministrateur" if arg 2 is "Modo" or "moderateur": set {rank.%arg-1%} to 4 set {prefix.%arg-1%} to "&1Moderateur" send "%arg-1% est devenu &1moderateur" to player send "Tu es devenu &1moderateur" to arg 1 broadcast "%arg-1% est devenu &1moderateur" if arg 2 is "helpeur": set {rank.%arg-1%} to 3 set {prefix.%arg-1%} to "&dHelpeur" send "%arg-1% est devenu &dhelpeur" to player send "Tu es devenu &dhelpeur" to arg 1 broadcast "%arg-1% est devenu dhelpeur" if arg 2 is "vip": set {rank.%arg-1%} to 2 set {prefix.%arg-1%} to "&eVIP" send "%arg-1% est devenu &eVIP" to player send "Tu es devenu &eVIP" to arg 1 broadcast "%arg-1% est devenu &eVIP" if arg 2 is "joueur" or "player": set {rank.%arg-1%} to 1 set {prefix.%arg-1%} to "&7Joueur" send "%arg-1% est devenu &7Joueur" to player send "Tu es devenu &7Joueur" to arg 1 broadcast "%arg-1% est devenu &7Joueur" Je te donne ceci je t'invite a le regarder et a t'en inspirer. c'est mon skript pour les Grades
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Version de Minecraft : 1.9.4 Version de Skript : 2.4.1 Description du script : Bonjour, j'ai un problème mes skripts ne réalisent plus rien depuis que je suis passé à Skript 2.4.1. Quand je reload, cela reconnait tout mes skript mais me dit qu'il n'y a aucune commande ou triggers ce qui n'est pas le cas