Aller au contenu
  • 0

Une grosse erreur!


Question

Posté(e)

J'ai reload mon serveur, et voila ce que ca me met (j'ai traduit avec Google traduction)

 

[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! [skript] Erreur grave:[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Une erreur s'est produite lors de la tentative de résolution de joueurs hors ligne, de sorte que la fonction a été désactivée. Veuillez signaler ceci à l'adresse https://github.com/bensku/Skript/issues/237[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Si vous développez un add-on pour Skript, cela signifie probablement que vous avez fait quelque chose de mal.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Si vous êtes un administrateur du serveur, allez sur https://github.com/bensku/Skript/issues/[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Et vérifiez si cette erreur a déjà été signalée.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Sinon, créez un nouveau ticket avec un titre significatif, copiez et collez cette erreur dans ce (ou utilisez le service collier),[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Et décrivez ce que vous avez fait avant qu'il ne se produise et / ou ce que vous pensez causé l'erreur.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Si vous pensez que c'est un déclencheur qui cause l'erreur, veuillez également poster le déclencheur.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! En suivant ce guide, la correction de l'erreur devrait être simple et rapide.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Trace de la pile:[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Java.lang.NullPointerException: null offline offline pour résoudre le problème[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! À ch.njol.skript.bukkitutil.UnresolvedOfflinePlayer $ 1.run (UnresolvedOfflinePlayer.java:61)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! À java.lang.Thread.run (Thread.java: 745)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Information sur la version:[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Skript: 2.2-dev25[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Bukkit: 1.9.4-R0.1-SNAPSHOT[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Minecraft: 1.9.4[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Java: 1.8.0_112 (Java HotSpot 64-Bit Server VM 25.112-b15)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! OS: Linux amd64 3.2.0-4-amd64[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Running CraftBukkit: faux[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Noeud actuel: nul[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Article actuel: null[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Thread: thread de résolveur de lecteur hors ligne de Skript (récupère les UUID des serveurs minecraft)[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #![13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #! Fin d'erreur.[13:45:57] [thread de résolveur de joueur hors ligne de Skript (récupère les UUID des serveurs minecraft) / ERROR]: #! #!

14 réponses à cette question

Messages recommandés

  • 0
Posté(e)
https://skript-mc.fr/forum/threads/comment-mettre-son-code-dans-les-balises-de-code.9367/

Édite ton message en mettant les erreurs dans les balises codes stp et traduit les pas stp

 

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! [skript] Severe Error:

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! An error happened when trying to enably resolving offline players, so the feature has been turned off. Please report this at https://github.com/bensku/Skript/issues/237

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong.

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If you're a server admin however please go to https://github.com/bensku/Skript/issues/

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! and check whether this error has already been reported.

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If not please create a new ticket with a meaningful title, copy & paste this whole error into it (or use paste service),

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! and describe what you did before it happened and/or what you think caused the error.

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! If you think that it's a trigger that's causing the error please post the trigger as well.

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! By following this guide fixing the error should be easy and done fast.

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Stack trace:

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! java.lang.NullPointerException: null offline player resolve queue

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! at ch.njol.skript.bukkitutil.UnresolvedOfflinePlayer$1.run(UnresolvedOfflinePlayer.java:61)

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! at java.lang.Thread.run(Thread.java:745)

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Version Information:

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Skript: 2.2-dev25

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Bukkit: 1.9.4-R0.1-SNAPSHOT

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Minecraft: 1.9.4

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Java: 1.8.0_112 (Java HotSpot(TM) 64-Bit Server VM 25.112-b15)

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! OS: Linux amd64 3.2.0-4-amd64

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Running CraftBukkit: false

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Current node: null

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Current item: null

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! Thread: Skript offline player resolver thread (fetches UUIDs from the minecraft servers)

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#!

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! End of Error.

[14:46:43] [skript offline player resolver thread (fetches UUIDs from the minecraft servers)/ERROR]: #!#! 

 

PS: ca vien de la console en /reload

  • 0
Posté(e)
C'est quoi un backup^^

 

....

Hum. J'aurais tendance à dire que google est ton ami et que t'as juste à faire ctrl+c, ctrl+v dans ta barre de recherche mais bon :p

 

Une backup est en gros l'action de revenir à une version antérieure précédemment sauvegardée d'un fichier.

Voili Voilou...

  • J'aime 1
  • 0
Posté(e)
Essaye ça :

Éteint ton serveur, fais un backup du fichier variables.csv et supprime le et redémarre ton serveur

J'ai tout fait, mais ca me met camme cette erreur. Mais mes skript marche camme, sauf que ca me met aussi toujours ca:

 

[16:37:05] [server thread/WARN]: [skript] There are no aliases defined for the following ids: 438, 441

 

Ps: c'est pas plutôt: eteint le serveur, fait un backup (supprime le .cvs pour mettre le nouveau) et rallume le serveur?

  • 0
Posté(e)
J'ai tout fait, mais ca me met camme cette erreur. Mais mes skript marche camme, sauf que ca me met aussi toujours ca:

 

[16:37:05] [server thread/WARN]: [skript] There are no aliases defined for the following ids: 438, 441

 

Ps: c'est pas plutôt: eteint le serveur, fait un backup (supprime le .cvs pour mettre le nouveau) et rallume le serveur?

 

Ces erreurs perso je les aient aussi depuis que je skripte et ça m'a jamais vraiment généré de problème. C'est juste skript qui s'affole au démarrage.

  • J'aime 2
  • 0
Posté(e)
Ces erreurs perso je les aient aussi depuis que je skripte et ça m'a jamais vraiment généré de problème. C'est juste skript qui s'affole au démarrage.

Ok merci

  • 0
Posté(e)

Oui ça cause pas de problèmes mais tu peut quand même enlever cette erreur :

Tu vas dans le fichier aliases-english et tu recherches 438 et normalement tu vas trouver une ligne tu supprimes cette ligne (fais pareille pour 441)

 

Oublie pas de passer en résolu

  • J'aime 1
  • 0
Posté(e)
Oui ça cause pas de problèmes mais tu peut quand même enlever cette erreur :

Tu vas dans le fichier aliases-english et tu recherches 438 et normalement tu vas trouver une ligne tu supprimes cette ligne (fais pareille pour 441)

 

Oublie pas de passer en résolu

Je l'ai fait mais ca me le fait encore

  • 0
Posté(e)
Envois le contenue de ton fichier aliases-english

Daccord tien mais la je l'ai laisse le id car j'avais essayer avant et ca ne faisait rien:

#! VERSION: 2.0.5!

#Clean up, ID order and updated by tim740, I will be updating this from now on!
#Check out my other content here: https://tim740.github.io/
#Download at: https://forums.skunity.com/t/latest-aliases-v1-9-9-id-order-full-1-11-support/40?u=tim740

item = item¦s
block = block¦s

# List of alias groups. Only groups listed here are allowed below,
# but you can easily define your own by adding it to this list.
# The groups will be loaded in this order,
# e.g. if 'custom aliases' is loaded after 'default aliases' you can use all default aliases to define your own aliases.
aliases = default aliases, collections, custom aliases

custom aliases:
   # === Custom Aliases ===
   # I recommend putting your own aliases here.
   # You do not have to create an alias if you intend to use it in only one script,
   # but you can put it at the beginning of the script like this:
   #     aliases:
   #         admin blocks = bedrock, TNT, 52, 56
   #         wand = blaze rod
   # This also has the advantage that your script can be used by other people without having to add the aliases to their config.

   # If you want to edit a default alias, you should copy & paste it here to edit it.
   # This will make it easier for you if you choose to update Minecraft and more blocks & items are added, in which case
   # you can then simply download the updated config and copy & paste this section into it.
   #
   # The default aliases are loaded before these, so you can use them here.
   # You can also override them by creating an alias with the same name.

   #example: shorten names
   # ss = sandstone
   # llb = lapis lazuli block
   # ms = monster spawner
   #etc.

collections:
   # === Collections ===

   # all ores
   ore¦s = coal ore, iron ore, gold ore, diamond ore, lapis ore, any redstone ore
   # fuels, i.e. items which can be burned in the furnace
   fuel¦s = lava bucket, blaze rod, any coal, planks, log, huge mushroom, workbench, fence, wooden stairs, oak trapdoor, sapling, stick, chest, jukebox, note block
   # note: the above aliases are used in 'furnace automatisation.cfg'

   # all food which can be eaten by rightclicking, i.e. doesn't include cake.
   food¦s = any apple, mushroom soup, bread, any porkchop, any fish, cookie, melon slice, any beef, any chicken, rotten flesh, any carrot, any potato, pumpkin pie
   # the same list but without raw food & rotten flesh
   healthy food¦s = any apple, mushroom soup, bread, cooked porkchop, cooked fish, cookie, melon slice, steak, cooked chicken, any carrot, potato, baked potato, pumpkin pie

   # all vehicles, i.e. all minecarts and the boat
   vehicle¦s = any minecart, boat

   # all plants. By default this does not include pumpkins and melons, but their stems.
   plant¦s = leaves, any tall grass, dead bush, any flower, any mushroom, lily pad, vines, melon stem, pumpkin stem, nether wart


default aliases:
   # === Default Aliases ===

   # -- special --
   anything @- = :
   something @- = :
   everything @- = *
   #VARIABLES TYPES
   <any> map¦s = 358:0-32767

   # -- minecart rails --
   {minerail}:
       straight = :0-5
       straight flat = :0-1
       flat straight = :0-1
       curved = :6-9
       flat = :0-1, :6-9
       inclined = :2-5
   {minerail straight}:
       flat = :0-1, :8-9
       inclined = :2-5, :10-13
   # normal rail
   [any] {minerail} [minecart] (rail|track)[s] = 27, 28, 66
   {minerail} [minecart] (rail|track)[s] (item|block) = 66
   # powered rail
   {minerail straight} powered [minecart] (rail|track) = 27
   {minerail straight} [minecart] booster¦s = 27
   {minerail straight} [minecart] booster (rail|track)¦s = 27
   {minerail straight} powered [minecart] (rail|track)¦ on¦s on = powered rail:8-15
   {minerail straight} powered [minecart] (rail|track)¦ off¦s off = powered rail:0-7
   {minerail straight} active powered [minecart] (rail|track)¦s = powered rail:8-15
   {minerail straight} inactive powered [minecart] (rail|track)¦s = powered rail:0-7
   {minerail straight} [minecart] booster¦ on¦s on = powered rail:8-15
   {minerail straight} [minecart] booster¦ off¦s off = powered rail:0-7
   {minerail straight} [minecart] booster (rail|track)¦ on¦s on = powered rail:8-15
   {minerail straight} [minecart] booster (rail|track)¦ off¦s off = powered rail:0-7
   {minerail straight} (active|powered) [minecart] booster¦s = powered rail:8-15
   {minerail straight} (inactive|unpowered) [minecart] booster¦s = powered rail:0-7
   {minerail straight} (active|powered) [minecart] booster (rail|track)¦s = powered rail:8-15
   {minerail straight} (inactive|unpowered) [minecart] booster (rail|track)¦s = powered rail:0-7
   # detector rail
   {minerail straight} detector [minecart] (rail|track)¦s = 28
   {minerail straight} detector [minecart] (rail|track)¦ on¦s on = detector rail:8-15
   {minerail straight} detector [minecart] (rail|track)¦ off¦s off = detector rail:0-7
   {minerail straight} active detector [minecart] (rail|track)¦s = detector rail:8-15
   {minerail straight} inactive detector [minecart] (rail|track)¦s = detector rail:0-7
   # activator rail
   {minerail straight} activator [minecart] (rail|track)¦s = 157

   {huge mushroom type}:
       {default} = 99, 100
       brown = 99
       red = 100
   huge {huge mushroom type} mushroom¦s = :
   huge {huge mushroom type} mushroom cap¦s = :1-9 #0 is not a real cap piece
   mushroom stem4 block = 99:10
   mushroom stem6 block = 99:15
   mushroom plain block = 99:0

   {flower pot}:
       (empty|nothing) = :0
       (rose|red flower) = :1
       (dandelion|yellow flower) = :2
       flower = :1-2
       (normal|regular|oak) sapling = :3
       (pine|redwood|fir|spruce) sapling = :4
       birch sapling = :5
       jungle [tree] sapling = :6
       sapling = :3-6
       red mushroom = :7
       brown mushroom = :8
       mushroom = :7-8
       cactus = :9
       dead bush = :10
       fern = :11
   red sandstone double slab¦s = 181
   red sandstone slab¦s = 182
   nether brick slab¦s = 44:6
   nether quartz slab¦s = 44:7
   oak(_| )stair¦s= 126:0
   spruce(_| )stair¦= 126:1
   birch(_| )stair¦= 126:2
   jungle(_| )stair¦= 126:3
   acacia(_| )stair¦= 126:4
   dark(_| )oak(_| )stair¦= 126:5

   # -- single & double steps / slabs --
   {any slab}:
       {default} = 44, 126, 181, 182
       single = 44, 126, 182
       double = 43, 125, 181
   {stone slab}:
       {default} = 44
       single = 44
       double = 43
   {wooden slab}:
       {default} = 126
       single = 126
       double = 125
   {red sandstone slab}:
       {default} = 182
       single = 182
       double = 181

   {slab facing}:
       {default} = :0-7
       regular = :0-7
       default = :0-7
       upside-down = :8-15
       any = :0-15
   {slab facing no default}:
       regular = :0-7
       default = :0-7
       upside-down = :8-15
       any = :0-15

   {wooden slab type}:
       {default} = :0-5, :8-13
       <any> = :0-5, :8-13
       (oak|regular|normal) = :0, :8
       (spruce|fir|redwood|pine) = :1, :9
       birch = :2, :10
       jungle = :3, :11
       acacia = :4, :12
       dark(_| )oak = :5, :13
   {stone slab type}:
       {default} = :0-1, :3-5, :8-9, :11-13
       <any> = :0-1, :3-5, :8-9, :11-13
       stone = :0, :8
       sandstone = :1, :9
       cobble[stone] = :3, :11
       brick = :4, :12
       stone(_| )brick[s] = :5, :13
   {stone slab type no default}:
       <any> = :0-1, :3-5, :8-9, :11-13
       stone = :0, :8
       sandstone = :1, :9
       cobble[stone] = :3, :11
       brick = :4, :12
       stone(_| )brick[s] = :5, :13

   {slab facing no default} {stone slab} {stone slab type no default} (step|slab)¦s = :
   {slab facing} {stone slab} {stone slab type} (step|slab) (block|item)¦s = :
   {slab facing no default} {wooden slab} {wooden slab type} [wood[en]] (step|slab)¦s = :
   {slab facing} {wooden slab} {wooden slab type} (step|slab) (block|item)¦s = :
   {slab facing no default} {any slab} (step|slab)¦s = :
   {slab facing} {any slab} (step|slab) (block|item)¦s = :

   # -- stairs --
   {stairs}:
       {default} = 53, 134, 135, 136, 67, 108, 109, 114, 128, 156, 180
       (oak|regular|normal)(_| )[wood] = 53
       (spruce|fir|redwood|pine)(_| )[wood] = 134
       birch(_| )[wood] = 135
       jungle(_| )[wood] = 136
       [any](_| )wood[en] = 53, 134, 135, 136
       cobble[stone] = 67
       [clay](_| )brick[s] = 108
       stone(_| )brick[s] = 109
       nether(_| )[brick[s]] = 114
       sand[(_| )]stone = 128
       red(_| )sand[(_| )]stone = 180
       [nether](_| )quartz = 156
       acacia(_| )[wood] = 163
       dark(_| )oak(_| )[wood] = 164
   {stairs direction}:
       {default} = :0-3
       any = :0-7
       upside-down = :4-7
   {stairs direction no default}:
       any = :0-7
       upside-down = :4-7

   {stairs direction no default} {stairs} stair[s] = :
   {stairs direction} {stairs} stair[s] (block|item)¦s = :

   # -- doors, trapdoors and fence(_| )gates --
   # I currently discourage from creating aliases like 'open door' or doors with specific facings
   # as any 'block is <alias>' condition will fail if you click the wrong part of the door.
   # 'set <block> to door:1' will correctly place an open door though.


   {button}:
       {default} = 77, 143
       stone = 77
       wood[en] = 143
   {button} button¦s = :
   {button} button¦ on¦s on = :8-15
   pressed {button} button¦s = :8-15
   active {button} button¦s = :8-15
   {button} button¦ off¦s off = :0-7
   unpressed {button} button¦s = :0-7
   inactive {button} button¦s = :0-7

   # -- mob head --
   {mob head direction}:
       floor = :1
       wall = :2-5
   {mob head type}:
       skeleton = :0
       wither skeleton = :1
       zombie = :2
       (human|player) = :3
       creeper = :4

   # -- fish --
   {fish}:
       {default} = #-#
       fish¦es = :0
       salmon¦s = :1
       clownfish¦es = :2
       pufferfish¦es = :3




   # -- wood, leaves, saplings & planks --
   {tree type}:
       {default} = :0-15
       (normal|regular|oak) = :0, :4, :8, :12
       (pine|redwood|fir|spruce) = :1, :5, :9, :13
       birch = :2, :6, :10, :14
       jungle = :3, :7, :11, :15
   {tree type 2}:
       {default} = :0-15
       acacia = :0, :4, :8, :12, :2, :6, :10, :14
       dark oak = :1, :5, :9, :13, :3, :7, :11, :15
   {wood type}:
       {default} = :0-5
       <any> = :0-5
       (oak|regular|normal) = :0
       (spruce|fir|redwood|pine) = :1
       birch = :2
       jungle = :3
       acacia = :4
       dark oak = :5

   {log direction}:
       {default} = :0-3
       vertical = :0-3
       east-west = :4-7
       west-east = :4-7
       south-north = :8-11
       north-south = :8-11
       horizontal = :4-11
       rotated = :4-11
       full[[ ]block] = :12-15
       <any> = :0-15
   {log direction no default}:
       vertical = :0-3
       east-west = :4-7
       west-east = :4-7
       south-north = :8-11
       north-south = :8-11
       horizontal = :4-11
       rotated = :4-11
       full[[ ]block] = :12-15
       <any> = :0-15

#End

   # -- 1.9 --
   end[er](_| )rod¦s = 198
   chorus(_| )plant¦s = 199
   chorus(_| )flower¦s = 200
   purpur(_| )block¦s = 201
   purpur(_| )pillar¦s = 202
   purpur(_| )stairs = 203
   purpur(_| )double(_| )slab¦s = 204
   purpur(_| )slab¦s = 205
   endstone(_| )bricks = 206
   beetroot(_| )block¦s = 207
   grass(_| )path¦s = 208
   ender(_| )gateway¦s = 209
   repeating(_| )command(_| )block¦s = 210
   chain(_| )command(_| )block¦s = 211
   frosted(_| )ice¦s = 212

   structure(_| )block¦s = 255

   dragon(_| )head¦s = 397:5
   ender(_| )crystal¦s = 426
   chorus(_| )fruit¦s = 432
   popped(_| )chorus(_| )fruit¦s = 433
   beetroot¦s = 434
   beetroot(_| )seeds = 435
   beetroot(_| )soup¦s = 436
   dragon(_| )breath¦s = 437
   splash(_| )potion¦s = 438
   spectral(_| )arrow¦s = 439
   tipped(_| )arrow¦s = 440
   lingering(_| )potion¦s = 441
   shield¦s = 442
   elytra¦s = 443
   spruce(_| )boat¦s = 444
   birch(_| )boat¦s = 445
   jungle(_| )boat¦s = 446
   acacia(_| )boat¦s = 447
   dark(_| )oak(_| )boat¦s = 448

   #Armor Sets
   leather(_| )armo[u]r¦s = 298, 299, 300, 301
   chain[mail](_| )armo[u]r¦s = 302, 303, 304, 305
   iron(_| )armo[u]r¦s = 306, 307, 308, 309
   diamond(_| )armo[u]r¦s = 310, 311, 312, 313
   gold(_| )armo[u]r¦s= 314, 315, 316, 317

   [<any>](_| )helmet = 298, 302, 306, 310, 314
   [<any>](_| )chestplate = 299, 303, 307, 311, 315
   [<any>](_| )leggings = 300, 304, 308, 312, 316
   [<any>](_| )boots = 301, 305, 309, 313, 317

   [<any>](_| )sword = 268, 272, 283, 267, 276
   [<any>](_| )pickaxe = 257, 270, 274, 278, 285
   [<any>](_| )axe = 258, 271, 275, 279, 286
   [<any>](_| )shovel = 256, 269, 273, 277, 284
   [<any>](_| )hoe = 290, 291, 292, 293, 294

   [<any>](_| )fence(_| )gate¦s = 107, 183, 184, 185, 186, 187
   [<any>](_| )trapdoor¦s = 96, 167
   [<any>](_| )normal(_| )pressure(_| )plate¦s = 70, 72
   [<any>](_| )weight(_| )pressure(_| )plate¦s = 147, 148
   [<any>](_| )pressure(_| )plate¦s = 70, 72, 147, 148

   # IN ID ORDER STARTING NOW
   (air|nothing|none|empty) @- = 0
   (empty|bare)(_| )(hand|fist)¦s = 0

   stone¦s = 1
   granite = 1:1
   polished(_| )granite = 1:2
   diorite = 1:3
   polished(_| )diorite = 1:4
   andesite = 1:5
   polished(_| )andesite = 1:6

   grass(_| )[block] = 2

   dirt = 3
   coarse(_| )dirt = 3:1
   podzol = 3:2

   cobble[stone] = 4

   {wood type}(_| )(plank|wood[en] plank)¦s = 5

   {wood type}(_| )sapling¦s = 6

   bedrock = 7

   water = 8
   water = 9
   stationary(_| )water = 8:0, 9:0
   water(_| )source = 8:0, 9:0
   flowing(_| )water = 8:1-8, 9:1-8 # change to ':1-7' if you want to exclude falling water
   falling(_| )water = 8:8, 9:8
   moving(_| )water = 8:1-8, 9:1-8

   lava = 10
   lava = 11
   stationary(_| )lava = 10:0, 11:0
   lava(_| )source = 10:0, 11:0
   flowing(_| )lava = 10:1-8, 11:1-8 # change to ':1-7' if you want to exclude falling lava
   falling(_| )lava = 10:8, 11:8
   moving(_| )lava = 10:1-8, 11:1-8

   [<any>](_| )sand = 12:0-1
   sand = 12
   normal(_| )sand = 12:0
   redsand(_| )= 12:1

   gravel(_| )= 13

   gold(_| )ore¦s = 14

   iron(_| )ore¦s @an = 15

   coal(_| )ore¦s = 16

   {log direction no default}(_| ){tree type}(_| )(log¦s|wood) = 17
   {log direction} {tree type}(_| )(log|wood)(_| )<item/block> = 17
   {log direction no default}(_| )(log¦s|wood) = 17, 162
   {log direction}(_| )log(_| )<item/block> = 17, 162


   [<any>](_| )oak(_| )leaves = 18, 18:4, 18:8, 18:12
   [<any>](_| )spruce(_| )leaves = 18:1, 18:5, 18:9, 18:13
   [<any>](_| )birch(_| )leaves = 18:2, 18:6, 18:10, 18:14
   [<any>](_| )jungle(_| )leaves = 18:3, 18:7, 18:11, 18:15
   [<any>](_| )acacia(_| )leaves = 161, 161:4, 161:8, 161:12
   [<any>](_| )dark(_| )oak(_| )leaves = 161:1, 161:5, 161:9, 161:13

   [<any>](_| )leaves = 18:0-15, 161:0-1, 161:4-5, 161:8-9, 161:12-13
   [<any>](_| )normal(_| )leaves = 18:0-3, 161:0-1
   [<any>](_| )undecaying(_| )leaves = 18:4-7, 161:4-5
   [<any>](_| )decaying(_| )leaves = 18:8-11, 161:8-9
   [<any>](_| )decaying(_| )undecaying(_| )leaves = 18:12-15, 161:12-13

   oak(_| )leaves = 18
   spruce(_| )leaves = 18:1
   birch(_| )leaves = 18:2
   jungle(_| )leaves = 18:3
   acacia(_| )leaves = 161
   dark(_| )oak(_| )leaves = 161:1

   undecaying(_| )oak(_| )leaves = 18:4
   undecaying(_| )spruce(_| )leaves = 18:5
   undecaying(_| )birch(_| )leaves = 18:6
   undecaying(_| )jungle(_| )leaves = 18:7
   undecaying(_| )acacia(_| )leaves = 161:4
   undecaying(_| )dark(_| )oak(_| )leaves = 161:5

   decaying(_| )oak(_| )leaves = 18:8
   decaying(_| )spruce(_| )leaves = 18:9
   decaying(_| )birch(_| )leaves = 18:10
   decaying(_| )jungle(_| )leaves = 18:11
   decaying(_| )acacia(_| )leaves = 161:8
   decaying(_| )dark(_| )oak(_| )leaves = 161:9

   decaying(_| )undecaying(_| )oak(_| )leaves = 18:12
   decaying(_| )undecaying(_| )spruce(_| )leaves = 18:13
   decaying(_| )undecaying(_| )birch(_| )leaves = 18:14
   decaying(_| )undecaying(_| )jungle(_| )leaves = 18:15
   decaying(_| )undecaying(_| )acacia(_| )leaves = 161:12
   decaying(_| )undecaying(_| )dark(_| )oak(_| )leaves = 161:13


   sponge¦s = 19
   wet(_| )sponge¦s = 19:1

   [plain(_| )]glass(_| )block¦s = 20

   lapis(_| )[lazuli(_| )]ore¦s = 21

   lapis(_| )[lazuli(_| )]block¦s = 22

   dispenser¦s = 23

   sand[ ]stone¦s = 24
   chiseled(_| )sand[ ]stone¦s = 24:1
   smooth(_| )sand[ ]stone¦s = 24:2

   note(_| )block¦s = 25

   bed(_| )block¦s = 26
   bed(_| )item¦s = 355
   (head|top)(_| )bed(_| )block = 26:8-15
   (foot|bottom)(_| )bed(_| )block = 26:0-7
   [<any>](_| )bed¦s = 26, 355

#power rail=27 detector rail=28

   sticky(_| )piston(_| )base¦s = 29
   retracted(_| )sticky(_| )piston¦s = 29:0-5
   extended(_| )sticky(_| )piston(_| )base¦s = 29:8-13

   cobweb¦s = 30

   [<any>](_| )tall(_| )grass = 31:1-2
   dead(_| )grass = 31:0
   (tall|long)(_| )grass = 31:1
   fern¦s = 31:2

   dead(_| )(shrub¦s|bush¦es) = 32

   piston(_| )base¦s = 33
   extended(_| )piston(_| )base¦s = 33:8-13
   [<any>](_| )piston(_| )base¦s = 33, 29
   [<any>](_| )piston¦s = 29, 33, 34
   retracted(_| )piston¦s = 33:0-5
   piston(_| )extension¦s = 34:0-5
   sticky(_| )piston(_| )extension¦s = 34:8-13
   [<any>](_| )piston(_| )extension¦s = 34

   white(_| )wool(_| )block = 35
   orange(_| )wool(_| )block = 35:1
   magenta(_| )wool(_| )block = 35:2
   light(_| )blue(_| )wool(_| )block = 35:3
   yellow(_| )wool(_| )block = 35:4
   light(_| )green(_| )wool(_| )block = 35:5
   pink(_| )wool(_| )block = 35:6
   gray(_| )wool(_| )block = 35:7
   light(_| )gray(_| )wool(_| )block = 35:8
   cyan(_| )wool(_| )block = 35:9
   purple(_| )wool(_| )block = 35:10
   blue(_| )wool(_| )block = 35:11
   brown(_| )wool(_| )block = 35:12
   [dark(_| )]green(_| )wool(_| )block = 35:13
   red(_| )wool(_| )block = 35:14
   black(_| )wool(_| )block = 35:15
   [<any>](_| )wool(_| )block = 35:0-15

   block(_| )36 = 36
   block(_| )moved(_| )by(_| )piston = 36
   moving(_| )block¦s = 36

   dandelion¦s = 37
   yellow(_| )flower¦s = 37
   rose¦s = 38:0
   red(_| )(rose¦s|flower¦s|popp¦y¦ies) = 38:0
   [blue](_| )orchid¦s = 38:1
   allium¦s @an = 38:2
   azure(_| )bluet¦s @an = 38:3
   red(_| )tulip¦s = 38:4
   orange(_| )tulip¦s @an = 38:5
   white(_| )tulip¦s = 38:6
   pink(_| )tulip¦s = 38:7
   ox[-]eye(_| )dais¦y¦ies @an = 38:8
   ox[-]eye¦s @an = 38:8
   dais¦y¦ies = 38:8
   [<any>](_| )small(_| )flower¦s = 37, 38:0-8

   mushroom¦s = 39, 40
   brown(_| )mushroom¦s = 39
   red(_| )mushroom¦s = 40

   gold(_| )block¦s = 41

   iron(_| )block¦s @an = 42

#double stone slab=43 slab=44

   [clay](_| )brick¦s = 45, 336
   [clay](_| )brick[s](_| )block = 45

   (TNT|dynamite)¦s = 46

   bookshel¦f¦ves = 47

   mossy(_| )cobble[stone] = 48

   obsidian = 49

   torch¦es = 50
   (ground|floor)(_| )torch = 50:5
   wall(_| )torch = 50:1-4

   fire¦s = 51
   (eternal|infinite)(_| )fire¦s = 51:15 #never tested this myself
   finite(_| )fire¦s = 51:0-14
   (new|fresh)(_| )fire¦s = 51:0

   mob(_| )spawner¦s = 52

#oak stairs=53

   chest¦s = 54

   [redstone](_| )wire¦s = 55
   [redstone](_| )wire¦(_| )on¦s(_| )on = 55:1-15
   [redstone](_| )wire¦(_| )off¦s(_| )off = 55:0

   diamond(_| )ore¦s = 56

   diamond(_| )block¦s = 57
   block¦¦s¦(_| )of(_| )diamond = 57

   crafting(_| )table¦s = 58
   workbench¦es = 58

   crops = 59
   wheat(_| )block¦s = 59
   wheat = 59, 296
   freshly(_| )planted(_| )(crops|wheat) = 59:0
   ripe(_| )(crops|wheat) = 59:7

   (farmland|soil) = 60
   dry(_| )(farmland|soil) = 60:0
   wet(_| )(farmland|soil) = 60:1-8

   (non-burning|unlighted|unlit|extinguished)(_| )furnace¦s = 61
   furnace¦(_| )off¦s(_| )off = 61
   furnace¦(_| )on¦s(_| )on = 62
   furnace¦s = 61, 62
   (burning|lighted|lit)(_| )furnace¦s = 62

   sign(_| )post¦s = 63
   sign(_| )block¦s = 63, 68

   oak(_| )door = 64
   oak(_| )door(_| )top = 64:8-9
   oak(_| )door(_| )bottom = 64:0-7

   ladder¦s = 65

#rail=66 cobble stairs=67

   wall(_| )sign¦s = 68
   sign¦s = 63, 68, 323

   lever¦s = 69
   (unpulled|unthrown|inactive)(_| )lever¦s = 69:0-7
   (pulled|thrown|active)(_| )lever = 69:8-15
   (unpulled|unthrown|inactive)(_| )wall(_| )lever¦s = 69:1-4
   (pulled|thrown|active)(_| )wall(_| )lever = 69:9-12
   (unpulled|unthrown|inactive)(_| )wall(_| )lever¦s = 69:5-6
   (pulled|thrown|active)(_| )ground(_| )lever = 69:13-14

   [inactive(_| )]stone(_| )pressure(_| )plate = 70
   active(_| )stone(_| )pressure(_| )plate = 70:1

   iron(_| )door = 71
   iron(_| )door(_| )top = 71:8-9
   iron(_| )door(_| )bottom = 71:0-7

   [inactive(_| )]wood[en](_| )pressure(_| )plate = 72
   active(_| )wood[en](_| )pressure(_| )plate = 72:1
   redstone(_| )ore¦(_| )off¦s(_| )off = 73
   (inactive|non-glowing)(_| )redstone(_| )ore¦s = 73
   redstone(_| )ore¦s = 73, 74
   (active|glowing)(_| )redstone(_| )ore¦s = 74
   redstone(_| )ore¦(_| )on¦s(_| )on = 74

   redstone(_| )torch(_| )off = 75
   inactive(_| )redstone(_| )torch = 75
   (ground|floor)(_| )redstone(_| )torch(_| )off = 75:5
   (ground|floor)inactive(_| )redstone(_| )torch = 75:5
   wall(_| )redstone(_| )torch(_| )off = 75:1-4
   wall(_| )inactive(_| )redstone(_| )torch = 75:1-4

   redstone(_| )torch(_| )on = 76
   active(_| )redstone(_| )torch = 76
   (ground|floor)(_| )redstone(_| )torch(_| )on = 76:5
   (ground|floor)active(_| )redstone(_| )torch = 76:5
   wall(_| )active(_| )redstone(_| )torch = 76:1-4
   wall(_| )redstone(_| )torch(_| )on = 76:1-4

#stone button=77

   snow(_| )layer¦s = 78

   ice = 79
   ice(_| )block(_| ) = 79

   snow = 80
   snow(_| )block = 80

   cact¦us¦i = 81

   clay = 82, 337
   clay(_| )block = 82

   [sugar](_| )cane(_| )block¦s = 83
   [sugar](_| )cane¦s = 83, 338

   jukebox¦es = 84

   fence¦s = 85

   pumpkin¦s = 86

   netherrack¦s = 87

   soul[(_| )]sand¦s = 88

   glowstone¦s = 89

   [nether](_| )portal¦s = 90

   jack-o-lantern¦s = 91
   glowing(_| )pumpkin¦s = 91

   cake(_| )block¦s = 92
   cake¦s = 92, 354

   [1-tick[-delay](_| )]redstone(_| )repeater(_| )off = 93:0-3
   2-tick[-delay](_| )redstone(_| )repeater(_| )off = 93:4-7
   3-tick[-delay](_| )redstone(_| )repeater(_| )off = 93:8-11
   4-tick[-delay](_| )redstone(_| )repeater(_| )off = 93:12-15
   [1-tick[-delay](_| )]redstone(_| )repeater(_| )on = 94:0-3
   2-tick[-delay](_| )redstone(_| )repeater(_| )on = 94:4-7
   3-tick[-delay](_| )redstone(_| )repeater(_| )on = 94:8-11
   4-tick[-delay](_| )redstone(_| )repeater(_| )on = 94:12-15

   redstone(_| )repeater(_| )item = 356
   [<any>](_| )redstone(_| )repeater = 356, 93, 94

   white(_| )glass(_| )block = 95
   orange(_| )glass(_| )block = 95:1
   magenta(_| )glass(_| )block = 95:2
   light(_| )blue(_| )glass(_| )block = 95:3
   yellow(_| )glass(_| )block = 95:4
   light(_| )green(_| )glass(_| )block = 95:5
   pink(_| )glass(_| )block = 95:6
   gray(_| )glass(_| )block = 95:7
   light(_| )gray(_| )glass(_| )block = 95:8
   cyan(_| )glass(_| )block = 95:9
   purple(_| )glass(_| )block = 95:10
   blue(_| )glass(_| )block = 95:11
   brown(_| )glass(_| )block = 95:12
   [dark(_| )]green(_| )glass(_| )block = 95:13
   red(_| )glass(_| )block = 95:14
   black(_| )glass(_| )block = 95:15
   [<any>](_| )glass(_| )block = 95:0-15

   oak trapdoor¦s = 96
   open[ed] oak trapdoor¦s = 96:4-7
   closed oak trapdoor¦s = 96:0-3

   silverfish(_| )block¦s = 97:0-2
   hidden(_| )silverfish¦es = 97:0-2
   [hidden](_| )[smooth](_| )stone(_| )silverfish¦es = 97:0
   [hidden](_| )cobble[stone](_| )silverfish¦es = 97:1
   [hidden](_| )stone(_| )brick[s](_| )silverfish¦es = 97:2

   stone(_| )brick¦s = 98:0-3
   [<any>](_| )stone(_| )brick¦s = 98:0-3
   stone(_| )brick[s](_| )(item|block)¦s = 98:0
   smooth(_| )[stone](_| )brick¦s = 98:0
   mossy(_| )[stone](_| )brick¦s = 98:1
   cracked(_| )[stone](_| )brick¦s = 98:2
   (circle|fancy|decorated)(_| )[stone](_| )brick¦s = 98:3

#brown mushroom block=99/red=100

   bars(_| )@x = 101

   [plain(_| )]glass(_| )pane¦s = 102

   melon¦s = 103
   melon(_| )block¦s = 103

   pumpkin(_| )stem¦s = 104

   melon(_| )stem¦s = 105

   vine¦s = 106
   single(_| )vine = 106:1, 106:2, 106:4, 106:8
   double(_| )vine[s] = 106:3, 106:5, 106:9, 106:6, 106:10, 106:12
   triple(_| )vine[s] = 106:7, 106:11, 106:13, 106:14
   quadruple(_| )vine[s] = 106:15

   #oak
   oak(_| )fence(_| )gate¦s = 107
   open[ed](_| )oak(_| )fence(_| )gate¦s = 107:4-7
   closed(_| )oak(_| )fence(_| )gate¦s = 107:0-3

#brick stairs=108 stone brick stairs=109

   mycelium = 110
   mushroom(_| )(floor|ground|grass) = 110

   lily(_| )pad¦s = 111

   nether(_| )brick(_| )block¦s = 112
   nether(_| )brick¦s = 112, 405

   nether(_| )[brick[s]](_| )fence¦s = 113

#nether brick stairs=114

   nether(_| )wart(_| )block¦s = 115
   freshly(_| )planted(_| )nether(_| )wart¦s = 115:0
   ripe(_| )nether(_| )wart¦s = 115:3
   nether(_| )wart¦s = 115, 372

   enchantment(_| )table¦s = 116

   brewing(_| )stand(_| )block¦s = 117
   empty(_| )brewing(_| )stand¦s(_| )@an = 117:0
   full(_| )brewing(_| )stand¦s = 117:7
   brewing(_| )stand¦s = 117, 379

   cauldron(_| )block¦s = 118
   empty(_| )cauldron¦s(_| )@an = 118:0
   full(_| )cauldron¦s = 118:3
   cauldron¦s = 118, 380

   end[er](_| )portal¦s(_| )@an = 119

   end[er](_| )portal(_| )frame¦s(_| )@an = 120
   empty(_| )end[er](_| )portal(_| )frame¦s @an = 120:0-3
   filled(_| )end[er](_| )portal(_| )frame¦s = 120:4-7

   end[er](_| )stone¦s @an = 121

   dragon(_| )egg¦s = 122
   ender[(_| )]dragon(_| )egg¦s(_| )@an = 122

   (inactive|unpowered|unlit)(_| )restone(_| )lamp¦s = 123
   restone(_| )lamp¦(_| )off¦s(_| )off = 123
   redstone(_| )lamp¦s = 123, 124
   (active|glowing|powered|lit)(_| )redstone(_| )lamp¦s = 124
   redstone(_| )lamp¦(_| )on¦s(_| )on = 124

#double slab=125 normal slab=126

   cocoa = 127
   cocoa(_| )plant¦s = 127
   (freshly(_| )planted|small)(_| )cocoa(_| )[plant¦s] = 127:0-3
   medium(_| )cocoa(_| )[plant¦s] = 127:4-7
   (ripe|big|large)(_| )cocoa(_| )[plant¦s] = 127:8-11

#sandstone stairs=128

   emerald(_| )ore¦s @an = 129

   ender(_| )chest¦s @an = 130

   [tripwire](_| )hook¦s = 131

   tripwire¦s = 132

   emerald(_| )block¦s @an = 133
   block¦¦s¦(_| )of(_| )emerald = 133

#spruce wood(_| )stairs=134/birch=135/jungle=136

   command(_| )block¦s = 137

   beacon¦s = 138

   cobble[stone](_| )wall¦s = 139:0-1
   cobble[stone](_| )wall(_| )(item|block)¦s = 139:0
   (normal|regular)(_| )cobble[stone](_| )wall¦s = 139:0
   moss[y](_| )cobble[stone](_| )wall¦s = 139:1

   {flower pot}(_| )flower(_| )pot¦s = 140
   {flower pot}(_| )flower(_| )pot(_| )block¦s = 140
   flower(_| )pot(_| )(holding|containing|with)(_| )[a[n]](_| ){flower pot} = 140
   flower(_| )pot = 140
   flower(_| )pot(_| )item = 390
   [<any>](_| )flower(_| )pot¦s = 140, 390

   carrot(_| )plant¦s = 141
   carrot[s](_| )block¦s = 141

   potato(_| )plant¦s = 142
   potato[es](_| )block¦s = 142

#wooden button=143

   {mob head direction}(_| )[mob](_| )head[(_| )block]¦s = 144
   [mob](_| )head¦s = 144, 397

   [(regular|complete|undamaged)(_| )]anvil = 145:0-1
   [slightly(_| )]damaged(_| )anvil = 145:4-5
   (very|heavily|severely)(_| )damaged(_| )anvil = 145:8-9
   trapped(_| )chest¦s = 146

   [inactive(_| )](gold[en]|light)(_| )pressure(_| )plate = 147
   active(_| )(gold[en]|light)(_| )pressure(_| )plate = 147:1
   [inactive(_| )](iron|heavy)(_| )pressure(_| )plate = 148
   active(_| )(iron|heavy)(_| )pressure(_| )plate = 148:1

   (inactive|unpowered)(_| )redstone(_| )comparator¦s = 149
   redstone(_| )comparator(_| )block¦s = 149
   redstone(_| )comparator¦s = 149, 150
   (active|powered)(_| )redstone(_| )comparator¦s = 150

   daylight(_| )sensor¦s = 151

   redstone(_| )block¦s = 152
   block¦¦s¦(_| )of(_| )redstone = 152

   [nether](_| )quartz(_| )ore = 153

   hopper¦s = 154

   quartz(_| )block¦s = 155
   chiselled(_| )quartz(_| )block¦s = 155:1
   [vertical](_| )pillar(_| )quartz(_| )block¦s = 155:2
   [horizontal](_| )pillar(_| )quartz(_| )block¦s = 155:3-4
   [nether](_| )quartz = 155, 406

#quartz stairs=156 activator rail=157

   dropper¦s = 158

   white(_| )[stained](_| )[hard[ened]](_| )clay = 159
   orange(_| )[stained](_| )[hard[ened]](_| )clay = 159:1
   magenta(_| )[stained](_| )[hard[ened]](_| )clay = 159:2
   light(_| )blue(_| )[stained](_| )[hard[ened]](_| )clay = 159:3
   yellow(_| )[stained](_| )[hard[ened]](_| )clay = 159:4
   light(_| )green(_| )[stained](_| )[hard[ened]](_| )clay = 159:5
   pink(_| )[stained](_| )[hard[ened]](_| )clay = 159:6
   gray(_| )[stained](_| )[hard[ened]](_| )clay = 159:7
   light(_| )gray(_| )[stained](_| )[hard[ened]](_| )clay = 159:8
   cyan(_| )[stained](_| )[hard[ened]](_| )clay = 159:9
   purple(_| )[stained](_| )[hard[ened]](_| )clay = 159:10
   blue(_| )[stained](_| )[hard[ened]](_| )clay = 159:11
   brown(_| )[stained](_| )[hard[ened]](_| )clay = 159:12
   [dark(_| )]green(_| )[stained](_| )[hard[ened]](_| )clay = 159:13
   red(_| )[stained](_| )[hard[ened]](_| )clay = 159:14
   black(_| )[stained](_| )[hard[ened]](_| )clay = 159:15
   [<any>](_| )[stained](_| )[hard[ened]](_| )clay = 159:0-15

   white(_| )[stained](_| )glass(_| )[pane] = 160
   orange(_| )[stained](_| )glass(_| )[pane] = 160:1
   magenta(_| )[stained](_| )glass(_| )[pane] = 160:2
   light(_| )blue(_| )[stained](_| )glass(_| )[pane] = 160:3
   yellow(_| )[stained](_| )glass(_| )[pane] = 160:4
   light(_| )green(_| )[stained](_| )glass(_| )[pane] = 160:5
   pink(_| )[stained](_| )glass(_| )[pane] = 160:6
   gray(_| )[stained](_| )glass(_| )[pane] = 160:7
   light(_| )gray(_| )[stained](_| )glass(_| )[pane] = 160:8
   cyan(_| )[stained](_| )glass(_| )[pane] = 160:9
   purple(_| )[stained](_| )glass(_| )[pane] = 160:10
   blue(_| )[stained](_| )glass(_| )[pane] = 160:11
   brown(_| )[stained](_| )glass(_| )[pane] = 160:12
   [dark(_| )]green(_| )[stained](_| )glass(_| )[pane] = 160:13
   red(_| )[stained](_| )glass(_| )[pane] = 160:14
   black(_| )[stained](_| )glass(_| )[pane] = 160:15
   [<any>](_| )[stained](_| )glass(_| )[pane] = 160:0-15

   acacia(_| )leaves = 161
   dark(_| )oak(_| )leaves = 161:1
   {tree type 2}(_| )leaves(_| )@x = 161
   {tree type 2}(_| )permanent(_| )leaves(_| )@x = 161:4-7, 161:12-15

   acacia(_| )wood(_| )block = 162:0
   dark(_| )oak(_| )wood(_| )block = 162:1
   {log direction no default}(_| ){tree type 2}(_| )(log¦s|wood) = 162
   {log direction}(_| ){tree type 2}(_| )(log|wood)(_| )<item/block> = 162

#acacia stairs=163/dark oak=164

   slime(_| )block = 165

   barrier = 166

   iron trapdoor¦s = 167
   iron open[ed] trapdoor¦s = 167:4-7
   iron closed trapdoor¦s = 167:0-3

   prismarine = 168
   prismarine(_| )bricks = 168:1
   dark(_| )prismarine = 168:2

   sea(_| )lantern = 169

   (hay|wheat)(_| )block¦s = 170
   block¦¦s¦(_| )of(_| )(hay|wheat) = 170

   white(_| )(carpet|rug)¦s = 171
   orange(_| )(carpet|rug)¦s = 171:1
   magenta(_| )(carpet|rug)¦s = 171:2
   light(_| )blue(_| )(carpet|rug)¦s = 171:3
   yellow(_| )(carpet|rug)¦s = 171:4
   light(_| )green(_| )(carpet|rug)¦s = 171:5
   pink(_| )(carpet|rug)¦s = 171:6
   gray(_| )(carpet|rug)¦s = 171:7
   light(_| )gray(_| )(carpet|rug)¦s = 171:8
   cyan(_| )(carpet|rug)¦s = 171:9
   purple(_| )(carpet|rug)¦s = 171:10
   blue(_| )(carpet|rug)¦s = 171:11
   brown(_| )(carpet|rug)¦s = 171:12
   [dark(_| )]green(_| )(carpet|rug)¦s = 171:13
   red(_| )(carpet|rug)¦s = 171:14
   black(_| )(carpet|rug)¦s = 171:15
   [<any>](_| )(carpet|rug)¦s = 171:0-15

   hard[ened](_| )clay = 172

   coal(_| )block = 173
   block¦¦s¦(_| )of(_| )coal = 173
   coal = 263:0, 173

   packed(_| )ice = 174
   packed(_| )ice(_| )block = 174

   sunflower¦s = 175:0
   lilac¦s = 175:1
   double((_| )|-)(tall|long)(_| )grass = 175:2
   large(_| )fern¦s = 175:3
   rose(_| )bush¦es = 175:4
   peon¦y¦ies = 175:5
   [<any>](_| )large(_| )flower¦s = 175:0-1, 175:4-5
   [<any>](_| )large(_| )plant¦s = 175:0-5
   long(_| )grass = 175:6-15

#    standing(_| )banner = 176

#    wall(_| )banner = 177

   daylight(_| )detector(_| )inverted = 178

   red(_| )sand[(_| )]stone¦s = 179
   chiseled(_| )red(_| )sand[(_| )]stone¦s = 179:1
   smooth(_| )red(_| )sand[(_| )]stone¦s = 179:2

#red sandstone stairs=180 double stone slab2=181 stone slab2=182

#spruce
   spruce(_| )fence(_| )gate¦s = 183
   open[ed](_| )spruce fence(_| )gate¦s = 183:4-7
   closed(_| )spruce fence(_| )gate¦s = 183:0-3
#birch
   birch(_| )fence(_| )gate¦s = 184
   open[ed](_| )birch(_| )fence(_| )gate¦s = 184:4-7
   closed(_| )birch(_| )fence(_| )gate¦s = 184:0-3
#jungle
   jungle(_| )fence(_| )gate¦s = 185
   open[ed](_| )jungle fence(_| )gate¦s = 185:4-7
   closed(_| )jungle(_| )fence(_| )gate¦s = 185:0-3
#dark oak
   dark(_| )oak(_| )fence(_| )gate¦s = 186
   open[ed](_| )dark(_| )oak(_| )fence(_| )gate¦s = 186:4-7
   closed(_| )dark(_| )oak(_| )fence(_| )gate¦s = 186:0-3
#acacia
   acacia(_| )fence(_| )gate¦s = 187
   open[ed](_| )acacia(_| )fence(_| )gate¦s = 187:4-7
   closed(_| )acacia(_| )fence(_| )gate¦s = 187:0-3

   spruce(_| )fence = 188

   birch(_| )fence = 189

   jungle(_| )fence = 190

   dark(_| )oak(_| )fence = 191

   acacia(_| )fence = 192

   spruce(_| )door = 193
   spruce(_| )door(_| )top = 193:8-9
   spruce(_| )door(_| )bottom = 193:0-7

   birch(_| )door = 194
   birch(_| )door(_| )top = 194:8-9
   birch(_| )door(_| )bottom = 194:0-7

   jungle(_| )door = 195
   jungle(_| )door(_| )top = 195:8-9
   jungle(_| )door(_| )bottom = 195:0-7

   acacia(_| )door = 196
   acacia(_| )door(_| )top = 196:8-9
   acacia(_| )door(_| )bottom = 196:0-7

   dark(_| )oak(_| )door = 197
   dark(_| )oak(_| )door(_| )top = 197:8-9
   dark(_| )oak(_| )door(_| )bottom = 197:0-7

   spruce(_| )door item¦s = 427
   spruce(_| )door¦s = 427, 193
   birch(_| )door item¦s = 428
   birch(_| )door¦s = 428, 194
   jungle(_| )door item¦s = 429
   jungle(_| )door¦s = 429, 195
   dark(_| )oak(_| )door item¦s = 430
   dark(_| )oak(_| )door¦s = 430, 196
   acacia(_| )door item¦s = 431
   acacia(_| )door¦s = 431, 197

   [<any>](_| )wood[en](_| )door¦s = 64, 193, 194, 195, 196, 197
   [<any>](_| )door¦s = 64, 71, 193, 194, 195, 196, 197

#empty 198-255

   sword¦s = 267, 268, 272, 276, 283
   pick[axe]¦s = 270, 274, 257, 278, 285
   axe¦s(_| )@an = 271,  275, 258, 279, 286
   shovel¦s = 269, 273, 256, 277, 284
   spade¦s = shovel
   hoe¦s = 290, 291, 292, 293, 294
   iron(_| )(shovel|spade)¦s @an = 256
   iron(_| )pick[axe]¦s @an = 257
   iron(_| )axe¦s @an = 258
   flint(_| )and(_| )steel¦s = 259
   flint'n'steel¦s = 259
   apple¦s @an = 260
   red(_| )apple¦s = 260
   [<any>](_| )apple¦s = 260, 322:0-1
   bow¦s = 261
   arrow¦s = 262
   [<any>](_| )coal = 263:0-1
   charcoal = 263:1
   coal(_| )<item> = 263:0
   diamond¦s = 264
   iron(_| )(ingot|bar)¦s @an = 265
   gold[en](_| )(ingot|bar)¦s = 266
   ingot¦s @an = 265, 266
   wood[en](_| )tool¦s = 268, 269, 270, 271, 290
   stone(_| )tool¦s = 272,273, 274, 275, 291
   iron(_| )tool¦s @an = 256, 257, 258, 267, 292
   diamond(_| )tool¦s = 276, 277, 278, 279, 293
   gold[en](_| )tool¦s = 283, 284, 285, 286, 294
   iron(_| )sword¦s @an = 267
   wood[en](_| )sword¦s = 268
   wood[en](_| )(shovel|spade)¦s = 269
   wood[en](_| )pick[axe]¦s = 270
   wood[en](_| )axe¦s = 271
   stone(_| )sword¦s = 272
   stone(_| )(shovel|spade)¦s = 273
   stone(_| )pick[axe]¦s = 274
   stone(_| )axe¦s = 275
   diamond(_| )sword¦s = 276
   diamond(_| )(shovel|spade)¦s = 277
   diamond(_| )pick[axe]¦s = 278
   diamond(_| )axe¦s = 279
   stick¦s = 280
   bowl¦s = 281
   empty(_| )bowl¦s @an = 281
   [mushroom](_| )(stew|soup)¦s = 282
   gold[en](_| )sword¦s = 283
   gold[en](_| )(shovel|spade)¦s = 284
   gold[en](_| )pick[axe]¦s = 285
   gold[en](_| )axe¦s = 286
   string¦s = 287
   feather¦s = 288
   sulphur = 289
   gunpowder = 289
   wood[en](_| )hoe¦s = 290
   stone(_| )hoe¦s = 291
   iron(_| )hoe¦s@an = 292
   diamond(_| )hoe¦s = 293
   gold[en](_| )hoe¦s = 294
   [wheat](_| )seeds = 295
   wheat(_| )item¦s = 296
   bread¦s = 297
   helmet¦s = 298, 302, 306, 310, 314
   chestplate¦s = 299, 303, 307, 311, 315
   leg[ging]s @x = 300, 304, 308, 312, 316
   boots @x = 301, 305, 309, 313, 317
   leather(_| )(cap|helmet)¦s = 298
   leather(_| )(tunic|chest[plate])¦s = 299
   leather(_| )(pants|leg[ging]s) @x = 300
   leather(_| )boots @x = 301
   chain[mail](_| )helmet¦s = 302
   chain[mail](_| )chestplate¦s = 303
   chain[mail](_| )leggings @x = 304
   chain[mail](_| )boots @x = 305
   iron(_| )helmet¦s @an = 306
   iron(_| )chest[plate]¦s @an = 307
   iron(_| )leg[ging]s @x = 308
   iron(_| )boots @x = 309
   diamond(_| )helmet¦s = 310
   diamond(_| )chest[plate]¦s = 311
   diamond(_| )leg[ging]s @x = 312
   diamond(_| )boots @x = 313
   gold[en](_| )helmet¦s = 314
   gold[en](_| )chest[plate]¦s = 315
   gold[en](_| )leg[ging]s @x = 316
   gold[en](_| )boots @x = 317
   flint¦s = 318
   [<any>] pork[chop]¦s = 319, 320
   pork[chop](_| )item¦s = 319
   raw(_| )pork[chop]¦s = 319
   (cooked|grilled)(_| )pork[chop]¦s = 320
   painting¦s = 321
   painting(_| )item¦s = 321
   golden(_| )apple¦s = 322:0-1
   golden(_| )apple(_| )item¦s = 322:0
   enchanted(_| )golden(_| )apple¦s @an = 322:1
   (god|notch)(_| )apple¦s @an = 322:1
   sign(_| )item¦s = 323
   oak(_| )door item¦s = 324
   oak(_| )door¦s = 324, 194
   [empty](_| )bucket¦s = 325
   water(_| )bucket¦s = 326
   bucket¦¦s¦(_| )of(_| )water = 326
   lava(_| )bucket¦s = 327
   bucket¦¦s¦(_| )of(_| )lava = 327
   [<any>] minecart¦s = 328, 342, 343, 407, 408
   minecart(_| )item¦s = 328
   saddle¦s = 329
   iron(_| )door item¦s = 330
   iron(_| )door¦s = 330, 71
   redstone = 331
   redstone(_| )dust = 331
   snowball¦s = 332
   boat¦s = 333
   leather = 334
   milk(_| )[bucket¦s] = 335
   [clay](_| )brick[s](_| )<item> = 336
   clay(_| )<item> = 337
   clay(_| )ball¦s = 337
   [sugar](_| )cane(_| )item¦s = 338
   paper = 339
   book¦s = 340
   slime[ball¦s] = 341
   storage(_| )minecart¦s = 342
   chest(_| )minecart¦s = 342
   powered(_| )minecart¦s = 343
   furnace(_| )minecart¦s = 343
   egg¦s = 344
   chicken(_| )egg¦s = 344
   compass¦es = 345
   fishing(_| )rod¦s = 346
   clock¦s = 347
   glowstone(_| )dust = 348
   {fish}(_| )item¦s = 349
   raw(_| ){fish} = 349
   [<any>] {fish} = 349, 350
   cooked(_| ){fish} = 350
   dye¦s = 351:0-15
   white(_| )dye¦s = 351:15
   bone[(_| )]meal¦s = 351:15
   orange(_| )dye¦s = 351:14
   magenta(_| )dye¦s = 351:13
   light(_| )blue(_| )dye¦s = 351:12
   yellow(_| )dye¦s = 351:11
   dandelion(_| )yellow(_| )[dye¦s] = 351:11
   light(_| )green(_| )dye¦s = 351:10
   pink(_| )dye¦s = 351:9
   gray(_| )dye¦s = 351:8
   light(_| )gray(_| )dye¦s = 351:7
   cyan(_| )dye¦s = 351:6
   purple(_| )dye¦s = 351:5
   blue(_| )dye¦s = 351:4
   lapis(_| )[lazuli¦s] = 351:4
   cocoa(_| )beans = 351:3
   brown(_| )dye¦s = 351:3
   [dark](_| )green(_| )dye¦s = 351:2
   cactus(_| )green(_| )[dye¦s] = 351:2
   red(_| )dye¦s = 351:1
   rose(_| )red = 351:1
   black(_| )dye¦s = 351:0
   ink(_| )sack¦s = 351:0
   bone¦s = 352
   sugar = 353
   cake(_| )item¦s = 354
   [redstone](_| )(repeater|diode)(_| )item¦s = 356
   cookie¦s = 357
   map¦s = 358
   shears = 359
   melon(_| )slice¦s = 360
   pumpkin(_| )seeds = 361
   melon(_| )seeds = 362
   [<any>](_| )beef = 363, 364
   beef(_| )item¦s = 363, 364
   [raw](_| )beef = 363
   steak¦s = 364
   cooked(_| )beef = 364
   [<any>](_| )chicken¦s = 365, 366
   chicken(_| )item¦s = 365
   raw(_| )chicken¦s = 365
   cooked(_| )chicken¦s = 366
   rotten(_| )flesh = 367
   ender(_| )pearl¦s @an = 368
   blaze(_| )rod¦s = 369
   ghast(_| )tear¦s = 370
   gold(_| )nugget¦s = 371
   nether(_| )wart(_| )item¦s = 372
   water(_| )bottle¦s = 373
   potion¦s = 373
   bottle¦¦s¦(_| )of(_| )water = 373
   [glass](_| )bottle¦s = 374
   vial¦s = 374
   spider(_| )eye¦s = 375
   fermented(_| )spider(_| )eye¦s = 376
   blaze(_| )powder = 377
   magma(_| )cream¦s = 378
   brewing(_| )stand(_| )item¦s = 379
   cauldron(_| )item¦s = 380
   eye¦¦s¦(_| )of(_| )ender @an = 381
   glistering(_| )melon¦s = 382
   spawn(_| )egg¦s = 383
   noegg = 383:1
   bottle¦¦s¦(_| )(o'|of)(_| )enchanting = 384
   (xp|exp[erience])(_| )bottle¦s @an = 384
   fire(_| )charge¦s = 385
   book¦¦s¦(_| )(and|with)(_| )quill = 386
   written(_| )book¦s = 387
   emerald¦s = 388
   item(_| )frame¦s = 389
   flower(_| )pot(_| )item¦s = 390
   carrot[s](_| )[item¦s] = 391
   [<any>](_| )carrot[s](_| )[item¦s] = 391, 396
   potato¦es = 392
   potato[es](_| )item¦s = 392
   baked(_| )potato¦es = 393
   poisonous(_| )potato¦es = 394
   [<any>](_| )potato¦es = 392, 393, 394
   empty(_| )map¦s @an = 395
   golden(_| )carrot¦s = 396
   {mob head type}(_| )[mob](_| )head[(_| )item]¦s = 397
   carrot¦(_| )on(_| )a(_| )stick¦s(_| )on(_| )sticks = 398
   (nether|wither)(_| )star¦s = 399
   pumpkin(_| )pie¦s = 400
   firework(_| )rocket¦s = 401
   firework(_| )star¦s = 402
   enchanted(_| )book¦s @an = 403
   redstone(_| )comparator(_| )item¦s = 404
   nether(_| )brick(_| )item¦s = 405
   [nether](_| )quartz(_| )item¦s = 406
   TNT(_| )minecart¦s = 407
   hopper(_| )minecart¦s = 408
   prismarine(_| )shard¦s = 409:0
   prismarine(_| )crystal¦s = 410
   [<any>](_| )rabbit(_| )meat = 411, 412
   raw(_| )rabbit = 411
   cooked(_| )rabbit = 412
   rabbit(_| )stew = 413
   rabbit(_| )foot = 414
   rabbit(_| )hide = 415
   armor(_| )stand = 416
   iron(_| )horse(_| )armo[u]r¦s = 417
   gold(_| )horse(_| )armo[u]r¦s = 418
   diamond(_| )horse(_| )armo[u]r¦s = 419
   lead¦s = 420
   name(_| )tag¦s = 421
   command(_| )block(_| )minecart¦¦s¦ = 422
   [<any>](_| )mutton = 423, 424
   raw(_| )mutton = 423
   cooked(_| )mutton = 424
   [<any>](_| )banner = 176:0-15, 177:0-15, 425:0-15
   [<any>](_| )banner(_| )block = 176:0-15, 177:0-15

   black(_| )banner(_| )item = 425
   red(_| )banner(_| )item = 425:1
   [dark(_| )]green(_| )banner(_| )item = 425:2
   brown(_| )banner(_| )item = 425:3
   blue(_| )banner(_| )item = 425:4
   purple(_| )banner(_| )item = 425:5
   cyan(_| )banner(_| )item = 425:6
   light(_| )gray(_| )banner(_| )item = 425:7
   gray(_| )banner(_| )item = 425:8
   pink(_| )banner(_| )item = 425:9
   (lime|light(_| )green)(_| )banner(_| )item = 425:10
   yellow(_| )banner(_| )item = 425:11
   light(_| )blue(_| )banner(_| )item = 425:12
   magenta(_| )banner(_| )item = 425:13
   orange(_| )banner(_| )item = 425:14
   white(_| )banner(_| )item = 425:15
   [<any>](_| )banner(_| )item = 425:0-15

   black(_| )standing(_| )banner[(_| )block] = 176
   red(_| )standing(_| )banner[(_| )block] = 176:1
   [dark(_| )]green(_| )standing(_| )banner[(_| )block] = 176:2
   brown(_| )standing(_| )banner[(_| )block] = 176:3
   blue(_| )standing(_| )banner[(_| )block] = 176:4
   purple(_| )standing(_| )banner[(_| )block] = 176:5
   cyan(_| )standing(_| )banner[(_| )block] = 176:6
   light(_| )gray(_| )standing(_| )banner[(_| )block] = 176:7
   gray(_| )standing(_| )banner[(_| )block] = 176:8
   pink(_| )standing(_| )banner[(_| )block] = 176:9
   (lime|light(_| )green)(_| )standing(_| )banner[(_| )block] = 176:10
   yellow(_| )standing(_| )banner[(_| )block] = 176:11
   light(_| )blue(_| )standing(_| )banner[(_| )block] = 176:12
   magenta(_| )standing(_| )banner[(_| )block] = 176:13
   orange(_| )standing(_| )banner[(_| )block] = 176:14
   white(_| )standing(_| )banner[(_| )block] = 176:15
   [<any>](_| )standing(_| )banner[(_| )block] = 176:0-15

   black(_| )wall(_| )banner[(_| )block] = 177
   red(_| )wall(_| )banner[(_| )block] = 177:1
   [dark(_| )]green(_| )wall(_| )banner[(_| )block] = 177:2
   brown(_| )wall(_| )banner[(_| )block] = 177:3
   blue(_| )wall(_| )banner[(_| )block] = 177:4
   purple(_| )wall(_| )banner[(_| )block] = 177:5
   cyan(_| )wall(_| )banner[(_| )block] = 177:6
   light(_| )gray(_| )wall(_| )banner[(_| )block] = 177:7
   gray(_| )wall(_| )banner[(_| )block] = 177:8
   pink(_| )wall(_| )banner[(_| )block] = 177:9
   (lime|light(_| )green)(_| )wall(_| )banner[(_| )block] = 177:10
   yellow(_| )wall(_| )banner[(_| )block] = 177:11
   light(_| )blue(_| )wall(_| )banner[(_| )block] = 177:12
   magenta(_| )wall(_| )banner[(_| )block] = 177:13
   orange(_| )wall(_| )banner[(_| )block] = 177:14
   white(_| )wall(_| )banner[(_| )block] = 177:15
   [<any>](_| )wall(_| )banner[(_| )block] = 177:0-15

#TYPE TO TYPE
   piston¦s = piston base, piston extension
   piston (item|block)¦s = piston base
   sticky piston¦s = sticky piston base, sticky piston extension
   sticky piston (item|block)¦s = sticky piston base
   [<any>](_| )extended piston base¦s = extended piston base, extended sticky piston base
   extended piston¦s = extended piston base, piston extension
   extended sticky piston¦s = extended sticky piston base, sticky piston extension
   [<any>](_| )extended piston¦s = any extended piston base, any piston extension
   [<any>](_| )retracted piston¦s = retracted piston, retracted sticky piston

   powered [redstone] wire¦s = redstone wire on
   [redstone] wire¦s = redstone wire off
   active [redstone] wire¦s = redstone wire on
   inactive [redstone] wire¦s = redstone wire off

   [<any>](_| )stained glass block = 95:0-15
   #[<any>](_| )glass block = 20, [<any>](_| )stained glass block

   [<any>](_| )stained glass pane = 160:0-15
   #[<any>](_| )glass pane = 102, [<any>](_| )stained glass pane

   #[<any>](_| )glass = [<any>](_| )glass block, [<any>](_| )glass pane

   [<any>](_| )log = 162:0-1, 17:0-3

   [<any>] leaves = 18:0-15, 161:0-15
   [<any>] permanent leaves = 18:4-7, 18:12-15, 161:4-7, 161:12-15

   [<any>] flower¦s = any small flower, any large flower

   # -- music discs --
   music(_| )disc¦s = 2256, 2257, 2258, 2259, 2260, 2261, 2262, 2263, 2264, 2265, 2266, 2267
   record¦s = music disc
   gold(_| )[music] disc¦s = 2256
   13-disc¦s = 2256
   (green|cat)(_| )[music](_| )disc¦s = 2257
   blocks(_| )[music](_| )disc¦s = 2258
   chirp(_| )[music](_| )disc¦s = 2259
   far(_| )[music](_| )disc¦s = 2260
   mall(_| )[music](_| )disc¦s = 2261
   mellohi(_| )[music](_| )disc¦s = 2262
   stal(_| )[music](_| )disc¦s = 2263
   strad(_| )[music](_| )disc¦s = 2264
   ward(_| )[music](_| )disc¦s = 2265
   11-disc¦s = 2266
   wait(_| )[music](_| )disc¦s = 2267

 

Ps je n'ai pas trouver comment envoyer le fichier.

  • J'aime 1
×
×
  • Créer...

Information importante

Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.