Bonjour, alors j'ai repris et modifier un plugin de loterie sauf qu'il n'y a pas de pourcentage de chance c'est random en faite. Donc est ce que vous saurait comment je pourrais ajouter un pourcentage ?
Voici le bout de code qui nous intèresse:
on rightclick on chest:
if location of the clicked block is {loterie.location}:
if player is holding a tripwire hook:
remove 1 tripwire hook from player's inventory
cancel event
remove tripwire hook named "{@nom.cle}" from player
add 1 beacon to {_prize.item::*}
add 16 gold blocks to {_prize.item::*}
add 32 gold nugget to {_prize.item::*}
add 8 gold ingot to {_prize.item::*}
add 4 diamond to {_prize.item::*}
add 3 beacon to {_prize.item::*}
add 3 wither skeleton head to {_prize.item::*}
add 1 tripwire hook named "{@nom.cle}" with lore "{@description.cle}" to {_prize.item::*}
set {RewarDDiamond.%player%.%line 2 of the clicked block%.lastused} to now
open chest with 3 rows named "<light red>Kit Crate" to player
loop 27 times:
if "%inventory name of player's current inventory%" is "<light red>Kit Crate":
if loop-number < 7:
add loop-number to {_outline.colors::*}
if loop-number is not 5 or 23 or 11 or 12 or 13 or 14 or 15 or 16 or 17:
add loop-number - 1 to {_outline.slots::*}
else if loop-number is not 5 or 23:
add loop-number - 1 to {_prize.slots::*}
else:
add loop-number - 1 to {_pointers::*}
else:
stop
loop {_pointers::*}:
if "%inventory name of player's current inventory%" is "<light red>Kit Crate":
wait 2 tick
format slot loop-value of player with redstone torch of fortune to be unstealable
else:
stop
set {_random.loop.number} to random integer between 30 and 60
set {_random.slowdown.number} to random integer between 6 and 12
loop {_random.loop.number} times:
play raw sound "note.snare" at player with pitch 1 volume 1
if "%inventory name of player's current inventory%" is "<light red>Kit Crate":
loop {_outline.slots::*}:
set {_outline.item} to "stained glass pane:%random element of {_outline.colors::*}%" parsed as item
format slot loop-value-2 of player with {_outline.item} to be unstealable
if loop-number < {_random.loop.number} - {_random.slowdown.number}:
loop {_prize.slots::*}:
if loop-number is 1:
loop 7 times:
add random element of {_prize.item::*} to {_prize.anotherlistomg::*}
else:
add random element of {_prize.item::*} to {_prize.anotherlistomg::*}
set {_n} to loop-index parsed as integer + loop-number
format slot loop-value-2 of player with {_prize.anotherlistomg::%{_n}%} to be unstealable
else:
if loop-number is divisible by 2:
loop {_prize.slots::*}:
add random element of {_prize.item::*} to {_prize.anotherlistomg::*}
set {_n} to loop-index parsed as integer + loop-number
format slot loop-value-2 of player with {_prize.anotherlistomg::%{_n}%} to be unstealable
wait 2 tick
else:
stop
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Question
PackCraft
Bonjour, alors j'ai repris et modifier un plugin de loterie sauf qu'il n'y a pas de pourcentage de chance c'est random en faite. Donc est ce que vous saurait comment je pourrais ajouter un pourcentage ?
Voici le bout de code qui nous intèresse:
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