
VenozFX
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Tout ce qui a été posté par VenozFX
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Oui c'étais ton skript qui faisait crasher le serveur, car quand je l'ai enlever, plus aucun crash. Merci à tous de m'avoir aider, je met en resolu :p
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D'accord, et je sais pas car le skript ne vient pas de moi, mais merci de ton aide je vais essayer
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Bonjour, je vais vous expliquer mon problème. J'ai 3 skripts sur le serveur, et quand des personnes se connecte ou quand on joue sur le serveur, tout un coup il se met à crash, on est toujours sur le serveur, mais on peux plus ecrire dans le chat et après un certains moments sa nous fait timed out. J'espère que vous pourrez m'aider, voici les skripts. Premier Skript : command /plugins: trigger: send "&fPlugins (1): &aSkyDariaPlugins" command /pl: trigger: send "&fPlugins (1): &aSkyDariaPlugins" command /plugin: trigger: send "&fPlugins (1): &aSkyDariaPlugins" command /help: trigger: send "&7----&6Help&7----" send " " send "&7/aide: &7Permet de se teleporter au warp aide !" send "&7/spawn: Permet de se teleporter au spawn !" send "&7/f: Permet d'ouvrir le menu Amis !" send "&7/is: Permet de se teleporter a ton île !" send "&7/pc (pseudo): Permet de voir le temps de connexion d'un Joueur !" send " " send "&7----&6Help&7----" command /aide: trigger: make player execute command "/warp aide" Deuxieme Skript : on join: set join message to "&6%player% &7a rejoint le serveur !" on quit: set quit message to "&6%player% &7a quitter le serveur !" on first join: set slot 4 of player to a clock named "&6Menu" on right click on clock: if player is in "world": if name of player's tool is "&aMenu": execute player command "/menu" command /menu: trigger: wait 5 ticks open chest with 6 rows named "&6Menu" to player wait 5 ticks format slot 27 of player with white stained glass pane named "&6--" to close format slot 28 of player with white stained glass pane named "&6--" to close format slot 29 of player with white stained glass pane named "&6--" to close format slot 30 of player with white stained glass pane named "&6--" to close format slot 31 of player with white stained glass pane named "&6--" to close format slot 32 of player with white stained glass pane named "&6--" to close format slot 33 of player with white stained glass pane named "&6--" to close format slot 34 of player with white stained glass pane named "&6--" to close format slot 35 of player with white stained glass pane named "&6--" to close format slot 40 of player with bed named "&cSpawn !" to close then run [make player execute command "/spawn"] format slot 44 of player with ender chest named "&6Cosmétiques !" to close then run [make player execute command "/cosmetiques"] format slot 53 of player with saddle named "&6Pets !" to close then run [make player execute command "/pets"] format slot 45 of player with paper named "&6Informations !" to close then run [make player execute command "/infos"] format slot 36 of player with gold ingot named "&6Boutique-En-Jeux !" to close then run [make player execute command "/boutique"] command /boutique: trigger: wait 5 ticks open chest with 1 rows named "&6Boutique-En-Jeux !" to player wait 5 ticks format slot 0 of player with white stained glass pane named "&6--" to close format slot 1 of player with white stained glass pane named "&6--" to close format slot 2 of player with white stained glass pane named "&6--" to close format slot 6 of player with white stained glass pane named "&6--" to close format slot 7 of player with white stained glass pane named "&6--" to close format slot 8 of player with white stained glass pane named "&6--" to close format slot 3 of player with dirt named "&6Packs !" to close then run [make player execute command "/boutiquepacks"] format slot 4 of player with iron chestplate named "&6Grades !" to close then run [make player execute command "/boutiquegrades"] format slot 5 of player with emerald named "&6Skycoins !" to close then run [make player execute command "/boutiqueskycoins"] command /boutiquepacks: trigger: wait 5 ticks open chest with 1 rows named "&6Grades !" to player wait 5 ticks format slot 0 of player with white stained glass pane named "&6--" to close format slot 2 of player with white stained glass pane named "&6--" to close format slot 4 of player with white stained glass pane named "&6--" to close format slot 6 of player with white stained glass pane named "&6--" to close format slot 8 of player with white stained glass pane named "&6--" to close format slot 1 of player with bricks block named "&cCharpentier" with lore "&7Prix: &b256 000" to close then run "/buycharpentier" format slot 3 of player with diamond named "&cMinerais" with lore "&7Prix: &b256 000" to close then run "/buyminerais" format slot 5 of player with glass bottle named "&cAlchimiste" with lore "&7Prix: &b800 000" to close then run "/buyalchimiste" format slot 7 of player with bottle o' enchanting named "&cEnchantement" with lore "&7Prix: &b200 000" to close then run "/buyenchantement" command /boutiquegrades: trigger: wait 5 ticks open chest with 1 rows named "&6Packs !" to player wait 5 ticks format slot 0 of player with white stained glass pane named "&6--" to close format slot 2 of player with white stained glass pane named "&6--" to close format slot 3 of player with white stained glass pane named "&6--" to close format slot 4 of player with white stained glass pane named "&6--" to close format slot 5 of player with white stained glass pane named "&6--" to close format slot 6 of player with white stained glass pane named "&6--" to close format slot 8 of player with white stained glass pane named "&6--" to close format slot 1 of player with anvil named "&cForgeron" with lore "&7Prix: &b128 000" to close then run "/buyforgeron" format slot 7 of player with golden pickaxe named "&cMineur" with lore "&7Prix: &b256 000" to close then run "/buymineur" command /buycharpentier: trigger: if player's balance is greater than 255000: remove 256000 from player's balance give 32 oak wood to player give 48 grass block to player give 32 stone to player give 64 cobblestone to player give 16 glowstone to player give 64 glass to player send "&7[&6SkyDaria&7] &7Vous avez acheter le pack &6Charpentier !" else: send "&7[&6SkyDaria&7] &7Vous n'avez pas assez de SkyCoins !" command /buyminerais: trigger: if player's balance is greater than 255000: remove 256000 from player's balance give 15 gold ingot to player give 25 iron ingot to player give 7 diamond to player give 32 coal to player give 2 emerald to player send "&7[&6SkyDaria&7] &7Vous avez acheter le pack &6Minerais !" else: send "&7[&6SkyDaria&7] &7Vous n'avez pas assez de SkyCoins !" command /cosmetiques: trigger: send "&7----&6Cosmétiques&7----" send " " send "&7Bientôt..." send " " send "&7----&6Cosmétiques&7----" command /pets: trigger: send "&7----&6Pets&7----" send " " send "&7Bientôt..." send " " send "&7----&6Pets&7----" command /infos: trigger: send "&7----&6Informations&7----" send " " send "&7Twitter: &6@SkyDariaMC" send "&7Discord: &6 https://discord.gg/DQz5bPH" send "&7Version: &62.0" send " " send "&7----&6Informations&7----" Troisième : options: header: &6[&7-----&7<&6PlayerConnection&7>&7-----&6] HelpMessageline1: &7/pc <joueur> : &7Voir le temps de connection d'un joueur ! HelpMessageline2: &7/pc <joueur> reset : &7Réinitialiser le temps de connection d'un joueur ! NoPermissionMessage: &7[&6SkyDaria&7] &7Vous n'avez pas la permission ! ResetTime: &7Vous avez bien réinitialisé le temps de jeu de &6%{_player}%&7 ! &7(Il était connecté &6%{_hour}%&7h &6%{_minute}%&7min&7) ResetTimeWhileConnect: &7Il était connecté depuis &6%{_hour.last}%&7h &6%{_minute.last}%&7min. SeeTime: &6%{_player}% &7a été connecté &6%{_hour}%&7h &6%{_minute}%&7min. SeeTimeSinceLastConnection: &7Il est connecté depuis &6%{_hour.last}%&7h &6%{_minute.last}%&7min. SeeTimeAFK: &7AFK: &6%{_player}% &7a été AFK pendant &6%{_hour.afk}%&7h &6%{_minute.afk}%&7min en tout. SeeTimeAFKSinceLastConnection: &7AFK: &6%{_player}% &7a été AFK pendant &6%{_hour.afk.last}%&7h &6%{_minute.afk.last}%&7min depuis sa dernière connection. PlayerIsConnect: &6%{_player}% &7est actuellement &6connecté &7! PlayerIsNotConnect: &6%{_player}% &7est actuellement &6chors-ligne &7! On join: set {playerconnection.afk.%player%} to false set {playerconnection.last.hour.%player%} to 0 set {playerconnection.last.minute.%player%} to 0 set {playerconnection.afk.last.hour.%player%} to 0 set {playerconnection.afk.last.minute.%player%} to 0 while player is online: if player has permission "playerconnection.calcultime": wait 60 seconds if {playerconnection.afk.%player%} is false: if {playerconnection.hour.%player%} is not set: set {playerconnection.hour.%player%} to 0 if {playerconnection.minute.%player%} is not set: set {playerconnection.minute.%player%} to 0 if {playerconnection.last.hour.%player%} is not set: set {playerconnection.last.hour.%player%} to 0 if {playerconnection.last.minute.%player%} is not set: set {playerconnection.last.minute.%player%} to 0 add 1 to {playerconnection.minute.%player%} if {playerconnection.minute.%player%} = 60: set {playerconnection.minute.%player%} to 0 add 1 to {playerconnection.hour.%player%} add 1 to {playerconnection.last.minute.%player%} if {playerconnection.last.minute.%player%} = 60: set {playerconnection.last.minute.%player%} to 0 add 1 to {playerconnection.last.hour.%player%} else: add 1 to {playerconnection.afk.minute.%player%} if {playerconnection.afk.minute.%player%} = 60: set {playerconnection.afk.minute.%player%} to 0 add 1 to {playerconnection.afk.hour.%player%} add 1 to {playerconnection.afk.last.minute.%player%} if {playerconnection.afk.last.minute.%player%} = 60: set {playerconnection.afk.last.minute.%player%} to 0 add 1 to {playerconnection.afk.last.hour.%player%} command /playerconnection [<offline player>] [<text>]: aliases: pc, playerc, pconnection, playerco trigger: if player has permission "playerconnection.seetime": if arg 1 is set: set {_hour} to {playerconnection.hour.%arg 1%} set {_minute} to {playerconnection.minute.%arg 1%} set {_hour.last} to {playerconnection.last.hour.%arg 1%} set {_minute.last} to {playerconnection.last.minute.%arg 1%} set {_hour.afk} to {playerconnection.afk.hour.%arg-1%} set {_minute.afk} to {playerconnection.afk.minute.%arg-1%} set {_hour.afk.last} to {playerconnection.afk.last.hour.%arg-1%} set {_minute.afk.last} to {playerconnection.afk.last.minute.%arg-1%} set {_player} to arg-1 if arg 2 is set: if {playerconnection.hour.%arg 1%} is not set: set {playerconnection.hour.%arg-1%} to 0 message "{@header}" message "{@ResetTime}" if arg-1 is online: message "{@ResetTimeWhileConnect}" wait a tick set {playerconnection.hour.%arg-1%} to 0 set {playerconnection.minute.%arg-1%} to 0 set {playerconnection.last.hour.%arg-1%} to 0 set {playerconnection.last.minute.%arg-1%} to 0 set {playerconnection.afk.hour.%arg-1%} to 0 set {playerconnection.afk.minute.%arg-1%} to 0 set {playerconnection.afk.last.hour.%arg-1%} to 0 set {playerconnection.afk.last.minute.%arg-1%} to 0 else: message "{@header}" message "{@SeeTime}" if {playerconnection.afk.minute.%arg-1%} is not 0: message "{@SeeTimeAFK}" message " " if arg-1 is online: message "{@SeeTimeSinceLastConnection}" if {playerconnection.afk.last.minute.%arg-1%} is not 0: message "{@SeeTimeAFKSinceLastConnection}" message " " message "{@PlayerIsConnect}" else: message "{@PlayerIsNotConnect}" else: message "{@header}" message "{@HelpMessageline1}" message "{@HelpMessageline2}" else: message "{@NoPermissionMessage}" on afk toggle: wait 1 second if player is afk: set {playerconnection.afk.%player%} to true else: set {playerconnection.afk.%player%} to false Voila ! J'espère vraiment que vous pourrez m'aider =) Il n'y a aucune erreur quand je reload les skripts
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D'accord merci lpb
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D'accord, je connais pas TusKe, j'ai repris le skript il y a pas longtemps car sa fait 2 ans que j'ai pas fait de skript, et puis c'est quoi les balises de code?
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Bonjour tout le monde ! Alors je vais vous expliquer mon problème, j'ai un serveur en 1.8 avec les plugins "Skript 2.2, TusKe, SkRayFall, SkQuery, SkLib, Skellet". J'ai réaliser un skript qui permet d'ouvrir un menu GUI avec différentes options dedans. Dans ce menu j'ai des items, mais quand j'ouvre le menu quelquefois les items sont présents, mais des fois ils sont invisible ou ils on disparu. Dans ce menu, j'ai une boutique, quand je clique sur l'item d'or, sa m'ouvre un autre menu ou je peux acheter des kits, packs, grade etc... Quand je clique sur un item pour par exemple acheter un pack avec l’économie essentials, ben cela ne marche pas, sa le prend et sa exécute aucune commande pourtant j'ai fais le truc pour que sa exécute la commande ! Mais quelquefois cela marche, je vous dis c'est bizarre, buger.. Voici le skript, dans le /sk reload, Il y a aucune erreur ! Est-ce un problème de plugin, addons ?? ----SKRIPT---- on join: set join message to "&6%player% &7a rejoint le serveur !" on quit: set quit message to "&6%player% &7a quitter le serveur !" on first join: set slot 4 of player to a clock named "&6Menu" on right click on clock: if player is in "world": if name of player's tool is "&aMenu": execute player command "/menu" command /menu: trigger: open chest with 6 rows named "&6Menu" to player wait 1 tick format slot 27 of player with white stained glass pane named "&6--" to close format slot 28 of player with white stained glass pane named "&6--" to close format slot 29 of player with white stained glass pane named "&6--" to close format slot 30 of player with white stained glass pane named "&6--" to close format slot 31 of player with white stained glass pane named "&6--" to close format slot 32 of player with white stained glass pane named "&6--" to close format slot 33 of player with white stained glass pane named "&6--" to close format slot 34 of player with white stained glass pane named "&6--" to close format slot 35 of player with white stained glass pane named "&6--" to close format slot 40 of player with bed named "&cSpawn !" to close then run [make player execute command "/spawn"] format slot 44 of player with ender chest named "&6Cosmétiques !" to close then run [make player execute command "/cosmetiques"] format slot 53 of player with saddle named "&6Pets !" to close then run [make player execute command "/pets"] format slot 45 of player with paper named "&6Informations !" to close then run [make player execute command "/infos"] format slot 36 of player with gold ingot named "&6Boutique-En-Jeux !" to close then run [make player execute command "/boutique"] command /boutique: trigger: wait 2 tick open chest with 1 rows named "&6Boutique-En-Jeux !" to player format slot 0 of player with white stained glass pane named "&6--" to close format slot 1 of player with white stained glass pane named "&6--" to close format slot 2 of player with white stained glass pane named "&6--" to close format slot 6 of player with white stained glass pane named "&6--" to close format slot 7 of player with white stained glass pane named "&6--" to close format slot 8 of player with white stained glass pane named "&6--" to close format slot 3 of player with dirt named "&6Packs !" to close then run [make player execute command "/boutiquepacks"] format slot 4 of player with iron chestplate named "&6Grades !" to close then run [make player execute command "/boutiquegrades"] format slot 5 of player with emerald named "&6Skycoins !" to close then run [make player execute command "/boutiqueskycoins"] command /boutiquepacks: trigger: wait 2 tick open chest with 1 rows named "&6Packs !" to player format slot 0 of player with white stained glass pane named "&6--" to close format slot 2 of player with white stained glass pane named "&6--" to close format slot 4 of player with white stained glass pane named "&6--" to close format slot 6 of player with white stained glass pane named "&6--" to close format slot 8 of player with white stained glass pane named "&6--" to close format slot 1 of player with bricks block named "&cCharpentier" with lore "&7Prix: &b256 000" to close then run "/buycharpentier" format slot 3 of player with diamond named "&cMinerais" with lore "&7Prix: &b256 000" to close then run "/buyminerais" format slot 5 of player with glass bottle named "&cAlchimiste" with lore "&7Prix: &b800 000" to close then run "/buyalchimiste" format slot 7 of player with bottle o' enchanting named "&cEnchantement" with lore "&7Prix: &b200 000" to close then run "/buyenchantement" command /buycharpentier: trigger: if player's balance is greater than 255000: remove 256000 from player's balance give 32 oak wood to player give 48 grass block to player give 32 stone to player give 64 cobblestone to player give 16 glowstone to player give 64 glass to player send "&7[&6SkyDaria&7] &7Vous avez acheter le pack &6Charpentier !" else: send "&7[&6SkyDaria&7] &7Vous n'avez pas assez de SkyCoins !" command /buyminerais: trigger: if player's balance is greater than 255000: remove 256000 from player's balance give 15 gold ingot to player give 25 iron ingot to player give 7 diamond to player give 32 coal to player give 2 emerald to player send "&7[&6SkyDaria&7] &7Vous avez acheter le pack &6Minerais !" else: send "&7[&6SkyDaria&7] &7Vous n'avez pas assez de SkyCoins !" command /cosmetiques: trigger: send "&7----&6Cosmétiques&7----" send " " send "&7Bientôt..." send " " send "&7----&6Cosmétiques&7----" command /pets: trigger: send "&7----&6Pets&7----" send " " send "&7Bientôt..." send " " send "&7----&6Pets&7----" command /infos: trigger: send "&7----&6Informations&7----" send " " send "&7Twitter: &6@SkyDariaMC" send "&7Discord: &6 https://discord.gg/DQz5bPH" send "&7Version: &62.0" send " " send "&7----&6Informations&7----" ----SKRIPT---- Merci d'avance pour votre aide !