IceGame
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Merciii c'est bon ca fonctionne j'ai bien créé une liste {clanname::*} et ca a régler mon problème
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Elle est définie lors de la création d'un clan on chat: if {defineclanname.%player%}: set {clanname.%player%} to message cancel event if {clanname.%player%} != "!": loop all players: if loop-player is not player: if {clanname.%loop-player%} = {clanname.%player%}: send "{@tag}: &cDésolé mais ce nom est déjà pris !" send "{@tag}: &cEssayez-en un différent" delete {clanname.%player%} stop if length of {clanname.%player%} > 20: send "{@tag}: &cLe nom de clan : &6%{clanname.%player%}% &cest trop long !" send "&aVeuillez &2écrire &ale nom de votre futur clan !" stop delete {defineclanname.%player%} set {_p.%player%} to player's name add {_p.%player%} to {clan::%{clanname.%player%}%::*} set {isowner.%player%} to true broadcast "{@tag}: &6%player% &avient de créer le clan &e%{clanname.%player%}% &a!" else: send "{@tag}: &aVous avez bien annulé la création du clan !" delete {defineclanname.%player%} delete {clanname.%player%}
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Version de Minecraft : 1.9.4 Version de Skript : 24.1 Type du skript : Classement de clan Description du script : Bonjour, j'ai fais un skript de clan et j'aimerais y ajouter un classement selon chaque clan, Chaque personne des clans se voit attribué des points avec la commande /setplayerpoint seulement voila: lorsque je loop ma double liste "clan::nom du clan::joueurs" pour additioner les points des joueurs rien ne se fait, aucune erreur dans la console et aucune durant le sk reload voici le Skript command /initclassement: trigger: delete {point.clan::*} command /setplayerpoint <player> <integer>: trigger: send "Le nombre de point est passé de %{point.clan::%arg-1%}% à" set {point.clan::%arg-1%} to arg-2 send "%{point.clan::%arg-1%}%" command /joueurclass: trigger: set {_5p} to "Personne" set {_4p} to "Personne" set {_3p} to "Personne" set {_2p} to "Personne" set {_1p} to "Personne" set {_5} to 0 set {_4} to 0 set {_3} to 0 set {_2} to 0 set {_1} to 0 loop {point.joueur::*}: if {point.joueur::%loop-index%} > {_1}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to {_1} set {_2p} to {_1p} set {_1} to loop-value set {_1p} to loop-index else if {point.joueur::%loop-index%} > {_2}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to loop-value set {_2p} to loop-index else if {point.joueur::%loop-index%} > {_3}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to loop-value set {_3p} to loop-index else if {point.joueur::%loop-index%} > {_4}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to loop-value set {_4p} to loop-index else if {point.joueur::%loop-index%} > {_5}: set {_5} to loop-value set {_5p} to loop-index set {_5p} to player from {_5p} set {_4p} to player from {_4p} set {_3p} to player from {_3p} set {_2p} to player from {_2p} set {_1p} to player from {_1p} message "&aClassement par &ePoint &a: " message " &b1 ➽ &6%{_1p}% - &c%{_1}%" message " &b2 ➽ &6%{_2p}% - &c%{_2}%" message " &b3 ➽ &6%{_3p}% - &c%{_3}%" message " &b4 ➽ &6%{_4p}% - &c%{_4}%" message " &b5 ➽ &6%{_5p}% - &c%{_5}%" command /clanclass: trigger: loop {clan::*}: loop {clan::%loop-value%::*}: loop {point.joueur.%loop-value-2%::*}: set {point.clan::%loop-value-1%} to {point.clan::%loop-value-1%} + loop-value-3 set {_5p} to "Personne" set {_4p} to "Personne" set {_3p} to "Personne" set {_2p} to "Personne" set {_1p} to "Personne" set {_5} to 0 set {_4} to 0 set {_3} to 0 set {_2} to 0 set {_1} to 0 loop {point.clan::*}: if {point.clan::%loop-index-1%} > {_1}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to {_1} set {_2p} to {_1p} set {_1} to loop-value-1 set {_1p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_2}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to {_2} set {_3p} to {_2p} set {_2} to loop-value-1 set {_2p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_3}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to {_3} set {_4p} to {_3p} set {_3} to loop-value-1 set {_3p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_4}: set {_5} to {_4} set {_5p} to {_4p} set {_4} to loop-value-1 set {_4p} to loop-index-1 else if {point.clan::%loop-index-1%} > {_5}: set {_5} to loop-value-1 set {_5p} to loop-index-1 send "&aClassement par &epoint &a: " to player send " &b1 ➽ &6%{_1p}% - &c%{_1}%" to player send " &b2 ➽ &6%{_2p}% - &c%{_2}%" to player send " &b3 ➽ &6%{_3p}% - &c%{_3}%" to player send " &b4 ➽ &6%{_4p}% - &c%{_4}%" to player send " &b5 ➽ &6%{_5p}% - &c%{_5}%" to player
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Sais tu comment utiliser skDragon ?
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Ok merci
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La particule block break ne fonctionne pas non plus
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Version de Minecraft : 1.9.4 Version de Skript : 2.4.1 Addons utilisés: Skquery Bonjour, j'ai juste une questions: Je me demandais si il était possible de créer des particuels de cassages de blocs, je ne trouve pas le nom de la particule j'ai essayé loop all players: show 1000 "breaking_item_icon" particles at location of player for loop-players offset by 1, 0.4, 1 mais ca fait apparaitre des particules de coup critiques
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Version de Minecraft : 1.9 Version de Skript : 2.4.1 Addons utilisés: Tuske, skRayFall, skQuery,... Description du script : Bonjour, j'explqiue mon problème, je n'arrive pas a installer skript sur mon serveur, a chaque fois que j'installe un add-on je recoit une erreur et le reload me dit qu'il n'y as aucun triggers ni commands. Malgré des longues recherches je n'ai trouvé aucune réponse. Voici l'erreur : [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! [Skript] Severe Error: [11:49:12] [Server thread/ERROR]: #!#! Could not load Ankaria.sk [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Something went horribly wrong with Skript. [11:49:12] [Server thread/ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [11:49:12] [Server thread/ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons). [11:49:12] [Server thread/ERROR]: #!#! Here is full list of them: [11:49:12] [Server thread/ERROR]: #!#! skRayFall ([Contenu masqué]) TuSKe (github.com/Tuke-Nuke/TuSKe) SkQuery Factions (www.prosavage.net) [11:49:12] [Server thread/ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue. [11:49:12] [Server thread/ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it. [11:49:12] [Server thread/ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue. [11:49:12] [Server thread/ERROR]: #!#! In that case, you will be given instruction on how should you report it. [11:49:12] [Server thread/ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin. [11:49:12] [Server thread/ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker. [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Stack trace: [11:49:12] [Server thread/ERROR]: #!#! java.lang.IllegalStateException: Cannot use classinfos until registration is over [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.checkAllowClassInfoInteraction(Classes.java:241) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.getClassInfos(Classes.java:246) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.parseSimple(Classes.java:415) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.parse(Classes.java:450) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parseSingleExpr(SkriptParser.java:365) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parseExpression(SkriptParser.java:641) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parseExpression(SkriptParser.java:828) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1569) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1565) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:224) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:179) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Statement.parse(Statement.java:59) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadItems(ScriptLoader.java:1006) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.command.Commands.loadCommand(Commands.java:490) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScript(ScriptLoader.java:651) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.lambda$1(ScriptLoader.java:409) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:428) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.lambda$0(ScriptLoader.java:347) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:380) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.Skript.reload(Skript.java:917) [11:49:12] [Server thread/ERROR]: #!#! at ch.njol.skript.SkriptCommand.onCommand(SkriptCommand.java:156) [11:49:12] [Server thread/ERROR]: #!#! at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [11:49:12] [Server thread/ERROR]: #!#! at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) [11:49:12] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_9_R1.CraftServer.dispatchCommand(CraftServer.java:645) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PlayerConnection.handleCommand(PlayerConnection.java:1350) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PlayerConnection.a(PlayerConnection.java:1185) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PacketPlayInChat.a(PacketPlayInChat.java:45) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PacketPlayInChat.a(PacketPlayInChat.java:1) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.PlayerConnectionUtils$1.run(SourceFile:13) [11:49:12] [Server thread/ERROR]: #!#! at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [11:49:12] [Server thread/ERROR]: #!#! at java.util.concurrent.FutureTask.run(FutureTask.java:266) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.SystemUtils.a(SourceFile:45) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:721) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:400) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:660) [11:49:12] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:559) [11:49:12] [Server thread/ERROR]: #!#! at java.lang.Thread.run(Thread.java:748) [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Version Information: [11:49:12] [Server thread/ERROR]: #!#! Skript: 2.4.1 (latest) [11:49:12] [Server thread/ERROR]: #!#! Flavor: skriptlang-github [11:49:12] [Server thread/ERROR]: #!#! Date: 2019-12-22 [11:49:12] [Server thread/ERROR]: #!#! Bukkit: 1.9-R0.1-SNAPSHOT [11:49:12] [Server thread/ERROR]: #!#! Minecraft: 1.9 [11:49:12] [Server thread/ERROR]: #!#! Java: 1.8.0_202 (Java HotSpot(TM) 64-Bit Server VM 25.202-b08) [11:49:12] [Server thread/ERROR]: #!#! OS: Linux amd64 4.9.0-12-amd64 [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Server platform: Spigot [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Current node: set {warp.class} to location of player (Ankaria.sk, line 11) [11:49:12] [Server thread/ERROR]: #!#! Current item: null [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Thread: Server thread [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! Language: english [11:49:12] [Server thread/ERROR]: #!#! Link parse mode: DISABLED [11:49:12] [Server thread/ERROR]: #!#! [11:49:12] [Server thread/ERROR]: #!#! End of Error.
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Ok merci c'est gentil je passe en résolu parceque j'estime avoir eu assez de réponse