Hey! Merci de la réponse, les images c'est totalement normal car j'utilise un site sécurisé :) Voila TOUTE les erreurs:
[spoiler=Erreur HubTools :)]
[17:51:05] [server thread/INFO]: [skript] Reloading ht.sk...
[17:51:36] [server thread/ERROR]: A command with the name /sethub is already defined in Hub.sk (ht.sk, line 688: command /sethub:')
[17:51:36] [server thread/ERROR]: undefined option {@Version} (ht.sk, line 713: make player execute command "/sk reload Hubtools v{@Version}"#Reload de Hubtools avec le temps de chargement')
[17:51:36] [server thread/ERROR]: undefined option {@Version} (ht.sk, line 719: if text from "http://pastebin.com/raw/aAYH1cBQ" isn't "{@Version}":')
[17:51:36] [server thread/ERROR]: undefined option {@Version} (ht.sk, line 721: set {_ver2} to "{@Version}"')
[17:51:37] [server thread/WARN]: Using an ID instead of an alias is discouraged and will likely not be supported in future versions of Skript anymore. Please replace '409' with e.g. 'prismarine shard'. (ht.sk, line 802: format slot 7 of player with 409 named "&9Geometry" to close then run [make player execute command "/ptc 8"]')
[17:51:37] [server thread/ERROR]: Can't understand this condition/effect: disguise player as spider (ht.sk, line 982: disguise player as spider')
[17:51:37] [server thread/ERROR]: Can't understand this condition/effect: disguise player as zombie (ht.sk, line 986: disguise player as zombie')
[17:51:37] [server thread/ERROR]: Can't understand this condition/effect: disguise player as pig (ht.sk, line 990: disguise player as pig')
[17:51:37] [server thread/ERROR]: Can't understand this condition/effect: disguise player as cow (ht.sk, line 994: disguise player as cow')
[17:51:37] [server thread/ERROR]: Can't understand this condition/effect: undisguise player (ht.sk, line 1000: undisguise player')
[17:51:37] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets.%the UUID of the player%::*} will be lost when the server stops. (ht.sk, line 1014: add spawned entity to {pets.%UUID of player%::*}')
[17:51:37] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets::*} will be lost when the server stops. (ht.sk, line 1015: add spawned entity to {pets::*}')
[17:51:37] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets.%the UUID of the player%::*} will be lost when the server stops. (ht.sk, line 1025: add spawned entity to {pets.%UUID of player%::*}')
[17:51:37] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets::*} will be lost when the server stops. (ht.sk, line 1026: add spawned entity to {pets::*}')
[17:51:38] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets.%the UUID of the player%::*} will be lost when the server stops. (ht.sk, line 1036: add spawned entity to {pets.%UUID of player%::*}')
[17:51:38] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets::*} will be lost when the server stops. (ht.sk, line 1037: add spawned entity to {pets::*}')
[17:51:38] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets.%the UUID of the player%::*} will be lost when the server stops. (ht.sk, line 1047: add spawned entity to {pets.%UUID of player%::*}')
[17:51:38] [server thread/WARN]: an entity cannot be saved, i.e. the contents of the variable {pets::*} will be lost when the server stops. (ht.sk, line 1048: add spawned entity to {pets::*}')
[17:51:38] [server thread/INFO]: [skript] Encountered 9 errors while reloading ht.sk!
Merci ! :)