variables:
{booster.stuff.mail.%player%} = false
every 2 second in world "World":
loop all players:
if helmet of loop-players is chain helmet named "&4Rubis Helmet":
if chestplate of loop-players is chain chestplate named "&4Rubis Chestplate":
if leggings of loop-players is chain leggings named "&4Rubis Leggings":
if boots of loop-players is chain boots named "&4Rubis Boots":
wait 1 seconds
set {booster.stuff.mail.%loop-players%} to true
apply potion of resistance 2 to the loop-players for 9999 seconds
apply potion of strength 2 to the loop-players for 9999 seconds
apply potion of speed 1 to the loop-players for 9999 seconds
exit
if {booster.stuff.mail.%loop-players%} is true:
make console execute command "/effect %loop-players% clear"
set {booster.stuff.mail.%loop-players%} to false
command /amgive:
permission: byezoleplusbo
trigger:
give a chain helmet named "&4Rubis Helmet" to player
give a chain chestplate named "&4Rubis Chestplate" to player
give a chain leggings named "&4Rubis Leggings" to player
give a chain boots named "&4Rubis Boots" to player
give a red dye named "&4Rubis" to player
Bonjour, Aujourd'hui j'ai petit bug assez bizzard je trouve , en gros j'ai un skript pour mettre des effets sur une armure renomer. quand un joueur mais cette armure il a les effets mais si un autre mais larmure comme lui il naura pas les effets. voici le skript:
Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.
Question
chibi_luw
variables: {booster.stuff.mail.%player%} = false every 2 second in world "World": loop all players: if helmet of loop-players is chain helmet named "&4Rubis Helmet": if chestplate of loop-players is chain chestplate named "&4Rubis Chestplate": if leggings of loop-players is chain leggings named "&4Rubis Leggings": if boots of loop-players is chain boots named "&4Rubis Boots": wait 1 seconds set {booster.stuff.mail.%loop-players%} to true apply potion of resistance 2 to the loop-players for 9999 seconds apply potion of strength 2 to the loop-players for 9999 seconds apply potion of speed 1 to the loop-players for 9999 seconds exit if {booster.stuff.mail.%loop-players%} is true: make console execute command "/effect %loop-players% clear" set {booster.stuff.mail.%loop-players%} to false command /amgive: permission: byezoleplusbo trigger: give a chain helmet named "&4Rubis Helmet" to player give a chain chestplate named "&4Rubis Chestplate" to player give a chain leggings named "&4Rubis Leggings" to player give a chain boots named "&4Rubis Boots" to player give a red dye named "&4Rubis" to playerBonjour, Aujourd'hui j'ai petit bug assez bizzard je trouve , en gros j'ai un skript pour mettre des effets sur une armure renomer. quand un joueur mais cette armure il a les effets mais si un autre mais larmure comme lui il naura pas les effets. voici le skript:
10 réponses à cette question
Messages recommandés