Bonjour, je suis entrain de faire un skript 1v1 mais quand je clique sur le panneau avec mon compte et un autre sa fait pas les actions avec skript aider me pleaze code:
on right click on a sign:
if line 1 is "1v1":
set line 1 to "&c1&6v&71"
set line 2 to "&6&lJoin"
if line 1 is "&c1&6v&71":
add 1 to {playerarene::*}
set {player1v1.%player%} to true
if {playerarene::*} is 2:
remove 2 from {playerarene::*}
loop all players:
if {player1v1.%loop-player%} is true:
teleport loop-player to {arene2}
hide all players to loop-player
reveal loop-player to player
reveal player to loop-player
clear {player1v1.%loop-player%}
set {eventarene.%loop-player%} to true
send "&6&l1v1>> &aL'1v1 commence dans 5 secondes!" to loop-player
wait 2 seconds
send "&6&l1v1>> &aL'1v1 commence dans 3 secondes!" to loop-player
wait 1 second
send "&6&l1v1>> &aL'1v1 commence dans 2 secondes!" to loop-player
wait 1 second
send "&6&l1v1>> &aL'1v1 commence dans 1 secondes!" to loop-player
wait 1 second
send "&6&l1v1>> &aL'1v1 commence!" to loop-player
set {eventarene.%loop-player%} to false
set {deathkill.%loop-player%} to true
set gamemode of loop-player to adventure
clear loop-player's inventory
close loop-player's inventory
heal the loop-player
set helmet of loop-player to iron helmet of protection 2
set chestplate of loop-player to iron chestplate of protection 2
set slot 0 of loop-player to iron sword of sharpness 1
set slot 8 of loop-player to bow
set slot 35 of loop-player to 32 arrow
set slot 1 of loop-player to potion:16421
set slot 2 of loop-player to potion:16421
set slot 3 of loop-player to potion:16421
set slot 4 of loop-player to potion:16421
set slot 5 of loop-player to potion:16421
set slot 6 of loop-player to potion:16421
set slot 9 of loop-player to potion:16421
set slot 10 of loop-player to potion:16421
set slot 11 of loop-player to potion:16421
set slot 7 of loop-player to 32 bread
set {encours.%loop-player%} to true
teleport player to {arene2}
hide all players to player
clear {player1v1.%player%}
set {eventarene.%player%} to true
send "&6&l1v1>> &aL'1v1 commence dans 5 secondes!" to player
wait 2 seconds
send "&6&l1v1>> &aL'1v1 commence dans 3 secondes!" to player
wait 1 second
send "&6&l1v1>> &aL'1v1 commence dans 2 secondes!" to player
wait 1 second
send "&6&l1v1>> &aL'1v1 commence dans 1 secondes!" to player
wait 1 second
send "&6&l1v1>> &aL'1v1 commence!" to player
set {eventarene.%player%} to false
set {deathkill.%player%} to true
set gamemode of player to adventure
clear player's inventory
close player's inventory
heal the player
set helmet of player to iron helmet of protection 2
set chestplate of player to iron chestplate of protection 2
set slot 0 of player to iron sword of sharpness 1
set slot 8 of player to bow
set slot 35 of player to 32 arrow
set slot 1 of player to potion:16421
set slot 2 of player to potion:16421
set slot 3 of player to potion:16421
set slot 4 of player to potion:16421
set slot 5 of player to potion:16421
set slot 6 of player to potion:16421
set slot 9 of player to potion:16421
set slot 10 of player to potion:16421
set slot 11 of player to potion:16421
set slot 7 of player to 32 bread
set {encours.%player%} to true
else:
clear player's inventory
set slot 0 of player to bed named "&cQuiter le 1v1"
on death of player:
if {encours.%victim%} is true:
set {encours.%attacker%} to false
set {encours.%victim%} to false
set {deathkill.%attacker%} to false
set {deathkill.%victim%} to false
send "&6&l1v1>> &3%attacker% à gagner gg à lui!" to attacker
send "&6&l1v1>> &3%attacker% à gagner gg à lui!" to victim
wait 1 tick
make attacker execute command "/spawn"
make victim execute command "/spawn"
on right click holding bed:
if {player1v1.%player%} is true:
make player execute "/spawn"
command /1v1admin <text>:
permission: admin.1v1
trigger:
if arg 1 is "setarene1":
set {arene1} to player's location
send "&aTu as mis la posotion1 de l'aréne!"
if arg 1 is "setarene2":
set {arene2} to player's location
send "&aTu as mis la position2 de l'aréne!"
on any movement:
if {eventarene.%player%} is true:
cancel event
on quit:
if {encours.%player%} is true:
kill player
Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.
Question
Buttkill
Bonjour, je suis entrain de faire un skript 1v1 mais quand je clique sur le panneau avec mon compte et un autre sa fait pas les actions avec skript aider me pleaze code:
on right click on a sign: if line 1 is "1v1": set line 1 to "&c1&6v&71" set line 2 to "&6&lJoin" if line 1 is "&c1&6v&71": add 1 to {playerarene::*} set {player1v1.%player%} to true if {playerarene::*} is 2: remove 2 from {playerarene::*} loop all players: if {player1v1.%loop-player%} is true: teleport loop-player to {arene2} hide all players to loop-player reveal loop-player to player reveal player to loop-player clear {player1v1.%loop-player%} set {eventarene.%loop-player%} to true send "&6&l1v1>> &aL'1v1 commence dans 5 secondes!" to loop-player wait 2 seconds send "&6&l1v1>> &aL'1v1 commence dans 3 secondes!" to loop-player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 2 secondes!" to loop-player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 1 secondes!" to loop-player wait 1 second send "&6&l1v1>> &aL'1v1 commence!" to loop-player set {eventarene.%loop-player%} to false set {deathkill.%loop-player%} to true set gamemode of loop-player to adventure clear loop-player's inventory close loop-player's inventory heal the loop-player set helmet of loop-player to iron helmet of protection 2 set chestplate of loop-player to iron chestplate of protection 2 set slot 0 of loop-player to iron sword of sharpness 1 set slot 8 of loop-player to bow set slot 35 of loop-player to 32 arrow set slot 1 of loop-player to potion:16421 set slot 2 of loop-player to potion:16421 set slot 3 of loop-player to potion:16421 set slot 4 of loop-player to potion:16421 set slot 5 of loop-player to potion:16421 set slot 6 of loop-player to potion:16421 set slot 9 of loop-player to potion:16421 set slot 10 of loop-player to potion:16421 set slot 11 of loop-player to potion:16421 set slot 7 of loop-player to 32 bread set {encours.%loop-player%} to true teleport player to {arene2} hide all players to player clear {player1v1.%player%} set {eventarene.%player%} to true send "&6&l1v1>> &aL'1v1 commence dans 5 secondes!" to player wait 2 seconds send "&6&l1v1>> &aL'1v1 commence dans 3 secondes!" to player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 2 secondes!" to player wait 1 second send "&6&l1v1>> &aL'1v1 commence dans 1 secondes!" to player wait 1 second send "&6&l1v1>> &aL'1v1 commence!" to player set {eventarene.%player%} to false set {deathkill.%player%} to true set gamemode of player to adventure clear player's inventory close player's inventory heal the player set helmet of player to iron helmet of protection 2 set chestplate of player to iron chestplate of protection 2 set slot 0 of player to iron sword of sharpness 1 set slot 8 of player to bow set slot 35 of player to 32 arrow set slot 1 of player to potion:16421 set slot 2 of player to potion:16421 set slot 3 of player to potion:16421 set slot 4 of player to potion:16421 set slot 5 of player to potion:16421 set slot 6 of player to potion:16421 set slot 9 of player to potion:16421 set slot 10 of player to potion:16421 set slot 11 of player to potion:16421 set slot 7 of player to 32 bread set {encours.%player%} to true else: clear player's inventory set slot 0 of player to bed named "&cQuiter le 1v1" on death of player: if {encours.%victim%} is true: set {encours.%attacker%} to false set {encours.%victim%} to false set {deathkill.%attacker%} to false set {deathkill.%victim%} to false send "&6&l1v1>> &3%attacker% à gagner gg à lui!" to attacker send "&6&l1v1>> &3%attacker% à gagner gg à lui!" to victim wait 1 tick make attacker execute command "/spawn" make victim execute command "/spawn" on right click holding bed: if {player1v1.%player%} is true: make player execute "/spawn" command /1v1admin <text>: permission: admin.1v1 trigger: if arg 1 is "setarene1": set {arene1} to player's location send "&aTu as mis la posotion1 de l'aréne!" if arg 1 is "setarene2": set {arene2} to player's location send "&aTu as mis la position2 de l'aréne!" on any movement: if {eventarene.%player%} is true: cancel event on quit: if {encours.%player%} is true: kill player7 réponses à cette question
Messages recommandés