Nelyll Posté(e) le 4 janvier 2018 Auteur Posté(e) le 4 janvier 2018 https://www.youtube.com/watch?v=4GbADyqh0Sk vas-y essaye
Nelyll Posté(e) le 4 janvier 2018 Auteur Posté(e) le 4 janvier 2018 # This is the main configuration file for Cauldron. # # If you need help with the configuration or have any questions related to Cauldron, # join us at the IRC or drop by our forums and leave a post. # # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron ) # Forums: http://cauldron.minecraftforge.net/ # # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock) # Setting: logging.user-login Default: false # Set true to enable debuggin user's login process # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock) # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev) # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy) # Setting: world-settings.max-players-visible Default: -1 # How many players will visible in the tab list # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev) # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast) # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev) # Setting: fake-players.do-login Default: false # Raise login events for fake players # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock) # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev) # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed. # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed # Setting: world-settings.default.allow-tnt-punishment Default: true # TNT ability to push other entities (including other TNTs) # Setting: settings.check-entity-bounding-boxes Default: true # Removes a living entity that exceeds the max bounding box size. # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev) # Setting: logging.connection Default: false # Log connections # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev) logging: dump-heap-on-deadlock: false user-login: false entity-collision-checks: false dump-chunks-on-deadlock: false chunk-unload: false world-leak-debug: false chunk-load: false detailed-logging: false entity-count-warn-size: 0 collision-warn-size: 200 disabled-warnings: false entity-death: false dump-threads-on-warn: false entity-speed-removal: false entity-spawn: false tick-intervals: false entity-despawn: false connection: false world-settings: default: infinite-water-source: true flowing-lava-decay: false allow-tnt-punishment: true entity-despawn-immediate: false worldgen-Monoblocks-MonoblocksWorldGen: true worldgen-pda-PDAWorldGen: true worldgen-ProjectZuluCore-FeatureGenerator: true worldgen-crazyores-Generate: true worldgen-MoarOres-MoarOresOreGeneration: true worldgen-customsword-gemWorldGen: true max-players-visible: -1 settings: dump-materials: false entity-bounding-box-max-size: 1000 load-chunk-on-forge-tick: false check-entity-max-speeds: false check-entity-bounding-boxes: true load-chunk-on-request: true fake-players: do-login: false debug: thread-contention-monitoring: false plugin-settings: default: remap-plugin-file: false custom-class-loader: true debug: false remap-nms-v1_7_R4: true remap-nms-v1_7_R3: true remap-nms-v1_7_R1: true remap-nms-v1_6_R3: true remap-nms-v1_5_R3: true remap-nms-pre: 'false' remap-obc-v1_7_R4: true remap-obc-v1_7_R3: true remap-obc-v1_7_R1: true remap-obc-v1_6_R3: true remap-obc-v1_5_R3: true remap-obc-pre: false global-inheritance: true plugin-inheritance: true remap-reflect-field: true remap-reflect-class: true remap-allow-future: false config-version: 1 world-environment-settings: normal: keep-world-loaded: true nether: keep-world-loaded: true the_end: keep-world-loaded: false wyvernend: keep-world-loaded: true darklands: keep-world-loaded: true divinehills: keep-world-loaded: true shadowland: keep-world-loaded: true deadzone: keep-world-loaded: true snowlands: keep-world-loaded: true C'est le cauldron.yml
Fizayy Posté(e) le 4 janvier 2018 Posté(e) le 4 janvier 2018 https://www.youtube.com/watch?v=4GbADyqh0Sk vas-y essaye J'ai bien vu la vidéo esque tu peut faire voir les autres dossiers du serveur ?
Fizayy Posté(e) le 4 janvier 2018 Posté(e) le 4 janvier 2018 quoi comme autres dossiers ? Bah montre un screen des dossiers du serveur ^^
Nelyll Posté(e) le 4 janvier 2018 Auteur Posté(e) le 4 janvier 2018 https://www.youtube.com/watch?v=TYNApPzw0fg tiens regarde
Fizayy Posté(e) le 4 janvier 2018 Posté(e) le 4 janvier 2018 https://www.youtube.com/watch?v=TYNApPzw0fg tiens regarde Je vais voir sa tout de suite pour faire un skript ^^ Essaie sa : on place of tnt: cancel event spawn primed tnt at event-block[/Code]
Nelyll Posté(e) le 4 janvier 2018 Auteur Posté(e) le 4 janvier 2018 Mec, ta pas compris le problème c'est que la tnt explose mais fait aucun dégats sur les blocks
Fizayy Posté(e) le 4 janvier 2018 Posté(e) le 4 janvier 2018 Mec, ta pas compris le problème c'est que la tnt explose mais fait aucun dégats sur les blocks Je voulais voir si exploser en poser une autre tnt x') Cherche dans tout les fichers, si ya des rapports avec des explosions tu met en true ^^
Nelyll Posté(e) le 4 janvier 2018 Auteur Posté(e) le 4 janvier 2018 J'ai trouver en revanche c'est quoi l'event quand un tru explose (on explose ?)
Fizayy Posté(e) le 4 janvier 2018 Posté(e) le 4 janvier 2018 J'ai trouver en revanche c'est quoi l'event quand un tru explose (on explose ?) Je pense ^^
Nelyll Posté(e) le 4 janvier 2018 Auteur Posté(e) le 4 janvier 2018 Je pense ^^ Non ce n'est pas on explose:
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