command /save:
trigger:
set {kitsave.%player%} to true
set {kit.%player%.helmet} to player's helmet
set {kit.%player%.chestplate} to player's chestplate
set {kit.%player%.leggings} to player's leggings
set {kit.%player%.boots} to player's boots
set {_slot} to 0
loop 36 times:
set {kit.%player%.slot.%{_slot}%} to slot {_slot} of player's inventory
add 1 to {_slot}
command /kits:
trigger:
if {kitsave.%player%} is set:
set {_slot} to 0
loop 36 times:
set slot {_slot} of player's inventory to {kit.%player%.slot.%{_slot}%}
add 1 to {_slot}
set the helmet of player to {kit.%player%.helmet}
set the chestplate of player to {kit.%player%.chestplate}
set the leggings of player to {kit.%player%.leggings}
set the boots of player to {kit.%player%.boots}
message "&aKit chargé" to player