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DrPsykoz

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  1. DrPsykoz

    Cookie Clicker

    DrPsykoz submitted a new resource: [plain]Cookie Clicker[/plain] - [plain]Mini-jeu utilisable dans vos lobby / hub[/plain] Read more about this resource...
  2. DrPsykoz

    Optimisation....

    Reduire, c'est pas trop possible... j'ai créé un kobra pour que ce soit plus simple a expliquer .... [Contenu masqué]
  3. DrPsykoz

    Optimisation....

    Bonjour, j'aimerais savoir si il y a moyen d'optimiser ce skript... Il sert a créer un système de temps qui s'affiche en action bar mais avec beaucoup de joueurs il commence a générer un peux de latence... options: noperm: &c&l✖ Tu n'as pas la permission. on quit: set {timeur.%player%} to 0 on first join: wait 2 second set {timeur.%player%} to 1 set {time.%player%} to 14400 on join: wait 2 second set {timeur.%player%} to 1 every second: loop all players: if {timeur.%loop-player%} = 1: if loop-player is op: set action bar of loop-player to "&6&lTon grade te permet d'être immortel." else: if {time.%loop-player%} is equal to 0: add 7200 to {time.%loop-player%} set {_joueur} to loop-player bungeecord connect loop-player to "lobby" execute console command "/tempban %{_joueur}% 30m Tu est a cours de &c&lTEMPS&r. Merci de te reconnecter dans 30 minutes." execute console command "/tablist refresh" if {time.%loop-player%} is smaller than 0: add 7200 to {time.%loop-player%} set {_joueur} to loop-player bungeecord connect loop-player to "lobby" execute console command "/tempban %{_joueur}% 30m Tu est a cours de &c&lTEMPS&r. Merci de te reconnecter dans 30 minutes." execute console command "/tablist refresh" else: set {_total.%loop-player%} to {time.%loop-player%} while {_total.%loop-player%} > 59: add 1 to {_minutes.%loop-player%} remove 60 from {_total.%loop-player%} while {_minutes.%loop-player%} > 59: add 1 to {_heures.%loop-player%} remove 60 from {_minutes.%loop-player%} if {_heures.%loop-player%} is not set: set {_heures.%loop-player%} to 0 if {_minutes.%loop-player%} is not set: set {_minutes.%loop-player%} to 0 set action bar of loop-player to "&6&lTemps restant :&r %{_heures.%loop-player%}% H &l:&r %{_minutes.%loop-player%}% M &l:&r %{_total.%loop-player%}% S " remove 1 from {time.%loop-player%} command /reset <player>: trigger: player is op: set {time.%arg 1%} to 14400 message "&c&lRESET des variables de %arg 1% éffectué." else: send "{@noperm}" command /givetime <player> <number>: usage:/givetime PSEUDO TEMP (en minutes) trigger: player is op: set {_time} to arg 2 set {_givedtime} to {_time} * 60 add {_givedtime} to {time.%arg 1%} send "&9[&bFactionRun&9] &c&lGain de %{_givedtime}% secondes" to arg 1 else: send "{@noperm}" on right click with clock: if name of player's tool is "&b+ 30M": add 1800 to {time.%player%} send "&9[&bFactionRun&9] &c&lGain de 30 minutes" to player remove 1 clock named "&b+ 30M" from player's inventory else if name of player's tool is "&b+ 1H": add 3600 to {time.%player%} send "&9[&bFactionRun&9] &c&lGain de 1 heure" to player remove 1 clock named "&b+ 1H" from player's inventory else if name of player's tool is "&b+ 2H": add 7200 to {time.%player%} send "&9[&bFactionRun&9] &c&lGain de 2 heures" to player remove 1 clock named "&b+ 2H" from player's inventory command /pay <player> <number>: usage:/pay PSEUDO TEMP (en minutes) trigger: set {_time} to arg 2 set {_givedtime} to {_time} * 60 add {_givedtime} to {time.%arg 1%} remove {_givedtime} from {time.%player%} send "&9[&bFactionRun&9] &c&l%player% vient de t'envoyer : %{_time}% minutes" to arg 1 send "&9[&bFactionRun&9] &c&lTu viens d'envoyer %{_time}% minutes a %arg 1%" to player
  4. DrPsykoz

    Probleme inventory

    Je viens de regler le beug... il suffisait de changer le "wait 1 tick" par "wait 3 tick" (ouverture des inventaires)
  5. DrPsykoz

    Probleme inventory

    Je suis sous spigot... et je ne pense pas que sa vienne des plugins.... Je vais essayer de modifier ma version de spigot... Merci quand meme de ta reponse :)
  6. DrPsykoz

    Probleme inventory

    Ok, merci de vos réponses... D'après ce que j'ai plus comprendre il m'est donc impossible de faire un inventaire de ce genre sans beug ? :/
  7. DrPsykoz

    Probleme inventory

    Bonjour, J'ai un probleme avec mon skript, De temp a autres, les joueurs peuvent prendre les items dans mon /boutique... Alors qu'il ne sont pas censé pouvoir le faire :/ command /boutique [<number>]: trigger: if arg 1 is not set: open chest with 3 rows named "&6Boutique > &eAccueil" to player wait 1 tick format slot 11 of player with diamond pickaxe named "&6Items &e&lExclusifs" to run [make player execute command "/boutique 1"] format slot 13 of player with iron chestplate named "&6Grades &e&lTemporaires" to run [make player execute command "/boutique 2"] format slot 15 of player with mob spawner named "&6Spawners &e&lUnique" to run [make player execute command "/boutique 3"] format slot 26 of player with 166 named "&c&lQuitter la boutique" to close if arg 1 is 1: open chest with 3 rows named "&6Boutique > &eItems" to player wait 1 tick format slot 11 of player with golden pickaxe named "&e&lMarteau" to run [make player execute command "/shop hammer"] format slot 13 of player with golden hoe named "&e&lPied de biche" to run [make player execute command "/shop piedbiche"] format slot 18 of player with arrow named "&c&lRetour" to run [make player execute command "/boutique"] format slot 26 of player with 166 named "&c&lQuitter la boutique" to close if arg 1 is 2: open chest with 3 rows named "&6Boutique > &eGrades" to player wait 1 tick format slot 11 of player with leather chestplate named "&6Grade &e&lChevalier" with lore "&8&oGrade valable &7&o1 semaine||&8&oPrix : &7&o7200 s" to run [make player execute command "/shop chevalier"] format slot 13 of player with iron chestplate named "&6Grade &e&lNoble" with lore "&8&oGrade valable &7&o1 semaine||&8&oPrix : &7&o7200 s" to run [make player execute command "/shop noble"] format slot 15 of player with diamond chestplate named "&6Grade &e&lSeigneur" with lore "&8&oGrade valable &7&o1 semaine||&8&oPrix : &7&o7200 s" to run [make player execute command "/shop seigneur"] format slot 18 of player with arrow named "&c&lRetour" to run [make player execute command "/boutique"] format slot 26 of player with 166 named "&c&lQuitter la boutique" to close if arg 1 is 3: open chest with 3 rows named "&6Boutique > &eSpawner" to player wait 1 tick format slot 11 of player with diamond pickaxe named "&6Items &e&lExclusifs" to run [make player execute command "/boutique 1"] format slot 13 of player with iron chestplate named "&6Grades &e&lTemporaires" to run [make player execute command "/boutique 2"] format slot 15 of player with mob spawner named "&6Spawners &e&lUnique" to run [make player execute command "/boutique 3"] format slot 18 of player with arrow named "&c&lRetour" to run [make player execute command "/boutique"] format slot 26 of player with 166 named "&c&lQuitter la boutique" to close command /shop [<text>]: trigger: if arg 1 is not set: make player execute command "/boutique" if arg 1 is "hammer": ...... if arg 1 is "piedbiche": ........ if arg 1 is "chevalier": ....... if arg 1 is "noble": ...... if arg 1 is "seigneur": ..... command /buy [<text>]: trigger: if arg 1 is not set: make player execute command "/boutique" if arg 1 is "hammer": ..... if arg 1 is "piedbiche": ...... if arg 1 is "chevalier": ..... if arg 1 is "noble": ..... if arg 1 is "seigneur": ..... on command "/boutique" or "/shop" or "/buy": play raw sound "note.pling" at player with pitch 1 volume 10 Les "......" c'est juste qu'il y a trop de caractères... Bref, c'est un systeme hyper basique mais le probléme est que les joueurs peuvent drop ou prendre les items dnas leut inventaire perso puis les utiliser.. Est-ce un beug de skipt ? Ou ai-je mal fait mon code ?
  8. Bonjour, J'ai un petit problème avec mon skript, every second: loop all players: if {timeur.%loop-player%} is equal to 1: if {time.%loop-player%} is between 1 and 100: remove 1 from {time.%loop-player%} set action bar of loop-player to "{@temp}" if {time.%loop-player%} is greater than 60: add 1 to {time.minutes.%loop-player%} remove 60 from {time.%loop-player%} else if {time.minutes.%loop-player%} is greater than 60: add 1 to {time.heure.%loop-player%} remove 60 from {time.minutes.%loop-player%} else if {time.%loop-player%} is equal to 0: if {time.minutes.%loop-player%} is greater than 0: add 60 to {time.%loop-player%} remove 1 from {time.minutes.%loop-player%} else if {time.heure.%loop-player%} is greater than 0: add 59 to {time.minutes.%loop-player%} remove 1 from {time.heure.%loop-player%} else: execute console command "/tempban %loop-player% 5s Tu est a cours de TEMPS" add 60 to {time.%loop-player%} Plus principalement a la ligne "set action bar of loop-player to "{@temp}"" J'obtien cette erreur quand je reload : There's no world in a periodic event if no world is given in the event (e.g like 'every hour in "world"') (Compteur.sk, line 23: set action bar of loop-player to "{@temp}"') Voila j'hespere que vous pourrez m'aider
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