• Version 1.0
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Exemple every second: set {_location} to location(0, 0, 0, world "world") loop all players in world "world": set {_direction} to direction(location of loop-player and {_location}) set {_distance} to round(flatDistance(loop-player and {_location})) send action bar "%{_direction}% (%{_distance}% block(s))" to loop-player   Utilisation La fonction retourne du texte (la flèche directionnelle). direction(from and to) from (location):