command /aclogs <text>:
trigger:
if arg-1 is "create":
create file "plugins/Skript/scripts/Logs/aclogs.txt"
wait 5 ticks
send "&c&lDossier creer !!!" to player
stop
if arg-1 is "reload":
df "plugins/Skript/scripts/Logs/aclogs.txt"
wait 5 ticks
create file "plugins/Skript/scripts/Logs/aclogs.txt"
send "&c&lDossier re-creer !!!" to player
stop
else:
send "&cMauvaise utilisattion :&b/aclogs reload ou create" to player
stop trigger
on mine of diamond ore :
set {_coords} to "%player's x-coordinate% %player's y-coordinate% %player's z-coordinate%"
wait 1 tick
set {_number} to 10
wait 1 tick
loop 100 times:
replace all ".%{_number}%" with "" in {_coords}
add 1 to {_number}
wait 0.5 second
wf " %player% a miner 1 diamond ore ( %{_coords}% ) dans %world% a %now% " to "plugins/Skript/scripts/Logs/aclogs.txt"
command /chatstaff <text>:
permission: "staff"
trigger:
loop all players:
if loop-player has the permission "staff":
send message "&5ChatStaff&f > &b%player% : &7%arg 1%" to loop-player
stop
else:
message "Tu n'as pas la permission"
stop
command /freeze <player>:
permission: "staff"
trigger:
send "&cTu as été Freeze par %player%" to arg-1
set {freeZe} to location of arg-1
send "tu as freeze %arg-1% "
set arg-1's tag to "&4FRZ "
if arg 1 is not executor:
hide all players to arg 1
reveal executor to arg 1
teleport arg 1 to {freeZe}
set {Freezee.%arg 1%} to true
command /unfreeze <player>:
permission: "staff"
trigger:
set arg-1's tag to ""
if arg 1 is not executor:
reveal all players to arg 1
teleport arg 1 to {hub}
set {Freezee.%arg 1%} to false
on any move:
if {Freezee.%player%} is true:
cancel event
on damage:
if {Freezee.%victim%} is true:
cancel event
on leftclick:
if {clic.%player%} is false:
set {clic.%player%} to true
wait 1 seconds
clear {click2.%player%}
set {clic.%player%} to false
else if {clic.%player%} is true:
add 1 to {click2.%player%}
if {click2.%player%} >= 20:
loop all players:
if loop-player has permission "staff":
send "&c%player% &7a fait &6plus de 20 &7click/seconds" to loop-player
on join:
set {clic.%player%} to false
command /openinv <player>:
permission: invsee.skript
permission message:&cTu n'as pas la permission :)
trigger:
open the arg-1's inventory for the player
send "&c%player%: vous regardez l'inventaire de %arg-1%" to player
command /staffmod <text>:
permission:"staff"
trigger:
if arg-1 is "start":
set {staff.%player%} to true
stop
if arg-1 is "stop":
set {staff.%player%} to false
stop
else:
send "&cMauvaise utilisation:&b/staffmod (start ou stop) to player"
stop
on rightclick with stick on player:
if {staff.%player%} is true:
open chest with 1 rows named "&4Moderation" to player
wait 1 tick
format slot 0 of player with 1 light green wool named "freeze" to close then run [make player execute command "freeze %player%"]
format slot 8 of player with 1 red wool named "unfreeze" to close
Quand je fait un clique droit avec un baton sur un joueur ca ouvre le menuGui (car j'ai fait la commande /staffmod start avant ) mais lorsque que je clique sur la laine green ca me freeze moi et non le player que j'ai selectionné .
Y'a pas d'érreur .
J'ai presque tous les addons possibles et si jamais tu sais si il faut en rajouter un dit le moi :)
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Question
Lartificierdu74
Quand je fait un clique droit avec un baton sur un joueur ca ouvre le menuGui (car j'ai fait la commande /staffmod start avant ) mais lorsque que je clique sur la laine green ca me freeze moi et non le player que j'ai selectionné .
Y'a pas d'érreur .
J'ai presque tous les addons possibles et si jamais tu sais si il faut en rajouter un dit le moi :)
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