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Je cherche un plugin KOTH a !LIRE!


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Posté(e)

Bonjour, je cherche un plugin KOTH pas pour mon serveur mais pour le lire, juste lire !

Pas besoin de me passer un lien là où je pourrai le télécharger mes juste me l'écrire en dessous de se poste

juste un copié/collé ! Merci :)

  • Salut ! 1

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Posté(e)

Tiens j'ai trouvé ça sur Internet.. Pas testé mais si tu comptes juste le lire ça fera l'affaire je pense..

[spoiler=""]

options:
gamename: test
command /k <text> <text> <text>:
trigger:
 if argument 1 is "set":
  if argument 2 is "lobby":
   if argument 3 is "location":
    player has permission "k.admin":
     set {klobby.game} to location of player
     message "&4Lobby location set"
 if argument 1 is "set":
  if argument 2 is "start":
   if argument 3 is "location":
    player has permission "k.admin":
     set {kstart.game} to location of player
     message "&4Start location set"
 if argument 1 is "set":
  if argument 2 is "finish":
   if argument 3 is "location":
    player has permission "k.admin":
     set {kfinish.game} to location of player
     message "&4Finish location set"
 if argument 1 is "set":
  if argument 2 is "spawn":
   if argument 3 is "location":
    player has permission "k.admin":
     set {kspawn.game} to location of player
     message "&4Spawn location set"
 if argument 1 is "join":
  if argument 2 is "game":
   if argument 3 is "{@gamename}": #maybe put a option here find out how to use them
   player has permission "k.player":
     teleport player to {klobby.game}
     set {kjoined.%player%} to 1
     if {kgame} is true:
      stop
     else:
      make console execute command "/k_time"
      set {kgame} to true
every 1 second:
if {gameon} is true:
 loop all players:
  if {kjoined.%loop-player%} is 1:
   distance between loop-player and {kfinish.game} is less than 1
   add loop-player to {winner::*}
   set {kgame} to false
   broadcast "&4Game over. The winner is: %{winner::*}%"
   set {kjoined.%loop-player%} to 0
   set {gameover} to true
   wait 5 ticks
   set {gameover} to false
   teleport loop-player to {kspawn.game}
   delete {winner::*}
   set {gameon} to false
   wait 1 second
   teleport loop-player to {kspawn.game}
every 1 second:
loop all players:
 if {kjoined.%loop-player%} is 1:
  if {gameover} is true:
   set {kjoined.%loop-player%} to 0
   teleport loop-player to {kspawn.game}
command /vd:
trigger:
 set {kgame} to false
command /k_time:
trigger:
 execute command "/scoreboard objectives add Time dummy"
 execute command "/scoreboard objectives setdisplay sidebar Time"
 execute command "/scoreboard players set &3Time: Time 10"
 wait 5 second
 execute command "/scoreboard players set &3Time: Time 10"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 9"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 8"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 7"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 6"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 5"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 4"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 3"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 2"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 1"
 wait 1 second
 execute command "/scoreboard players set &3Time: Time 0"
 wait 1 second
 execute command "/scoreboard objectives remove Time"
 set {gameon} to true
 loop all players:
  if {kjoined.%loop-player%} is 1:
   make loop-player execute command "/teleportstart"
command /teleportstart:
trigger:
 teleport player to {kstart.game}
command /test1:
trigger:
 message "%{kjoined.%player%}%"

 

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