SaladeNuggets Posté(e) le 22 juillet 2015 Posté(e) le 22 juillet 2015 Inspiré de @ProfesseurCraft Ce skript n'est pas tester mais "Fonctionnel" enfin je crois x) Commandes: /doublejump | Ouvre le menu doublejump /doublejump on | Active le doublejump /doublejump off | Désactive le doublejump /doublejump help | Tout savoir sur doublejump Téléchargement: [spoiler=Déroule moi le lien est ICI :P]http://pastebin.com/Ab4PwXej
Joriis Posté(e) le 22 juillet 2015 Posté(e) le 22 juillet 2015 test tes skripts avant de poste x) je vais le test mais voilà :p
Joriis Posté(e) le 22 juillet 2015 Posté(e) le 22 juillet 2015 Le skript ne marche pas... comme d'ab hein ! Le gui seulement ne fonctionne pas Edit : Cadeau : command /doublejump <text>: permission: doublej.use trigger: if arg 1 is "on": set {doublejump.%player%} to true send "&cDoubleJump> &6Mode double saut activé." set player's flight state to true if arg 1 is "off": delete {doublejump.%player%} send "&cDoubleJump> &6Mode double saut désactivé." set player's flight state to false if arg 1 is "help" or "info" or "?": send "&c----&7[&2Help DoubleJump&7]&c----" send "&7- &6/doublejump &7(Ouvre le menu doublejump)" send "&7- &6/doublejump on &7(Active le mode doublejump)" send "&7- &6/doublejump off &7(Désactive le mode doublejump)" send "&c----------------" on flight toggle: player's gamemode is not creative if {doublejump.%player%} is set: cancel event if {canjump.%player%} is not set: set {canjump.%player%} to false push player upwards at speed 1 push player forwards at speed 1 execute console command "/playsound mob.cat.meow @a %x-coordinate of player's location% %y-coordinate of player's location% %z-coordinate of player's location% 1 1 1" wait 2 seconds delete {canjump.%player%} else: send "&cDoubleJump> &6Merci de patienter 2 secondes entre chaque double saut." on damage of player: if {canjump.%victim%} is false: cancel event on quit: delete {doublejump.%player%} command /dj <text>: permission: doublej.use trigger: if arg 1 is "menu": open chest with 3 row named "&5DoubleJump Menu" to player wait 1 tick format slot 0 of player with white stained glass named " " to be unstealable format slot 1 of player with white stained glass named " " to be unstealable format slot 2 of player with white stained glass named " " to be unstealable format slot 3 of player with white stained glass named " " to be unstealable format slot 4 of player with white stained glass named " " to be unstealable format slot 5 of player with white stained glass named " " to be unstealable format slot 6 of player with white stained glass named " " to be unstealable format slot 7 of player with white stained glass named " " to be unstealable format slot 8 of player with white stained glass named " " to be unstealable format slot 9 of player with white stained glass named " " to be unstealable format slot 10 of player with blue stained glass named " " to be unstealable format slot 11 of player with diamond named "&e&lDouble Jump" with lore "&aON" to close then run [make player execute command "/doublejump on"] format slot 12 of player with blue stained glass named " " to be unstealable format slot 13 of player with blue stained glass named " " to be unstealable format slot 14 of player with blue stained glass named " " to be unstealable format slot 15 of player with diamond named "&e&lDouble Jump" with lore "&aOFF" to close then run [make player execute command "/doublejump off"] format slot 16 of player with blue stained glass named " " to be unstealable format slot 17 of player with white stained glass named " " to be unstealable format slot 18 of player with white stained glass named " " to be unstealable format slot 19 of player with white stained glass named " " to be unstealable format slot 20 of player with white stained glass named " " to be unstealable format slot 21 of player with white stained glass named " " to be unstealable format slot 22 of player with white stained glass named " " to be unstealable format slot 23 of player with white stained glass named " " to be unstealable format slot 24 of player with white stained glass named " " to be unstealable format slot 25 of player with white stained glass named " " to be unstealable format slot 26 of player with white stained glass named " " to be unstealable La ça marche :p
SaladeNuggets Posté(e) le 23 juillet 2015 Auteur Posté(e) le 23 juillet 2015 Le skript ne marche pas... comme d'ab hein ! Le gui seulement ne fonctionne pas Edit : Cadeau : command /doublejump <text>: permission: doublej.use trigger: if arg 1 is "on": set {doublejump.%player%} to true send "&cDoubleJump> &6Mode double saut activé." set player's flight state to true if arg 1 is "off": delete {doublejump.%player%} send "&cDoubleJump> &6Mode double saut désactivé." set player's flight state to false if arg 1 is "help" or "info" or "?": send "&c----&7[&2Help DoubleJump&7]&c----" send "&7- &6/doublejump &7(Ouvre le menu doublejump)" send "&7- &6/doublejump on &7(Active le mode doublejump)" send "&7- &6/doublejump off &7(Désactive le mode doublejump)" send "&c----------------" on flight toggle: player's gamemode is not creative if {doublejump.%player%} is set: cancel event if {canjump.%player%} is not set: set {canjump.%player%} to false push player upwards at speed 1 push player forwards at speed 1 execute console command "/playsound mob.cat.meow @a %x-coordinate of player's location% %y-coordinate of player's location% %z-coordinate of player's location% 1 1 1" wait 2 seconds delete {canjump.%player%} else: send "&cDoubleJump> &6Merci de patienter 2 secondes entre chaque double saut." on damage of player: if {canjump.%victim%} is false: cancel event on quit: delete {doublejump.%player%} command /dj <text>: permission: doublej.use trigger: if arg 1 is "menu": open chest with 3 row named "&5DoubleJump Menu" to player wait 1 tick format slot 0 of player with white stained glass named " " to be unstealable format slot 1 of player with white stained glass named " " to be unstealable format slot 2 of player with white stained glass named " " to be unstealable format slot 3 of player with white stained glass named " " to be unstealable format slot 4 of player with white stained glass named " " to be unstealable format slot 5 of player with white stained glass named " " to be unstealable format slot 6 of player with white stained glass named " " to be unstealable format slot 7 of player with white stained glass named " " to be unstealable format slot 8 of player with white stained glass named " " to be unstealable format slot 9 of player with white stained glass named " " to be unstealable format slot 10 of player with blue stained glass named " " to be unstealable format slot 11 of player with diamond named "&e&lDouble Jump" with lore "&aON" to close then run [make player execute command "/doublejump on"] format slot 12 of player with blue stained glass named " " to be unstealable format slot 13 of player with blue stained glass named " " to be unstealable format slot 14 of player with blue stained glass named " " to be unstealable format slot 15 of player with diamond named "&e&lDouble Jump" with lore "&aOFF" to close then run [make player execute command "/doublejump off"] format slot 16 of player with blue stained glass named " " to be unstealable format slot 17 of player with white stained glass named " " to be unstealable format slot 18 of player with white stained glass named " " to be unstealable format slot 19 of player with white stained glass named " " to be unstealable format slot 20 of player with white stained glass named " " to be unstealable format slot 21 of player with white stained glass named " " to be unstealable format slot 22 of player with white stained glass named " " to be unstealable format slot 23 of player with white stained glass named " " to be unstealable format slot 24 of player with white stained glass named " " to be unstealable format slot 25 of player with white stained glass named " " to be unstealable format slot 26 of player with white stained glass named " " to be unstealable La ça marche :p dsl joris mais il faut SKQuery et pour mmon pote sa marche :/
Joriis Posté(e) le 23 juillet 2015 Posté(e) le 23 juillet 2015 Tu crois peut être que j'ai pas les Addons de bases ? x) ! J'ai plein d'addons ! WildSkript SkQuery 3 & 4 Unbaska SkRayFall SkExtras ExTrasSk RamdomSk Pour la 1.8.7 ça ne marche pas, sauf comme j'ai fais^^ donc ton pote à peut être prit le mien x)
SaladeNuggets Posté(e) le 23 juillet 2015 Auteur Posté(e) le 23 juillet 2015 Tu crois peut être que j'ai pas les Addons de bases ? x) ! J'ai plein d'addons ! WildSkript SkQuery 3 & 4 Unbaska SkRayFall SkExtras ExTrasSk RamdomSk Pour la 1.8.7 ça ne marche pas, sauf comme j'ai fais^^ donc ton pote à peut être prit le mien x) non il marche en 1.7.2 mais en 1.8 pour lui sa marche pas (de ma facons)
Joriis Posté(e) le 23 juillet 2015 Posté(e) le 23 juillet 2015 non il marche en 1.7.2 mais en 1.8 pour lui sa marche pas (de ma facons) essaye d'optimiser tes trucs pour 1.7.X & 1.8 ... car l version 1.7.2 est très peu utiliser... mais plus genre spigot 1.7.10 & ou spigot 1.8 & +
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