Je peux pas continuer, je donne mon code pour aider ?
options:
prefix: &c[&a&lOwn&6&lYour&4&lSelf&c]
permMSG: &cVous n'avez pas la permission de faire cela !
createArg2: &cVous devez spécifier le nom de la game
command /hikabrain <text> [<text>] [<text>]:
usage: &c/hb help
aliases: /hb
trigger:
if arg 1 is "create":
if player has permission "hikabrain.admin.create":
if arg 2 is set:
if {gamesHB::*} contains arg-2:
send "{@prefix} &cLa game existe déjà !"
else:
add arg-2 to {gamesHB::*}
send "{@prefix} &aVous avez ajouté la game %arg 2% avec succès !"
else:
send "{@createArg2}"
else:
send "{@permMSG}"
if arg 1 is "remove":
if player has permission "hikabrain.admin.remove":
if arg 2 is set:
if {gamesHB::*} contains arg-2:
remove arg-2 from {gamesHB::*}
send "{@prefix} &aLa game a été supprimée !"
else:
send "{@prefix} &cErreur ! Game inexistante !"
if arg 1 is "list":
send "&cListes des games d'Hikabrain :"
send ""
loop {gamesHB::*}:
send "&b%loop-value%"
if arg 1 is "teamsetspawn":
if player has permission "hikabrain.admin.teamsetspawn":
if arg 2 is set:
if {gamesHB::*} contains arg-2:
if arg 3 is "red":
set {spawnred.%arg 2%} to location of player
send "{@prefix} &aLe spawnpoint de l'équipe &crouge &ade l'hikabrain &3%arg-2% &aa été défini avec succès !"
if arg 3 is "blue":
set {spawnblue.%arg 2%} to location of player
send "{@prefix} &aLe spawnpoint de l'équipe &9bleue &ade l'hikabrain &3%arg-2% &aa été défini avec succès !"
else:
send "{@prefix} &cErreur ! Game inexistante !"
else:
send "{@createArg2}"
if arg 1 is "setlobby":
if player has permission "hikabrain.admin.setlobby":
if arg 2 is set:
if {gamesHB::*} contains arg-2:
set {lobbyHB.%arg-2%} to location of player
send "{@prefix} &aLe lobby de l'hikabrain &3%arg-2% &aa été défini !"
else:
send "{@prefix} &cErreur ! Game inexistante !"
else:
send "{@createArg2}"
if arg 1 is "join":
if arg 2 is set:
if {gamesHB::*} contains arg-2:
if {lobbyHB.%arg-2%} is set:
if {spawnblue.%arg-2%} is set:
if {spawnred.%arg-2%} is set:
if {slotsHB.%arg-2%} = 2:
send "{@prefix} &cla game est full :/"
if {slotsHB.%arg-2%} < 2:
teleport player at {lobbyHB.%arg-2%}
add 1 to {slotsHB.%arg-2%}
add player to {HB.%arg 2%::*}
set {HBG.%player%} to true
set arg-2 to {ig.%player%}
else:
send "{@prefix} &c&cUn des deux spawns de teams n'ont pas été ajoutés !"
else:
send "{@prefix} &cUn des deux spawns de teams n'ont pas été ajoutés !"
else:
send "{@prefix} &cLe lobby n'a pas été set !"
else:
send "{@prefix} &cHikabrain inexistant !"
if arg 1 is "leave" or "quit":
if {HBG.%player%} is true:
delete {HBG.%player%}
remove player from {HB.%{ig.%player%}%::*}
delete {ig.%player%}