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Moyenne d'opti tout ça ?


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Hey ,

J'ai fais un code , et il marche a moitier (Le "Fleche Extra - OneShot" ne fonctionne pas , pour dire) je voudrai de l'aide pour l'optimiser :)

 

Attention le code il est long (comme ma ....)

 

[spoiler=Clique ici <3]

command /§avantagimousavoir:
   trigger:
       if player is in "hub3":
           if player's inventory contain a tnt named "&3&lShooteur &6- WoolRush":
               if {tnt.woolrush.%player%} is 0:
                   set {tnt.woolrush.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lShooteur &6- WoolRush"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove tnt named "&3&lShooteur &6- WoolRush" from player's inventory
               else if {tnt.woolrush.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove tnt named "&3&lShooteur &6- WoolRush" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}    
#
           if player's inventory contain a name tag named "&6&lPrefix Personalisé":
               add 1 to {prefixpersonalise.%player%}
               message "&eAvantagimous> &aVous avez activé votre &6&lPrefix Personalisé ! &dPour l'utiliser faites '/prefixset [VotrePrefix]'"
               send player title "" with subtitle "&e&lAvantagimous &a&lReçu" for 10 seconds
               remove name tag named "&6&lPrefix Personalisé" from player's inventory
#
           if player's inventory contain a 322 named "&3&lPomme D'Or &6- CTF":
               if {pomme.ctf.%player%} is 0:
                   set {pomme.ctf.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lPomme D'Or &6- CTF"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove 322 named "&3&lPomme D'Or &6- CTF" from player's inventory
               else if {pomme.ctf.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove 322 named "&3&lPomme D'Or &6- CTF" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a 311 named "&3&lPlastron Diamant &6- CTF":
               if {plastrondiams.ctf.%player%} is 0:
                   set {plastrondiams.ctf.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lPlastron Diamant &6- CTF"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove 311 named "&3&lPlastron Diamant &6- CTF" from player's inventory
               else if {plastrondiams.ctf.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove 311 named "&3&lPlastron Diamant &6- CTF" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a stone sword named "&3&lEpée Pierre &6- WoolRush":
               if {epeepierre.woolrush.%player%} is 0:
                   set {epeepierre.woolrush.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lEpée Pierre &6- WoolRush"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove stone sword named "&3&lEpée Pierre &6- WoolRush" from player's inventory
               else if {epeepierre.woolrush.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove stone sword named "&3&lEpée Pierre &6- WoolRush" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a potion named "&3&lSpeed I &6- BuildUHC":
               if {speed.builduhc.%player%} is 0:
                   set {speed.builduhc.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lSpeed I &6- BuildUHC"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove potion named "&3&lSpeed I &6- BuildUHC" from player's inventory
               else if {speed.builduhc.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove potion named "&3&lSpeed I &6- BuildUHC" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a 322 named "&3&lPomme Extra &6- BuildUHC":
               if {pomme.builduhc.%player%} is 0:
                   set {pomme.builduhc.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lPomme Extra &6- BuildUHC"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove 322 named "&3&lPomme Extra &6- BuildUHC" from player's inventory
               else if {pomme.builduhc.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove 322 named "&3&lPomme Extra &6- BuildUHC" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a arrow named "&3&lFleche Extra &6- BuildUHC":
               if {fleche.builduhc.%player%} is 0:
                   set {fleche.builduhc.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lFleche Extra &6- BuildUHC"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove arrow named "&3&lFleche Extra &6- BuildUHC" from player's inventory
               else if {fleche.builduhc.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove arrow named "&3&lFleche Extra &6- BuildUHC" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a 399 named "&3&lEtoiletion &6- Evolution":
               if {etoile.evolution.%player%} is 0:
                   set {etoile.evolution.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lEtoiletion &6- Evolution"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove 399 named "&3&lEtoiletion &6- Evolution" from player's inventory
               else if {etoile.evolution.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove 399 named "&3&lEtoiletion &6- Evolution" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a arrow named "&3&lFleche Extra &6- OneShot":
               if {fleche.oneshot.%player%} is 0:
                   set {fleche.oneshot.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lFleche &6- OneShot"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove arrow named "&3&lFleche &6- OneShot" from player's inventory
               else if {fleche.oneshot.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove arrow named "&3&lFleche &6- OneShot" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a 368 named "&3&lEnderBoule &6- Sumo":
               if {enderpearl.sumo.%player%} is 0:
                   set {enderpearl.sumo.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lFleche Extra &6- BuildUHC"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove 368 named "&3&lEnderBoule &6- Sumo" from player's inventory
               else if {enderpearl.sumo.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove 368 named "&3&lEnderBoule &6- Sumo" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a stick named "&3&lPousseur &6- Sumo":
               if {pousseur.sumo.%player%} is 0:
                   set {pousseur.sumo.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &3&lPousseur &6- Sumo"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove stick named "&3&lPousseur &6- Sumo" from player's inventory
               else if {pousseur.sumo.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove stick named "&3&lPousseur &6- Sumo" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a stick named "&c&lBombe-Laine &6- WoolRush":
               if {stick.woolrush.%player%} is 0:
                   set {stick.woolrush.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &c&lBombe-Laine &6- WoolRush"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove stick named "&c&lBombe-Laine &6- WoolRush" from player's inventory
               else if {stick.woolrush.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove stick named "&c&lBombe-Laine &6- WoolRush" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a tnt named "&c&lTNT Pousseur &6- Sumo":
               if {tntpousseur.sumo.%player%} is 0:
                   set {tntpousseur.sumo.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &c&lTNT Pousseur &6- Sumo"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove tnt named "&c&lTNT Pousseur &6- Sumo" from player's inventory
               else if {tntpousseur.sumo.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove tnt named "&c&lTNT Pousseur &6- Sumo" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}
#
           if player's inventory contain a diamond boots named "&c&lChute Amortie &6- WoolRush":
               if {chuteamortie.woolrush.%player%} is 0:
                   set {chuteamortie.woolrush.%player%} to 1
                   message "&eAvantagimous> &aVous avez activé votre &c&lChute Amortie &6- WoolRush"
                   send player title "" with subtitle "&e&lAvantagimous &a&lActivé" for 10 seconds
                   remove diamond boots named "&c&lChute Amortie &6- WoolRush" from player's inventory
               else if {chuteamortie.woolrush.%player%} is 1:
                   message "&eAvantagimous> &aVous avez êtes rembourser pour 50 crystals , car vous avez déjà l'Avantagimous activé"
                   remove diamond boots named "&c&lChute Amortie &6- WoolRush" from player's inventory
                   send player title "&aRemboursement" with subtitle "&2en cours ..." for 10 seconds
                   add 50 to {kill.avantagimous.%player%}

 

 

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